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Then it completely desync sound, even if I only import a single segment.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My tests with libav and ffms2 show that it always drops or adds frames. For reliable comparison I have a cfr lossless dump that I can load normally (even though it's segmented), and then with ffmpeg and compare. With dolphin, you need some absolutely accurate source to compare to. Post #459368
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Splitting it to several scripts causes the same error, as the number of calls to AVISource defines the number of dll loads, which is limited. With FFMS2 and LWLibAV I am getting either extra 122 frames in the end of the movie (1h 6m), or the lack of 122 frames if I apply another way of fps enforcement. While I personally think it's decent, I doubt anyone will agree with me, so I guess my tests are over. So we're stuck with splicing forever. I still improved the multisegment importer to resize the segments to the final resolution directly. No need for hacks to encode PSX BIOS separately, and it's now possible to avoid downscaling of all the segments that can happen inside the rest of the movie. Like SNES or PSX hires scenes. Will announce when it's refined.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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There's another section too: http://tasvideos.org/JudgeGuidelines.html#ImprovementsAndObsoletions
Cross-platform obsoletions, on the other hand, are not done unless it's about deliberately identical ports (as happens with modern console games).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Well I fixed av desync by giving ffms2 fpsnum and fpsden of the source. Then it was dropping a few frames, which I probably fixed by AssumeFPS in the end (yep). I encoded in a usual way too, in 2 segments, I'm planning to do some comparisons, and then also try LWLibAVVideoSource that Corey advertised for dolphin.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Make sure to also try the thing I found during the 1p warpless run:
In 3D levels, if you add U or D to the running pattern initialization (tap and hold L or R), you magically start running faster.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hence it is impossible to please both camps with this system.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I fixed the overflow by changing my importing function, but then I had to dump the new method too, because ffmpegsource2 would introduce av desync of several seconds for certain segments depending on no one knows what. So I ended up doing partial encoding. I can post that segment and the command I used to check the desync if you're interested.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BTW, while not possible with a bizhawk movie, such poll-based movie will be possible to console verify, just like the 2 second long SMB3 TAS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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My problem is that it uses tons of resolution changes, resulting in 117 segments and only 8GB of total size. For SDs I just did what you said and encoded the combined parts, but for HD I want to avoid shrinking the hires slides between levels, as well as upscaling gameplay to 2x. I want to upscale every segment to 4K and only then stitch them together. EDIT: I tried switching to ffms2 in my segmented importer function and got this:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So is there a way to overcome the avi import count limit of avisynth? Or just "encode what you can import as segments and then splice"?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You can input sub-frame with lua for the PoC purposes. Don't remember the event name.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks! I still feel uneasy about my judgment. But sub-frame input isn't going to happen in bizhawk, I already tried asking.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Man this is insane. Even lua is there. This thing is ridiculously awesome!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Guys please post the resulting translation of that page whenever it's ready (https://pastebin.com/), I'll make a page out of it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I figured that out. So should I update the submission?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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After looking at the precedents, I think this speed is fine. Should I replace the movie with Post #459181?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ask Moth.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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CLChambers00, can you remove the linbreaks where they aren't intended to be? I think this happens when one posts from a mobile device, makes it hard to read.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The main reason is the fact that we can't always know the release info for sure. And yeah, site staff just prefers NTSC. That's all I know.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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To both questions: because C64 is resolved that way. NTSC is just our tradition. There are exceptions, but those have compelling reasons to exist. So yeah, if MSX games will always work on NTSC, I don't even see reasons for PAL MSX TASes. Don't ask me why NTSC is traditional, we've had so many arguments about that tradition recently and it hasn't changed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Poll results are in, need submissions text help
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dwangoAC wrote:
Door #5. Please help define what this is, because there are too many good options.
Is it not over yet? MORTAL KOMBAT!!!!!!!!!!!!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah, my plan is that translators also translate the header. Just some people hate the header itself. And I find it quite useful.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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