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We can add a note to pub description saying "Make sure to check out the previous iteration too, it's really good". As for creativity, in this presentation Mick Gordon talks a lot about how innovation requires a certain environment to blossom: an environment where one feels comfortable with failure. Creative evolution is like brainstorming: weird ideas are being thrown around, some of them are silly, some of them are funny, some of them are dumb, but instead of frowning upon them, everyone just keeps inventing, and in the end something truly amazing may get born. This means that having a new run obsolete the old one despite the fact that the new one is not obviously better in all aspects, helps the author determine what made the original one good, and what is missing in the new one. And this in turn helps the author make an even better playaround in the future! Of course I don't know how much potential a game can have for several truly innovative playarounds each of them having a lot of surprises. But the overall mood would be much more inspiring if we had a room for "imperfect" attempts.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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How is 100% defined here? Also it looks confusing in combination with the submission text:
TAS aims for the fastest completion of the hack
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Couldn't find it either, and getting desyncs on 1.1 too.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ZoroarkGX wrote:
one last thing, there is a key item for the story that you're supposed to trade and eventually get rid of, but using a glitch it can actually be kept, that would make up for the empty space in the inventory, but I'd like to make it optional since it's supposed to be an item you don't keep, it can also make future runs optimizable since keeping it requires a glitch to skip some stuff and almost making it a requirement to start from the 3rd dungeon, latter on maybe someone would like to start from the first and secon dungeons
We have this rule:
Full completion requirements such as completing levels, collecting items, or incrementing a progress counter must be met through gameplay means only. Requirements may not be bypassed through heavy glitching or memory/save corruption.
Full completion should not require glitches and depend on them. Overall, full completion usually implies maxing out limited one-time resources (which is why it's called "full"). In rare cases that's not feasible, so we allow "maximum X" when you can't fully exhaust anything. There's also [2339] SNES Chrono Trigger "completionist" by Saturn in 5:44:58.18 tho.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have a whole movie tag for that, and even a "minimum jumps" SMB TAS. As long as the movie is well done and the result is entertaining, it should be fine for the Alternative class.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ZoroarkGX wrote:
hello, I want to make a 100% category for brain lord, the problem is that this game doesn't have any run on that category and there is not really a community for it, so my question is, should I just make my own rules and submit the TAS once finished or should I discuss first what the rules should be and then do the TAS? I don't really wanna make a tas just to have it declined because there were no actual rules other than the ones I came up with
Having a discussion sounds like a good idea. Here's what we want from a full completion category (or any other standard category for that matter): Wiki: MovieRules#Standard If the movie is entertaining and doesn't fit into any standard category, it can still be published to the Alternative class if the goal is solid.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which character would be the fastest completion here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fixed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does https://www.speedrun.com/blues_clues_blues_big_musical/run/m3309p4m look so much shorter because it was done on PS2 where loading is shorter?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Because even when obsoleted, both are still published and easy to find (due to direct links), while a rejected submission has much less exposure. Since we rely on subjectivity here, respecting the previous author can be added as a valid concern, and this run is by the same authors, so we should be good I guess?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thinking about this more, having a hard requirement that a new playaround is in all aspects more entertaining than the previous feels a bit counter-productive, because it doesn't incentivize trying to make a better movie. Since entertainment is in its nature subjective, the author might feel the new run is better, but not everyone else could agree, and a rejection would kill the motivation to keep trying, because we would still not know what to suggest doing to make it better "for real". With time based movies it's just known time-saving techniques that make it objectively quicker, and even there it's usually unclear how many missing tricks is enough for a rejection. So as long as the new run is not clearly worse overall, it should be safe to obsolete IMO.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Do you have to manipulate them not to repeat? Is yes, then I can't consider that the only acceptable completion criterion, because it would mean the game is incredibly hard to complete in real time, and depends on luck if you ever do. If no, then we still allow completing just one loop, and fuller movies would obsolete it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Do they ever repeat if you just keep playing? Also how many does it have?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Spikestuff wrote:
Personally would rather have seen an "all answers" variation to be done
What would it do? Manipulate all the words in the (answer) dictionary to appear in order?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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For a standard "in-game codes" branch:
MovieRules wrote:
In-game codes that add gameplay are allowed for a separate branch, as long as such codes are used optimally. Codes that modify or disable in-game mechanics are not allowed, unless they unlock an in-game item or a skill that does that.
But for Alternative, there's no such limitation if you aim for a non-standard goal and you make it entertaining.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Rating doesn't need to be "validated", because we simply want more rates.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which steps do we need to go through to make CelesteTAS accepted?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It can probably go to Playground if we host the save file on the site, but someone needs to get this run to replay first.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I can't get this movie to replay without crashing at the very beginning of gameplay.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Native/Infinite/Full infinite waits - locks on frame 163. Finite/Full waits - the game somewhat runs but with black screen and no audio. No waits - the game runs with video, but the movie desyncs right away. Using version 1.50436 29.08.2018 121a2db59859b24ad76593f74abbcdc14aadd953 Bastion.bin.x86_64 Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What does the dump status report say if you click the green checkmark? For me it says this
Moon - Remix RPG Adventure (Japan) Disc was identified (99.99% confidently) as known good with disc id hash CRC32:BF5383C5 Nonetheless it could be an unrecognized romhack or patched version. According to redump.org, the ideal hash for entire disc is: CRC32:1DF0DBFF The file you loaded hasn't been hashed entirely (it would take too long) Compare it with the full hash calculated by the PSX menu's Hash Discs tool
But when I use the hash disks tool it shows the same hash as redump has:
1DF0DBFF Moon - Remix RPG Adventure (Japan).cue

Oh hey it looks like you're using a different version of the game! http://redump.org/disc/57995/
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's the same file as the one in the submission. CRC32: 925C2C15 MD5: 0E5E16C2754C6D9C28BEDDCE5EE3F52C SHA-1: 6A89A7B2B24A2FEFA8052F1794C499778434A7AA And it doesn't sync for me with the B05DEF971D8EC59F346F2D9AC21FB742E3EB6917 bios. poco_cpp, what's the hashsum of your game files? I have
c0236a787207e09e61ae71801d712a638f7e2776  "Moon - Remix RPG Adventure (Japan).bin"
fa64763a0d8775889d03bf6fd91ab40fd274b7b7  "Moon - Remix RPG Adventure (Japan).cue"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I compared what I could with [3521] Genesis Sonic 3 & Knuckles "Knuckles, 100%" by joojamoi & Evil_3D in 44:27.73 and the routing is very different in the same levels. Some segments in this submission look longer (Sandopolis 2), but others look shorter (the later ones). Overall it looks well done. Obsoleting Sonic 3 & Knuckles is not an option because it's a more complete version of the game, and rejecting seems unfair to the qualities of this run. It could theoretically be send to Wiki: Playground, but I'm not convinced that it can't become a new published branch. Does anyone have an opinion on this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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KusogeMan wrote:
I played the game normally and unlocking all characters and collecting some chests without saving the movie file, you either use the savefile i gave you or even a small chest could desync if tried to recreate the savefile from start, reject if you will and let this run be in the cemetery, maybe someday rules change and this run can get unrejected
Overall I don't think it'd be a good idea to allow random save files from the internet as movie anchors for publications. In cases when creating a verification movie is too hard (like having to play the game for many hours), I can see us allowing some kind of an external code that directly unlocks the needed things (in-game codes are already allowed for this). Even if sync depends on doing certain things in the emulator, to unlock things or to change the game. The fact that the author has already played through the game to unlock everything, just didn't record it into a movie, means there's no annoying and complicated setup that we want to work around here, and the workaround itself is not there either. We just need to use the save file, that may not even be replicatable. I'm for providing more options that are less legitimate as long as there's still some legitimacy to them, and there's a reason to use them that makes sense. I don't see a reason to not have a verification movie (or any other reproducible file or setup) for this submission.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Bigbass wrote:
Wasn't sure how long was sufficient. After around 10 minutes the results were:
Fastest:
7F-025B 3F-025A 7F-0259 7F-0255
3F-0253 7F-0267 7F-0266 FF-0262

Slowest:
01-065E 10-0736 40-0B0D 40-0B2B
40-0B31 40-0B37
I have a theory that the movie should sync on your device if the run is resynced on a core that replicates your ppu decay. But if we all agree that it should sync in theory after an accuracy tweak, then it's possible to do on console in principle. In which case we should just accept it without resyncing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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