Posts for feos

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So I compared with the Genesis version a bit. https://www.youtube.com/watch?&v=9b2_93RQWjI#t=862 Also, should this probably obsolete the Genesis version? The latter has no music, same level design, and its run has less glitches.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So it can't be done several times in a row, right?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This time I'm really busy with my other project. Probably ask Alyosha?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's spreading. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Неожиданненько! Ну зато я теперь эту чертову башню как свои пять пальцев знаю, ей не победить и не убежать. [offtopic]Чож там Трункейтед такого никак сделать не может, что его столько ждать приходится?[/offtopic]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is this what you need? https://yadi.sk/d/mFpfwTDf39thNP
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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dwangoAC wrote:
Having said all of that, the largest damage was to my family - not paying enough attention to my team members at the event is one thing, but not paying enough attention to my wife and children over the past several months is another entirely. This is what I must change, and why I must step away for a good long while. I have to take the time to realign my way of thinking and re-focus on the things that are really important.
Right, that's why I kept suggesting dropping SGDQs. But still, your "damage" to the gaming community completely fades before your contribution. PS: Will you be available for the Demo tier conversation in the next months? I can delay it as long as needed with no problems, if your break also includes abstaining from posting on forums.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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В этот раз я реально вернулся, весь вечер дрюкал шипастую башню, нашел способ постратить на ней здоровья на 1 удар меньше тебя, но не успел дотестить другое место, где очень много терял, может получится созранить здоровье, не теряя времени. А на подходе к тому месту одной оптимизацией выбил 12 кадров. Там прикол в том, что если в определенном месте прилипнуть к стене и шагнуть вверх, можно с прыжка обогнуть шипы, не поранившись. Делал так еще в реалтайме давно, только сегодня вспомнил. Если прсто снизу ползти, Голиаф не шагнет в такую высокую точку. Еще взвыл от сложности оптимизации двойных прыжков идущих подряд, уже подумываю как-то рисовать итоговые дуги каскадами, а то все варианты кнопки прыжка перебирать, потом еще все варианты прилипания к стене, все варианты убивания об шипы... чокнуться можно. Ну и как всегда нашел целую кучу багов тастудии. Постараюсь максимально отложить их правку ради таса. Вип выложу как добью башню. Тест еще продолжается, но такое и запостить не стыдно. http://tasvideos.org/userfiles/info/36450731796831044 А можешь примерно померять сколько кадров выигрывает тот урон в 2-1, полученный благодаря лишнему хп?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Use whichever of the last 3 logos you like more and go ahead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Plush wrote:
I beg you not to be too hard on yourself because the huge effort that you put into presenting TASes on GDQs is very very significant and you should be really proud of it =)
Very much this. Dwango, there can't be damage, if the mistakes are honest, and the downsides of novel and supremely technical work can't be considered damage either! Damage starts when one thinks he's doing everything perfectly and ignores the feedback, which is nowhere close to your attitude.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hetfield90 wrote:
Not sure if I reported either of these already since I deleted the puushes to make room for others, but using the latest build I get this error which crashes BizHawk consistently every 5-10 minutes or so. It happens regardless of what I'm doing as long as TAStudio is open, whether it's loading branches, doing anything else related to TASing, or just playing the game in real time without loading any states or branches. This error, which crashes BizHawk and deletes all branches and savestates, seemed to be related to loading branches at certain points in the game. It happened 3 or 4 times around frame 203000 in this project for Front Mission Series: Gun Hazard, but hasn't occurred since I got past that part.
Do you still have the exception texts for these? I just had a crash that killed my branches and markers. I'm inventing a workaround, which is to save and load greenzone states last when saving and loading the project. That way if it gets corrupted during saving, all but greenzone will already be saved.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Notes to self: When markers are unbinded from input, branch operations shouldn't touch markers. Add jump to branch functionality (aka read-only loading). Move screenshot control below branch view if it covers the latter. Make branch list columns width fit their contents. Allow editing marker #0 if its frame is >0? Set marker zero in all scenarios. This was just bad movie importing that I think I fixed. Better branch number font in cursor column? Too complex atm. Save branch backups when editing branches. Update selection count every time it changes. Double-clicking on existing marker should pop up text edit dialog. Consider cursor position. https://github.com/TASVideos/BizHawk/pull/793
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mr. Kelly R. Flewin wrote:
Why only the first go? The game does get progressively more difficult in the next few rounds before it caps out. [And at that point, marathonable if you know what you're doing]
This game has no real ending?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This one is really nice. But what happened with Link's feet? I guess the image you took it from crops there? When I had that situation, I moved my character to the edge of the image and it stopped looking too odd.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gameplay starts at 38s. Put the subs on the right side below the HUD. And since opinions halved on your logo, ask other staff members as well (on IRC).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hi. Not sure I can read this in one sitting, but I subscribed to the thread. Can you add chapter headers for better digestion?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Before I look too hard into this, does anyone think the 1P run is not outstanding enough to remain published alongside this one and should get obsoleted?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Stovent wrote:
Hi, I've made an HD encode of this movie, can you tell me if it is good enough to be published ? here is the link : https://archive.org/download/CircusCaperAnyResubmissionDrD2k9/Circus%20Caper%20-%20Any%20%25%20-%20Resubmission%20-%20DrD2k9.rar
Hi. Thanks for helping, but your encode has some problems. The subtitles should start when the actual gameplay starts (and make sure they don't cover anything important). The logo should get approved by the staff before it can be used for official encodes. Your logo doesn't have any errors as far as I can see, but its style is very weird and inconsistent: detailed objects, upscaled pixelated objects, detailed font, pixelated font, font sizes, intalics... that's just a mess. And break the first line in 2. See how our publishers put together their logos: http://tasvideos.org/SiteHistory/EncoderLogos.html Also, don't use Archive.org for uploads of runs that haven't been accepted yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: #5363: £e Nécroyeur's Arcade Punch-Out!! in 03:26.15
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FUCK YEAH!
TASVideoAgent wrote:
This is one of the games I have always wanted to TAS. I'm grateful to have the opportunity! :)
You have no idea how glad I am that it's finally happening!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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PSX is the console that has ACE runs which aren't verified. With the dramatically increased data feed rates, it becomes possible to make a takeover chain. But as no ACE was found for N64 (just yet), PSX verification might be a way forward.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BTW, does some sort of a glitchfest TAS for SM64 exist? The one that would try to show all the insanity and still beat the game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Try event.onexit()
string event.onexit(func luaf, [string name = null])

Fires after the calling script has stopped
Declare the vars outside the loops and store them to a file when the script dies. Dunno if it will work upon emulator crash though, probably not. To insure against that you'd have to constantly dump the numbers to a file (probably overwriting the old ones). And you don't have to specify the step being 1, since it's default.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Right, as a good example of concept diversity, there was boulder mario kart race. Not so hard to set up, but extremely funny. TAS vs. human is also interesting. Can we invent new concepts every time? I dunno.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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