Posts for feos

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zeromus wrote:
Feos, be my guest. I don't like the way it looks, and it's a speedhack, but that part of the emulator core is not likely ever to change again, so its a fine time to speedhack it. Just don't do it for the mappers first, that's too big a job.
I tried. Guess how much speedup it gave. Hint: FUCKING ZERO https://github.com/vadosnaprimer/BizHawk/commit/168120a8a04112b64767a2b35e0e5de0d8b5cb78
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Do the issues you list also apply to http://tasvideos.org/ReverseEngineering.html ?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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FUCKING FUCK I forgot about 30fps again
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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MUGG wrote:
This will make it so the space before the test has background color, but the space after it doesn't. Is this something I should put on your bug tracker too or intentional?
Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sorry, there's no way to use tastudio for a fighting game. It can only work for all the rest game genres.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Well, I watched them, and I can say that since I still can't watch either of them entirely due to complete boredom, I'm not opposed to obsoletion anymore. Their gameplay is indeed quite similar, and 1p is done with a faster overall pace and better precision.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fixed both. Seeking is canceled by Esc. Reuploaded.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you also trying fresh unzip?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha wrote:
It would be trivial to overclock the whole thing but that would correspondingly speed up sound. I'm not sure I can seperate out the sound without creating spaghetti, so yeah fceux 2.2.3 is probably your best bet for NES.
You should stop sample generation on extra scanlines (overclocking is done by adding dummy scanlines like in dendy), and cancel overclocking for 7-bit samples. That way sound won't speed up. 1-bit sample DMA is also disabled during dummy scanlines. Dendy has sound entirely enabled, that's why its frame lasts longer. We can only disable sound and force the regular framerate in emulation, so it's basically a hack. And some games want extra scanlines be to added to vblank instead of post-render.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
Hey uh. This sounds odd, but did something broke with RAM Search in the interim builds for GBA? Basically, when I search for certain values, it displays a result with TAStudio closed, but for some reason with it opened and playing a movie, it shows 0 results despite the RAM Watch indicating otherwise. Example: 1. Open the game 2711 - Drake & Josh (U)(Rising Sun).gba 2. Open TAStudios and then open https://drive.google.com/open?id=0B-2O13fpsnI4Zy16NmpYU01wNzA The movie should start up at frame 19,000-ish 3. Add this address in EWRAM to RAM Watch: 03069E. It is an unsigned 2 byte address. It should display 1023 at frame 19,000+ or so 4. With TAStudios still open and the movie still playing, open RAM Search and change the settings to find a 2 byte unsigned address in EWRAM 5. Change it to search "Equal to" and the value to "1023". Click Search For some reason, despite the fact the address above is in RAM Watch and displays 1023, RAM Search claims there's no results. Oddly, if I played back a bk2 file instead, it seems to work fine. Is this happening to anyone else?
It's not related to tastudio in fact. Try this order in RAM Search: - Set region - Set 2 byte size - Set "Specific value" - Paste your value - Click Search Works for me. If the order is wrong, it resets the target value and you need to click New to reset the search too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I didn't say input recording is bad for tastudio, I just haven't gotten around to implementing it, since controller logics is barely known to me. But I'll take a look.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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No they are not. Clean unzip with no config changes makes proper screenshots for me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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OmegaFlareX wrote:
Bummer.
What is that supposed to mean?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you always just recording in real time? Tastudio is not for that, it's for optimizing your input, which means you edit every tiny bit of it until it's perfect. And for that, everybody uses input drawing: http://rgho.st/8Ygrmdpvp If you're just recording in real time, you don't need tastudio. Record a regular movie and use savestates at necessary points to go back. link_7777, what commit did you add recording to (the current form of) tastudio at?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I didn't say they should co-exist, I said they should if they deserve that. As for technical superiority, see my judgment of Super Metroid: - "glitched" run was proposed to obsolete "in-game"due to the latter being suboptimal by the today's standards - back when the "in-game" run was submitted, the community decided it should co-exist with the main branch, however - when a new run of the main branch is submitted, the decision must be made again, since those are the 2 branches with the most content overlap We should not mess with obsoletion chains for the sake of keeping the most up-to-date run visible alone, we should figure out solid reasons to keep branches separated or to merge them, basing on their content overlap and how entertaining it is. See, technical value is not the main factor. It only is, when comparing similar branches. And it is their similarity that we must figure out. Anyway, I'm saying all that before actually having looked deeply into both.
Speaking personally, I would probably push for double-obsoletion right now while still allowing an optimized 2p any% run to have a shot at being re-published if the audience finds it entertaining.
This is what I call messing around with obsoletion chains. Even if the 2p run is improved, that won't change its gameplay much, so its entertainment value is going to remain the same as it is now (mostly). So we already can make decisions considering these predictions. Note: I don't mean we must blindly obsolete whichever is less entertaining by the statistics, but carefully compare content itself and how unique it is. Come on, it's Moons already for both of them, you don't have to obsolete (unless they're really similar)!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I already posted the question that decides that: Are they different enough entertainment wise? In most cases, 2p action is more entertaining by default, just because there's more of it. And 1p action is entertaining because it has to showcase a different approach in strats: implementing them alone one must tighten the amount of overall actions, that might lead to unobvious solutions, resulting in unique entertainment as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha, since Moons, it doesn't work like that anymore. Here's a list of our games with branches that were considered entertaining enough and different enough to co-exist (as of April of 2014): http://pastebin.com/vsZ8UtrF Notice the amount of branches for popular games, and amount of 1p/2p co-existing, which has been a standard practice for years. Here's the rules: http://tasvideos.org/JudgeGuidelines.html#TiersAndGoals http://tasvideos.org/JudgeGuidelines.html#Branches Also see how unobsoletion has become an official practice too: http://tasvideos.org/forum/viewtopic.php?t=14430 This post specifically explains it. And here's an example of a working comparison.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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boct1584 wrote:
I think you've about hit the nail on the head, Samsara. Let this one obsolete both any% runs, with the caveat that "2p any%" is still a valid category by our metrics.
The question is, are they different enough entertainment wise? Any% has been retired from our official system some years ago. Many games have both published, aiming for speed alone is only a goal for Vault runs. Having done some of those 1p/2p runs myself, I know well how good it can be to have both, so please keep your horses guys. I'd better see an actual comparison of differences, probably I'll try to do it in a few days. Looking at numbers alone, 2p has the same amount of "yes posts" as this one, but it has better votes. And with no one complaining about similarity, it doesn't feel like there's need to obsolete the 2p run, but I'll look closer later myself.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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First paragraph of the Details? Are all your crashes still happening?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I doubt it makes sense to overclock cores that are ported. It must be done by their devs and then adopted (unless someone already has a patch).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
1. TAS using TAStudios for a GBA game, any type 2. Without stopping the movie, play another .bk2 file of the same game for a bit
Without closing tastudio?
jlun2 wrote:
3. Stop that movie, try to open a tasproj file, then open up tastudios?
How do I play the tasproj with tastudio closed? What step it should be closed at? Does that work with other platforms? EDIT: Fixed cut/paste and other stuff, update and check your crashes again.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What system?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I can't see orugari's images even in Chrome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Get the newest version of 7zip, that helped me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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