Posts for feos

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jimsfriend wrote:
I agree with Ford.
Suggested screenshot:
Done!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
ILARI LIVES!
I could tell. http://tasvideos.org/userfiles/user/Ilari
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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/me sees himself pinged. /me browses through the thread... Does the problem solve itself if you do the disc swap normally, just another frame?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm going to support the "no health glitch" run! And no, it's no problem with revising your run over and over.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Congratulations!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No votes, huh?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This one works.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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For some reason it only works inside taseditor for me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
PSXjin is more accurate PCSX-rr is less accurate
Elaborate.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
What? Are you crazy? we can't just accept any DOS game. There's got to be at least 1000 of those. Imagine how much work it would take to catalog those. No, we'll have 5 DOS games and we have different better runs obsolete other DOS games' runs.
I'm amazed how you say "we" all the time regarding policies in general, but switch to "you" whenever you address how wrong they are.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Your posts supposedly defend themselves, do they not?
So, you fail to prove that, "If hacks are forced to follow such rules, then all games should"? You don't even know the rules and what made them appear in the current form.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
Nothing happened with it because I don't see anything I've said going undefended. It speaks for itself or defends itself.
I can't imagine a world where bullshit defends itself.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest wrote:
How is one supposed to control the quality of hacks and unlicensed games?
How do you do that for licensed games? Don't ask redundant/pointless questions.
We don't. So what happened to this request of mine?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you talking to me?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
So, if Hack TAS submissions do have requirements in order to be published, how do you expect every hack to get a publication?
It's your system + some time:
xnamkcor wrote:
To put it in the bluntest terms, nobody even implied, except for the people who are being sensational, that every hack would be cataloged. Just the ones that met speed optimization requirements.
If you have enough people willing to make well-optimized runs of those hacks, you yourself want no limit for publishing their runs. And now you're saying that it's "our" expectation. It's yours.
xnamkcor wrote:
Obsoletion means the run has been surpassed by another run for the same game, not some hacky way for you to delete old runs of other games you no longer like.
Said who?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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xnamkcor wrote:
Mothrayas wrote:
Since it's possible to make an optimized speedrun of any single hack, that means that by your terms, any single hack can have an optimized speedrun publication on the site, right?
Could.
I'm a layperson, tell me the difference.
xnamkcor wrote:
Mothrayas wrote:
There is no quality control on hacks or unlicensed games.
You should probably fix that.
OH WOW. How is one supposed to control the quality of hacks and unlicensed games?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dyshonest, can you defend your own words at least once?
feos wrote:
Dyshonest wrote:
If hacks are forced to follow such rules, then all games should.
Why?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If hacks are forced to follow such rules, then all games should.
Why?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How can hacks meet optimization requirements?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Dimon12321 wrote:
feos, what can you say about that?
I loved how the enemies just walk away, like not concerned about their own game. Otherwise, looks really good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Exactly as I said. The reason behind hacks judgments that I gave was ignored. Do we need any more proofs? We aren't going to get anything but pure flamewar here.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Tee-N-Tee wrote:
right now, I'm 99% certain that it's not possible to hit the capsule 12 frames sooner, since I got the exact values on the exact frame as in the screenshot he provided and Sonic didn't hit the capsule. I'll try to get in contact with him, though.
Tee-N-Tee wrote:
so, DMTM hasn't responded to my PM. I guess, we can close this issue.
I will still wait for one person's input on that, otherwise, it's almost published.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
That's not good enough! I want it done yesterday! ;)
Sorry, it was already done tomorrow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm expecting to be completely ignored by the ones who ask questions and don't care about the answers, but people in this very thread were saying that they wish this run to obsolete the Air 2 one. This happens because their contents overlap, and one is preferred, due to being/looking/being TASed better. So if enough people say it was entertaining, and a significant amount of them says, it should obsolete some similarly looking hack, we do it, unless there are issues.
Dyshonest wrote:
Different hacks are, for the most part, different games.
Another proof Dyshonest shouldn't be taken seriously. Several posts in a row he is wondering why one hack of a game obsoletes another hack of the same game, and now he is saying those are hacks of different games. Man, a hack is when one picks a game, and applies his edits to it. We do not obsolete hacks of one game by hacks of another game. And as long as the game being hacked is the same, hacks can not be called different games with any seriousness. You're constantly missing your own points once again. Please stop trolling.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Archanfel wrote:
Truncated wrote:
My guess is that the run will end up in the vault.
No way! It is one of the most entertainment Sega Genesis games. I will eat my hat if it will end up in the vault.
Me too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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