Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Mothrayas wrote:
You imply that left+right is not legitimate input on a "stock controller" of a SNES console.
I was saying that it's not designed as a feature.
Mothrayas wrote:
Otherwise, I still don't get why you brought this up in the first place.
We use that technique no matter what for 10 years now, which should make it a borderline for the guy who wants stock controllers for verification. Either he considers the site's approach illegal, or agrees to stretch his views. xnamkcor: read the post I linked there, the one that JXQ (does he need an introduction?) called "very well-written".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mothrayas wrote:
That doesn't look like a very robust argument to me, considering it still resulted to the above video.
The that thing in the middle doesn't look like such an argument for you, I don't know what does.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What made you think I am for banning that technique? http://tasvideos.org/forum/viewtopic.php?p=377096#377096
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I see, you can't.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tell that it was an official feature and I'll agree with you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mothrayas wrote:
Which can be done on stock controllers that consoles use.
Specify the range please. AFAIK NES or SNES regular ones don't allow that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
We're console verifying the run, we need to use the stock controller that that console uses.
The 10-year practice of pressing opposite directions during TASing kind of disagrees with you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Scepheo wrote:
You just like it a lot.
That's the definition of healthy attitude in my opinion. One can "like a lot", "love", "be fond of", and it all can be healthy. Once it becomes "too much", it's kind of idolatry. Some people like sports too much, others make money on that. If all of them knew when to stop, sports wouldn't be idolatry.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please put spaces between the pictures so that the site could break the line. Otherwise, great effort!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm updating the submission with this file, right? I only don't know how we could set the proper time in the database then.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah, as soon as content basically overlaps, branch overkill doesn't happen due to obsoletions, only the best, unique combinations will survive :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ubercapitalist wrote:
feos wrote:
Is there any difference in the endings after beating one map, and after beating all? This is all only about Mercenaries.
No, each just ends with a results screen and an unlock screen(as applicable), similar to the example video above. The possible unlocks are the four characters, and the Handcannon as seen at about 06:30 in this video http://www.youtube.com/watch?v=wb8JdUgtdEg
This. Because of that, this run is not a "single level", but as "single minigame" one, which has nothing against our traditions. Normal games keep going after you beat one level, and show you the ending after you beat them all. Here it doesn't even matter if you beat all, half, or one, the only difference is statistics. So I'd accept this run as is, and it will be possible to obsolete it with a run that beats all the maps, if anyone makes such, or with one that just improves the current map or score. Opinions?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Synced the run, now I have questions. How would putting several maps completions in one movie look? The submission says the levels are independent, I presume the game kind of ends at a single map completion, and then how is it resumed on the next map? Also, other maps require more unlocking/verification stuff, right? Is there any difference in the endings after beating one map, and after beating all? This is all only about Mercenaries.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I mean I could just update the submission, since Dooty already posted the file.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why was it canceled?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ubercapitalist wrote:
Did it desync at the same point as before (about 21k frames, after grabbing the cat)?
Yes. Checking the actual run now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
I'm talking about emulation accuracy. I thought that was clear
I couldn't tell that from
Nach wrote:
Casual users? Opinions? WTH are you smoking?
which is exactly why it all started.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
And this is related how exactly?
You have experts and regular viewers agreeing (in the end) about how such cases should be handled. It also appears to match your own suggestion there. If people didn't agree with it, it wouldn't work.
Nach wrote:
That wasn't a personal insult, that was an incredulous statement. I'm sorry for using slang which may not be universally recognized.
That slang was inappropriately used, I didn't use any.
Nach wrote:
I don't need opinions regarding emulation accuracy. I do very much need community opinions in general.
Who suggested you community opinions about emulator accuracy? I said that whatever issues can occur to the run, may be important to discuss publicly. You addressed "a lot of code that needs to be parsed", and then suddenly implied that it equals emulation accuracy, and the argument happened.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
We don't need opinions in place of facts, and non experts are not going to know if emulators are implemented correctly.
Go read this thread again.
Nach wrote:
feos wrote:
Nach wrote:
WTH are you smoking?
Are you drunk?
I would think you are.
You started personal insults again. You claim things that aren't facts (I don't smoke, I'm not drunk), hence if you are saying you deal with facts that don't even need community's opinions, you're officially a liar.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
Casual users? Opinions? WTH are you smoking?
You know, there are regular people here that aren't experts in tech stuff. They have opinions. Are you drunk?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
The issues are that I have a limited amount of time and limited preexisting knowledge, and there's a lot of code that needs to be parsed, and manuals to go through to see if behavior is valid.
You have a lot of specialists here, that can provide qualified help on that matter, you don't have to handle it alone, and there are enough users that can have a casual opinion on those issues too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
Nach is busy in his laboratory determining the validity of this movie.
Is it possible to know what are the issues, hampering the investigation for so long?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Since it desyncs for me much earlier, I won't be able to verify it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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You put it in the Game version field instead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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