Posts for feos

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Emulator Resources? I'd make your page a subpage of that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I saw the birth of it... I check recent changes every day, as I check email.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, or they watch the verification movie. However some emulators store SRAM into movies already too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xxNKxx wrote:
I'm not really fully understand. With my poor brain can understand, if I want unlock any secrets by beat game, I need beat game for them, then start record movie at beginning for make TAS. Is it right? But how about the movie run after I have shutdown emulator?
Don't you resume your work the other day? You start a run, save a state, close emulator. Open it again, turn on read+write and load your state. You are back into your movie. As for SRAM file that has the completion state, it doesn't get removed when you close the emulator, so it reads that file as many times as you start the other mode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The previous run was submitted as any%, but published as newgame+. It oddly obsoleted the existing any% which then was reverted. And only recently it was renamed to replay mode.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In most cases, it must be a game that creates a SRAM file after you complete the game, or so. You record a movie that creates that SRAM file (can be unoptimized), then start a new movie where the game works as after you completed it, it knows it from the SRAM file. I don't even know which games allow such "post completion" mode and don't use SRAM, but require to do regular savestates. But if there is such a game, you well need to make a verification movie to the needed point, save a state at certain frame and start a new movie from that savestate. Then the judge replays the first movie to that frame and makes a savestate too. If it's hash is the same as for your saverstate, then your target movie is valid. It happened that a SRAM or a savestate may be hacked in order to cheat, so we need to verify the states you make "post completion" runs from.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Guys please download that movie and open in a text editor. http://tasvideos.org/userfiles/info/12524165076168221
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Anyone knows why this game is SO dark?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
Put it in the title or bust. (The frame used for the video's thumbnail is poorly (automatically) chosen, too. It should show a storm of bullets and enemies!)
Yes, I watched the vid and poorly noticed how a few seconds were spent on gathering hundreds of enemies on a small spot and killing them all in 1 hit, then I automatically selected the frame where all their parts are flying around and the explosion is seen. Frames where screen is filled with bullets and enemies are lasting throughout the whole movie, but only in 2 spots you can see the unique and clever manipulation (with WTF aspect before you figure out what exactly is being done). As for naming out the difficulty, I asked the clear question about mentioning it, Nach answered it and was alone who did so before the movie was published. Are you guys kidding me now? EDIT: Since it desyncs (thanks HourGlass and 40 fps), I will reencode it, but PLEASE tell me what label should I use for branch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Any way you guys can deliver a dump/encode it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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When working on knife thrower, I found out knife timeout decrements NOT every frame (sometimes it doesn't). Will debug tomorrow. EDIT: When new level block set is loaded into video RAM, object attributes such as timers don't count. Object positioning is still counted in a temp loop. So, since you move at constant speed, you can't manipulate these knife timers by skipping their routines deliberately. Which is sad, will need to get around tossers the hard way...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xxNKxx wrote:
wa, many secrets around here :P I don't have any secret, not funny :(
What do you mean?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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People keep posting these things (same as with Notable Improvement) in a way like they were DELIBERATELY skipped. One is unable to perfectly mark everything! Help with just telling why it's needed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Benchmark?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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And not a single idea I gave is disproved. Neither is any question answered. Great. Also, where did you get the term "restriction" that suddenly is the key to naming Moons runs? You still don't see how you're making Moons runs serve around Vault?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Mothrayas wrote:
If Spikestuff and N?K are working on an improvement, it's perhaps better to cancel this submission and wait for the improvement to be done. Though if that improvement will take a really long time, I guess this submission may be published although we know it's improvable. I'm not sure, it's a bit of a fringe case.
I was actually considering cancelling it but the improvement is definitely going to take a long time to do, I don't know how long. We've spent more then a few days doing fight 2 due to the set RNG and we're still doing that fight.
Doesn't answer the question: what if we publish this attempt?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Okay, I'll consider the option of starring it, will just look at the ratings for a few weeks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sounds like rejection for sloppiness.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sorry, but saying, any%, low% and 100% are not referring to type of game completion is absurd. Calling unambiguous and objective the system where you need to change the branch of what was previously any% (that then became slower than glitched) to "avoids whatever glitch is used to glitch the game into completion state in the glitched branch", adjusting the branch each time the game is broken differently - that is absurd. Mentioning the avoided game-breaking glitch in "what previously was any%" and not mentioning it in all the rest branches (though it is avoided there too) - that is absurd. All that absurd is caused by a will to HIGHLIGHT the fastest branch. Also it is caused by forcing the categorization to perfectly match the tier system. It was that, Vault was added to allow boring game records to be published. Now you are turning it that way like only Vault matters by default, all the rest is dependent on it. All the rest needs to mention what restriction it uses over the Vaulted run. Categories/branches are created when a good run presents unique content over the other branches. Branch names are made to tell people what are they looking at. Branch names should be clear, short and descriptive. As was said, "no glitch A, no trick B, also warpless, no OOB" in one branch sounds like shit. But even that is tolerable when it describes WHAT MAKES IT UNIQUE (like "glitchless low%, Speedbooster"). Now all the branches need to excuse and tell how do they all differ from a single fastest branch. "no X-Ray glitch" "no X-Ray glitch, 14%, Speedbooster" "no X-Ray glitch, 14%" "no X-Ray glitch, lowest ingame timer" "no X-Ray glitch, 100%" "no X-Ray glitch, Reverse Boss Order" And finally the branch the DOES use the X-Ray glitch NEVER TELLS that! What the fuck is this shit?! What is it done for? I fail to see how exactly all that crap is helpful to anyone. All the Moons branches are now unique by using "no X-Ray glitch"?! They are unique each by itself. Please let them have the names they can be recognized for.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Zarmakuizz wrote:
I would rather choose Obsoleted Delight
It's Obsolete, not Obsoleted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So is this improvable, and how much if it is?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Should difficulty be exclusively mentioned as a branch or just as a movie tag? Also, how about starring this movie?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So was the run this one obsoletes called newgame+ properly or not?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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