Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since they don't seem to be listed anywhere I can easily find, can you mention them all?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The gameplay may be not too impressive, but the overall impression was very good: nice graphics, awesome music (it's not common to hear such a realistic guitar on 16 bits), fast pace and a feeling that things are being destroyed with power and weight. For some odd reason I voted Meh, but it was meant to be Yes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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MESHUGGAH wrote:
Using multitap for feeding the asm code: tas of the Year 2013. Masterjun is the boss. Keep up the impressive work!
And again no "Innovation" award for anyone.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I mean, if you're not encoding it, let us know.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Video is okay too, but most importantly you need to post movies you end up with while testing things.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess yes, but make sure to be faster than this submission and to look for other WIPs that may appear to be faster than yours. But you still must post your own progress, because if you don't people can come up with improvements after you submit and prove your run is sloppy.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Looks like the rules weren't applied with all needed care once they were invented >_>
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Yes. There both branches deserved Moons and were perfectly publishable. While this game isn't received as good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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...and then "Oops"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Failing to beat an already existing record then. No way for unrejection.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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DarkMoon, where are you?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I'm curious if a no no-damage, but still 1 player run would be acceptable for this game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Which is slower than this submission.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Doing a fast encode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I need a clarification about some classes regarding to their vaultability. Hardest difficulty seems to be pretty vaultable, even though it is in most cases a time trade off. Will a run on easier difficulty obsolete the slower one done on hard? Or the opposite? It's all just for Vault yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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I figured out "hardest difficulty" is okay for Vault and doesn't hinder accepting to there, even if it's slower than "easy". It's just the faster difficulty movie is going to obsolete the slower one, but I'm not sure.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Can fightings be unrejected for Vault?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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xxNKxx wrote:
Thanks! I want exaclly understand before make new TAS :)
This is why we have Games section on forum. Post WIPs there and view what people think of your progress.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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After the Vault was introduced, such a run seems to need rejudging I guess. Many runs were rejected due to being boring formerly, but now there is quite some chance for such.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Some questions from a newbie
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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xxNKxx wrote:
- the record result only take from movie file. So, if I have good play and faster but I have slower when stop movie, then my record slower ?
If it's not a mistake, it's the author's choice. Some TASers like to stop input earlier than intended and let the game finish by itself (it involves deep planning to set this up). [711] NES Gradius by adelikat in 10:52.35 Sometimes it is chosen to stop a movie a bit later, but help the game finish faster this way. #3313: adelikat's NES Teenage Mutant Ninja Turtles in 16:26.23
xxNKxx wrote:
- I saw some tutorials for edit movie around here, remove some spill frames. But it's only for who had good technology knowledge. Example me, just a gamer want make TAS, then am I need go learn computer knowledge before make TAS? So hard for newbie want come to TAS
The TASing itself is rather hard work considering the quality level it is at now. But to edit your movie you don't need to know programming or something. Just use a text editor like Notepad++ and copy/paste your inputs as you wish. However, there are specific tools for movie editing: TAS Movie Editor - external tool supporting many formats, doesn't allow to preview your movie. FCEUX TASEditor - internal tool of FCEUX emulator, you watch your movie and make edits at the same time, seeing the result.
xxNKxx wrote:
- The TAS Rules need rom (E)/(U)/(J), then how about with (A)/(F)/(Unl)/etc ?
(U) is our default choice, (J) and (E) are rare. (Unl) means it's an unlicensed game, which is still acceptable if there is no release version of it. http://www.pocketheaven.com/ph/wiki/GoodCodes
xxNKxx wrote:
- Sometimes TAS Rules want fastest records, sometimes just want see bugs/tricks game. Then I don't know what can I do for record. For make record, it take alot player times, days or months, but finally it got rejected because blah blah blah.... Examples fighting game records, almost TAS have bugs/tricks but not fastest. Hard for understand :(
There are 2 tiers, movies are published to one of them. Vault can accept fastest possible records, boring movies are okay, but only 2 goal options are allowed: fastest completion (any%) and full completion (100%/best ending). Mooons are published to if a movie gets a really good viewer feedback. But the goal choice is up to author, anything people really enjoy can be accepted. http://tasvideos.org/JudgeGuidelines.html#TiersAndGoals
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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If no improvements are going to be found, I will start doing all encodes for this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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I'll make all encodes.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Or ask adelikat, Nach or Ilari for it in IRC
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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