Posts for feos

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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks like forum links should be added to these pages (by someone): http://tasvideos.org/Game/nes-battletoads.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The video is up. I need Nach to make it public. Also, maybe another thumbnail would be better. EDIT: there's also a typo: inception! Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Pokota wrote:
Windows is set to display at 60 Hz Monitor is reporting V. Frequency 59.9 Hz Is that close enough?
Yes. It's ridiculously closer to the source framerate than 75Hz anyway. 60 fps alternate frame blinking will not be alternate frame blinking at 75Hz. Proper alternate frame blinking for 75Hz would be in a 75fps video, and I bet it will look translucent. Going to convert an SM clip into that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mtvf1 wrote:
[2583] NES Rockman 4 Minus Infinity by tianwodeai in 35:40.26 I don't know why this movie have no "Heavy Luck Manipulation" tag. I nominate it.
Added the tag, it's now available in the OP list. Tag definition seems to have been clarified: If the manipulation the run does can not possibly be replicated in real time (at all), it deserves Heavy luck manipulation tag.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Damn I forgot to mention. To properly see the source footage in the OP post (and btw maybe the YT streams too) one needs to set the monitor to 60 Hz!!! At 75 or whatever else it will not ever show 60 fps video correctly. Uh, can you guys all try that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since it all have succeeded, I'm downloading the entire TAS block right now, in order to trim it and send to TVC.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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All the pics in the OP were before the proper method was figured out, and can be skipped down to http://tasvideos.org/forum/viewtopic.php?p=397166#397166
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So what about minus infinity? It was not removed because was never added, but it abuses all kinds of weapons which needs heavy item drop manipulation, similar to Darkwing Duck, but harder, since the movie is so much longer.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Try Chrome? Explanation: it seems to be going 3 ways with 60 fps stuff. At 360p it drops every second frame, at 480p it drops 3rd, 5th and 6th out of 6, and at higher resolutions it shows 60 fps, depending on your browser and something else.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nice idea btw. Something truly random can not be predicted/manipulated in real time at all. Examples: Darkwing Duck/Megaman drops, Battlotoads attack types, Battle City item spawns, TMNT 3 enemy spawns. But even if one thing hard-tied to other thing can be replicated in real time, even by pixel-perfect actions, it must be "not heavy" manipulation. Probably that way we could define the tag finally.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Pardon my Warped viewpoints
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scrimpeh wrote:
Lastly, while they may often look alike, Luck Manipulation is not to be confused with Enemy/AI Manipulation. To the uninitiated, this damage boost in Castlevania (.gif taken from Grincevent) may look like luck manipulation, but the Medusa Head's spawn is in fact entirely fixed and dependent on your y position, which is not RNG-based.
I disagree. Enemy/AI relies on something that determines its actions, and player position can be a source of entropy. Also, I fail to see how RNG is luck, but manipulatable actions of NPCs are not luck. It's just we have "complex" RNGs in some games, where a bunch of addresses gets mixed in and then determines random actions, and there are also "simple" RNGs, where actions depend on addresses directly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Misinterpreted the list a bit. Can't be sure about the removed ones now, but there's one movie that did not get the tag by mistake, because the run heavily relies on random drops. [2583] NES Rockman 4 Minus Infinity by tianwodeai in 35:40.26 EDIT: Revising the removed ones now. #4519: Alyosha's NES Mission: Impossible in 24:04.59
One point about this game is that it makes extensive use of RNG. Usually changing something in the run will slightly alter most of the rest of the run, requiring you to go over it all again. The biggest point of RNG is the location of the key cards, usually effected by actions you take in the previous level.
The Ninja Boss is totally RNG dependent. In the end I just guessed enough times to get him in a good spot. If anything in this run separates it from a real time run it would be this fight.
#4489: CoolKirby & YoungJ1997lol's GBA Madagascar in 28:12.30 mentions manipulation a bunch of times, meaning it was intentionally used in many places. #4399: unagi's NES Q*bert in 22:25.42 links to the actual author's notes which say:
I also make frequent use of luck manipulation by pausing for a few frames at a time.
#4426: arandomgameTASer's GBC Shantae in 1:05:26.00
Unique to this game is being able to use every button for RNG manipulation. This is combined with frame manipulation, so one can just hold a button that will do nothing to change the RNG really easily. It's used for everything.
#4442: TehBerral's GBA X-Men: The Official Game in 16:30.83 and #4487: TehBerral's GBA X-Men: The Official Game in 13:26.53 both describe details of RNG manipulation and rely on that as an aspect of optimality. #4266: Inzult & Rising Tempest's NES Zelda II: The Adventure of Link "warpless" in 45:42.13 saves 71 frame in 3 places due to manipulation. Dunno if it's heavy enough. Same is with #4161: CoolKirby's GBC SpongeBob SquarePants: Legend of the Lost Spatula in 05:57.98
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So what about my first question?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I imagine it like a page for each platform, simply listing all game name links (in columns, maybe a table), unlike how Game-List does it. More compact view is preferred, it's easier to find what you want, because you can see more on the page. And then, movie modules need links to respective game pages, and game page should have links to groups, and finally, a list of all groups is needed. Sounds like a lot, but I guess we won't need anything else for a really long time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MUGG wrote:
I moved the Global User Directory to another drive which does not have strange characters in it.
How can I do it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I see the same. I wonder if it's possible that someone starts building a final page to navigate by platform/game name.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Just add PNGs and we'll compare.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does that mass removal mean we'll need to explicitly explain why manipulation of some removed run was heavy to get it back into the list? Because I'm seeing several false removals at the first glance. About Megaman glitched, it's not an average ACE, it's (like SMB3) the one that only is able to do ACE if a bunch of objects has certain attributes, and their attributes are then executed as code. Not RNG related, but creates an unlikely event and it's the whole point of that run (same as SMB3 glitched).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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At 60 of course.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Forgot to add this question to the OP. Whoever already posted, please answer too: Describe what difference do you see between full fps encodes and deblinked ones. For me, deblinked look almost 100% identical to the source.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Everybody answer the poll please: http://tasvideos.org/forum/viewtopic.php?t=16264
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Everybody answer the poll please: http://tasvideos.org/forum/viewtopic.php?t=16264
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Until there is full support on all browsers which other people use I'm going with no. Also ontop of that until there is support for 4k30fps with 1080p60fps as another option I'm sticking and staying with no.
Good note, but here we're testing if officially intended browser is able to show it at 60 fps, because if it's not, then even support in all browsers isn't helping. Otherwise I agree with you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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