Posts for feos

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moozooh, are you around?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Okay, bottomline. If you want this discussion, make a thread. But even if most of us dislike the filtered encodes, we still have the original ones on TVC, and let the authors apply some variety of filters as long as their encodes are still of high enough quality. I'm speaking as a senior publisher here. If you want to suggest smart ways to handle the situation, go ahead, just try to take both positions into account.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Such a tool doesn't exist yet. Gnash is shit, and flashplayer doesn't run in hourglass.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Because it's just a fork aiming to add a single feature, basically a proof of concept. If it is able to run games and let people tas them, we could think of porting the diff over to newer versions. All I know is that right now, mame uses visual studio project generator and also modern C++ features, so it might be incompatible with dinosaurs like my computer, but I never tested. Still, reimplementing is harder than occasional hacking. EDIT: MAME AVI dumper creates uncompressed video, but due to not using VFW, it is seeking and playing perfectly, and the total size is still not so insane after all, since it's not what people were used to back in the days of fraps: it's still lowres 2D. I mean, I can attach a VFW dumper, or probably figure out how to dump with zlib compression internally like lsnes does, but... is it really worth the trouble? 32k frames of btoads running with no user input (just showing internal demos) give me a 10GB file. Which plays and seeks perfectly. And this seems to be the first ever finished mame-rr tas (by £e Nécroyeur): Link to video He reports the savestates and the read-only switch work perfectly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mame-rr-0.139-test3 Download: https://yadi.sk/d/nN4k-8yD32PYFY Changes so far: https://github.com/vadosnaprimer/mame-rr/commits/0.139?author=vadosnaprimer The main goal of my fork is to add the read-only switch. I hope you guys give it a go.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The real name of this game seems to be the same phrase repeated twice, using two languages - Chippoke Ralph no Daibōken: The Adventure of Little Ralph, so I believe the second part can be omitted, as the game is still Japanese only. Thoughts?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah... except I can't hear the acoustic guitar at all?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Be careful with 60 FPS on YouTube
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Masterjun wrote:
2: Drop frames to fit the timing of the game and audio, meaning it will drop one frame every ~10 seconds but doesn't change the audio or length of the movie:
Language: avisynth

ChangeFPS(60)
Will that be any better than what youtube will do? Also, for downloadables, we're not changing the framerate to 60fps just to fit one's VSync rate, let alone it is very common to have it at 75 or so. There is tearing and flickering inconsistency, but I don't remember any complains over the years. So I'm not sure we should start adjusting the fps for youtube as a new policy.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Alyosha wrote:
But I disagree that this should be taken into consideration to an extent that a current, new audience cannot overcome it.
The audience is not that new. And the run is not that different. Overall, the visual cutoff between moons and vault might be arbitrary and random, but the system is not that broken either: you get normal distribution and after a decade can very well predict the rates for a new movie with similar content. Not perfectly, but you can't be sure they will be different either. I remember a few cases where the rates were lower than the judge has expected. But no cases of the opposite.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess we need tests regarding which framerates above 60 YT keeps and which it converts, so that we know exactly what it will drop and when. One would need to upload a bunch of segments going through a few integer framerate values starting with 61, and go fractional when YT uncovers its caps. For downloading the clips back, I recommend 4K Download, used it for my elaborate testings.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which ones?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What made you think you uploaded a 30fps game?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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mGBA go home you're drunk.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sounds good to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff reported the same bug on windows 8.1. I dunno what causes that. You might want to ask zeromus, and probably let him teamview you.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Frame column double click does that too? Tried fresh unzip?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: if your scripts stop working, switch manually to proper memory domain, as since now, the default one is System Bus, where applicable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I can do that with no errors. Video?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The clouds and the face look worse IMO.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Buddybenj wrote:
I might as well voice my opinion; I support (retroactively) making all official encodes filterless. However, I am not opposed to the publication additionally linking to a filtered encode created by the authors if it's labelled as an alternative encode. My reasoning is a combination of my opinion that the original console output usually looks better than a filtered encode, as well as console purism. When the look of a filter is controversial, there is no reason it should be part of the official encode. If filters were to be used, it would only make sense to use them when a vast majority of people agree that it enhances the look of the encode without radically changing the original content. Moreover, one goal of TAS emulators is to recreate the original console as accurately as possible. Thus, it would make sense for the official encodes of TAS movies to have the same philosphy. Encodes modifying the official look of the game shouldn't be considered official encodes.
Read the post made by Bisqwit that I linked right above. Encoding 3D with max settings is what is traditional here. And I don't know a single N64 encode that did use internal 320p resolution without antialiasing or anisotropic filtering for youtube. And if there are some, that wasn't intentional or purism-driven. In general, that approach seems to have no radical rule, as people's tastes differ, so we can't force it to be one way or another.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
Then perhaps those standards could benefit from some revision, IMO. Since we are trying to emulate consoles as accurately as possible, I think that the video looking like what the console produces, with as little modification as possible and practical, would conform to that principle as well.
http://tasvideos.org/forum/viewtopic.php?t=6024
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Koh1fds wrote:
There is like Battle Kid game that made from scratch. Is it complete lost?
Reductio ad absurdum. Battle Kid is awesome. But compare it to latest NES games. Not even close to their level. Also, go ahead and list all NES homebrews that are as awesome/popular as BK.
Koh1fds wrote:
Every nes game that uses memory mappers are bad because "it do things that nes can't do"? So basically on NES you can play only like Super Mario Bros and Pinball? How about Star fox and Doom for SNES?
Lagrange Point used YM2413. There's literally no limit in expanding the hardware. As I said, it's a goal for serious companies, your own personal private custom console will be completely lost among those that are up to today's standards. Otherwise, go and invent one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Koh1fds wrote:
dwangoAC wrote:
I think I finally realize why you're on such a different page than the rest of us. You literally want us to make our own hardware, or literally, physically make some abhorrent cartridge that breaks all the rules.
Yes. I would like to see new cartridge hardware based on modern parts and new game made specially for this hardware that uses everything that hardware can give. Without console modifications. It have nothing to do with tases or agdq. I post it right here, because this is only place i know where you can read this.
How is dwangoAC even related to romhacking or homebrew? If your demand doesn't relate to TASing or GDQ, then it clearly isn't supposed to be in this thread.
Koh1fds wrote:
dwangoAC wrote:
We do everything we do to entertain a nostalgic audience that loves seeing the games they grew up with get destroyed.
But peoples never see something like new game based on new powerfull cartridge hardware. So they don't know if they like it or not.
It's because using outdated hardware with limitations that look stupid nowadays is a bad idea. It's way more effective to pick an existing engine. Unless you actually intend to make a retro homebrew, but this doesn't belong here. If you want new hardware, well, errr... there's a fucking ton of that already. And it involves marketing you know? And all that business that scuppered SEGA one day. Please no.
marzojr wrote:
I don't think it would be well received on GDQ events, and I don't think it would even be accepted. But even worse, people would (justifiably) feel it was cheating, from the ROM hackers making it to the audience. As a Genesis ROM hacker myself, I would refuse to do such a thing because half the fun is figuring out how to do something within the confines of the stock hardware, and I imagine SNES hackers feel the same way.
True, the most terrible spoiler that can be invented is usually "Nah, TAS sucks, see, it's just cheating and hacking, any imbecile could do this". We've seen it for too much to get those ignorant people actual reason for such claims within TASing in general, or within GDQs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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feos wrote:
Errrr, what filter again, exactly?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Errrr, what filter again, exactly?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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