Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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TAS Art :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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No need to delete of course, you will likely still have questions. Not sure if it should be moved either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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What exactly is wrong when you turbo?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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На самом деле нет, ты просто в адресную строку вводишь адрес будущей страницы, и после того как отредактируешь ее и сохранишь, она появится. А ссылки именно против сиротства. Ну и система переводов: создаем подстраницы для каждой переводимой страницы просто с именем RU, ну тут я думаю ясно все.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Вощем сделал тебя эдитором. http://tasvideos.org/TextFormattingRules.html http://tasvideos.org/EditorGuidelines.html Как страницы создавать разобрался?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Так ты автору-то не писал? Мне вот в таких тонких вещах гадать совсем не нравится.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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AngerFist wrote:
I am looking forward to one of, if not the biggest tv-shows comeback in tv-show history, namely The X-Files!
Fixed it for you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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2.0.0 is movie version, emuVersion is 1.11.2.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Emulator: Bizhawk 2.0.0
Where can I get it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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O_O That freaking clip! Uh, please don't tell me I'll have to dig into code again...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Draw him like he is now, then draw the text, then draw the hair from the above pic.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Download GnG.lua
Language: lua

function stuff() Xcam = memory.readbyte(0x64)+memory.readbyte(0x65)*0x100 for i = 0, 18 do id = memory.readbyte(0x4f0+i) y = memory.readbyte(0x509+i) x = memory.readbyte(0x554+i) if x< 10 then x = 10 elseif x>250 then x = 250 end if y< 0 then y = 0 elseif y>210 then y = 210 end if id > 0 then gui.text(x,y,string.format("%X",id),"#00ffffff","#000000ff") end gui.text(30, 10, Xcam) end end emu.registerafter(stuff)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
It's what bizhawk has right now. I couldn't figure out a way to make RenderString() do line breaks, even though BMFont has some idea of them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
If we put bitmap text over a 1x image, it starts taking too much space. And it can't linebreak by a string char or screen border.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Bitmap fonts aren't scalable, and that's the reason I even added pixelated ttfs. Well, this is how I worked around the branch screenshot problem actually: with hud on, they are downscaled from the emulator window resolution, killing the bitmap text. Existing ttfs were too shitty (only look okay at 12+ size), so I added pixelated ones. As for HW acceleration, something makes me sure there's a way to import custom fonts on that level as well, and I hope it's not limited to bitmap fonts.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Regarding improvement, it would look like this: manipulate rng, and make the game branch only to the shortest subscripts. Thankfully there's only a few of them for each round, so all can be tested for how long they last. But in-level possibilities for this manipulation are limited by the amount of puppies one can drop and by places to drop them at. Additionally, rng can be rolled in a previous level during the boss fight and so, making it even more tedious to manipulate far away events. So I'd say it should be left for the new version of this run, and this one just accepted. And then, I'm going to publish it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Was mapping frame advance to Alt/Ctrl already suggested? There are some keys that just do let you press them in a bunch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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TTFs can be "imported" on user end just by installing the needed font on the system. It basically would work the same as if we'd let them import those to bizhawk only, since both ways allow calling them by family name from lua, but global install sounds smarter to me. So I limited this to 2 main fonts everyone is used to, but there's still a ton of good pixelated fonts already: http://fontstruct.com/gallery/category/1/pixel_optimized BTW, creating a bitmap font using http://www.angelcode.com/products/bmfont/ can be done with any font that's locally installed, so there's really no limit for bitmap ones either. They even have a benefit of being able to support halo and stuff. But they are really slow, 20 lines of text and my emulator slows down below 100% speed. But since you can't import them to a compiled executable, here's where that option would really help.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Language: lua

fullstring = " !\"#$%&'()*+,_./0123456789:;<=>?@\nABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`\nabcdefghijklmnopqrstuvwxyz{|}" while true do gui.pixelText(0,20,fullstring,"white",0x440000ff,"fceux") gui.pixelText(0,60,fullstring,"red","black","gens") gui.drawText(0,90,fullstring,"yellow",0x8800ff00) gui.text(0,320,fullstring,"purple") emu.frameadvance() end
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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If the amount of Super Metroid branches is your only example of clutter, I'd say we're doing a good job not publishing too similar branches. And it's not related to Demo proposal if you already see 3 completely unnecessary runs. To me, this is a perfect example of why the system can be considered working well. Note that there was a decision to most likely obsolete both any% and in-game once the new any% appears, so we do try to reduce branch amount (btw that movie I accepted also obsoleted 2 existing branches). We just do it naturally, not by self-imposed hard limits.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Samsara wrote:
It'd still be absolutely impossible to determine an obsoletion chain with cheated movies. What would new movies have to do to obsolete published cheated movies? Or do we just have to accept everything without obsoletion and clutter up the site further and further with movies we can't do anything about?
Um, you know about Moons, right? It can have a lot of branches for games. You know why there's no clutter? If there's a content overlap between some branches, viewers can very well spot it and post details. If the runs are different enough, they are published alongside each other. Otherwise, one obsoletes another. I made some judgments based on that. Come on guys, do I really need this dose of sarcasm just to remind obvious things everyone knows?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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jlun2 wrote:
Atari demos found on youtube; one can technically have a "movie" of 1 frame long and be entertaining
Looking forward to actual cases where that's actually the case. Meanwhile, I want to remind you that "entertaining" is when about 70% (at least) of viewers who addressed the entertainment value say it was high (to them). Didn't you know how Moons work?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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jlun2 wrote:
You know the cheats used in MM9 was a gecko code (not in game) instead of an ingame cheat like the Metroid TAS you linked right? Since if you meant the former, what's stopping people from heavily modifying the game using cheats (without calling it a romhack) and claim it's a different branch? Then they could make a romhack of it, and claim a new record as well and say "it's not a cheat now it's a totally different game new record please."
I deliberately emphasized the Demo criteria. If a run breaks some rules but is entertaining, it should be accepted to Demo. Rules of being optimal and verifiable can't present entertaining high quality content if broken, while many of the rest can be moved aside if that does let us be high quality and entertaining. So it's not competing with a Records Category in being a record, or with Moons Category in being a side branch, since they demand obeying all the movie rules, and that makes perfect sense. That's why I impose the only requirement for Demo - good feedback. And yes, if the question is "Should this be published?" again, people become able to address some other worthy aspects of the run that result in its publishable TAS value. For the reference: http://tasvideos.org/forum/viewtopic.php?p=421654#421654 http://tasvideos.org/forum/viewtopic.php?p=421751#421751
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
http://fontstruct.com/gallery/category/1/pixel_optimized Install in your system and they magically become available in bizhawk.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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