Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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We have a thread for this game, please make use of it as well. http://tasvideos.org/forum/viewtopic.php?t=4539
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Technickle wrote:
I am going to set this as Decision Cancelled, as I have a better one ready to upload.
Use the Userfiles this time, there's no point in spamming suboptimal submissions with fuzzy goals.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Does disabling rewind help?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Here's the lack of newline that I mentioned some time earlier. Even if it's already fixed, just posting the pic for clarity:
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Dimon12321 wrote:
Is there a good video tutorial of how to upscale a video? I do everything like CustomEncoding says, but the video becomes even worse then just rendering in Vegas Pro.
Doesn't sound possible. Either you use too high ratefactor or wrong upscale method (or the dump is lossy).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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arkazal wrote:
Any plans on updating the N64 core to the latest?
Everyone knows it needs to be done, and no one has the time. For the reference, the proper approach is making it a submodule, and porting over our changes within a fork, so we could in future update the core on a whim. zeromus has the commits that need to be reapplied, it just takes someone with the time (and basic skills).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yeah we'll think of adding an exception. So don't cancel.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Can you use this cheat for unlmited nitro and also a password to skip to level 5?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Thanks. I want this game to be properly TASed, so I obviously want you to keep working on it, but please consider a few points. As I mentioned in the judgment note for your other movie, this game is not entertaining for the unfamiliar people. Maybe a fully upgraded car with all the known glitches could be entertaining enough for Moons, but a regular any% run still seems to only belong to the Vault. And for Vault, we don't allow avoiding time-saving glitches (the wall glitch in this case). Also, the Movie Rules demand that all the known records are beaten if one aims for acceptance. http://tasvideos.org/MovieRules.html#SpeedOrientedMovieMustBeatAllExistingRecords Finally, you need to use all the known tricks that save time, unless there's some artistic reason to avoid minor time-saves, but this is very moot usually, so just use ALL the known tricks that save time. And to ensure your future submission is optimal, please use userfiles to upload your WIPs, and post them on the forum so others could check and help/advice before it's too late.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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If I read it correctly, this movie is 75 frames longer than the published one. This is basically a resync it seems. I tried to spark some discussion about this years ago: http://tasvideos.org/forum/viewtopic.php?t=14178 And here's the submission thread where it started: http://tasvideos.org/forum/viewtopic.php?t=14167 I'll quote the rules that discuss this matter:
Obsoleting a published movie wrote:
A movie which doesn't have any actual in-game game-play improvements over its published predecessor will not be accepted. If time is gained from using a more accurate emulator, but game-play hasn't been improved, such a movie will be rejected. However, if improved emulation introduces more lag, extends the cut-scenes, or slows down game-play in some way, yet the actual game-play has improved, such a movie will be considered a valid improvement.
So unfortunately, we can't publish a resync movie as an improvement. Some other form of acknowledging a resync on a more accurate emulator can be done after discussion. If this is not a resync, but an actual gameplay improvement, ignore this post.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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What ViGadeomes said. Please read the judgment note carefully, it's all there. In addition, please ensure you're really optimizing everything to maximum. We will try and beat your movie, and if we succeed, we'll reject it again, even if the goals are good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Oh okay, so you're not skipping the cities, just ending the race too early with a glitch. But what about my other post with questions? http://tasvideos.org/forum/viewtopic.php?p=471946#471946
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Which cities are you skipping in the run, and why, and how?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I watched this and found it decent in terms of entertainment. I have some questions. From the first SNES Top Gear game I know that managing the gears is extremely important: there you can accelerate way faster while being at the 4th gear. Also, the frame you switch the gear at greatly influences the distance and speed you reach, because it would accelerate you differently depending on some tricky internal mechanics. Does gear switching have the same effects here? If yes, was it as carefully managed? From the first game I also noticed that if you reach a sharp turn with too high speed, for instance from having used nitro, you either get thrown off-road, or you have to brake not too lose too much speed to this. Isn't spending nitro only on (relatively) straight track segments faster? Was all the menuing optimized to death? I see tons of mashing there, and also that sometimes the game would just not react at certain buttons. If this run is to be redone and made more optimal, leaving any sloppiness in the menus would be disappointing. Similarly, the movie should be stopped when the last necessary input is entered - input that results in the fastest game completion, so it should also be entered ASAP. We measure movie time by this last input, not by anything else. How much time would wall glitch save overall? Do all the cars have identical parameters that don't affect time? Is it correct that once you've entered the track using the password glitch, you get money just as a reward for quitting? Have you used the tool that provides the most control over your tas for a newcomer - tastudio? This run syncs on the latest bizhawk release, which got a whole bunch of tastudio improvements. This thing lets you spend the least effort on checking minor things back in the past without having to rerecord the future inputs once again, as well as tons of other helpful features. Can you guys upload TheRallyFTW's movie file to our userfiles so we could do proper comparison? If this run loses to some existing records, or is overall not optimal enough (for example, if some of us can easily and significantly improve it), it will have to be rejected.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Entertainment was not even the critical factor back then, at least not the one explicitly asked by the poll. People did find it somewhat entertaining back then, and voted YES IT SHOULD BE PUBLISHED, but then changed their minds and gave it shitty ratings. Nothing new here.
DrD2k9 wrote:
Edit: If not, every current publication that was accepted before the vault existed needs to be re-evaluated to see if it needs to be demoted.
You mean demoted to vault? Isn't this thread the place where we're doing this already?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We don't have such a thread yet. BTW, I don't think it's even possible to accurately emulate kicking the console, pulling off the cartridge, this kind of things.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Abusing this mechanic has not been discussed yet, at all. First of all, we need to make sure it's emulated absolutely accurately. Because when we abuse some glitch that heavily corrupts the game, we demand that it provides outcome in principle true to the console. Second, some people would argue that this is abusing the hardware alone, instead of abusing the software of the game that we use as is. On the other hand, we have a Reset button that can be pressed between arbitrary instructions in some emulators, and that's fair game. Third, if you are seriously considering this, we may have a global thread discussing pros and cons, with all the community welcome to participate. Discussing pros and cons together helps finding fundamental problems with such things, and with fixing them if they can be fixed. Bottomline: this is gray area for now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It is allowed as long as one is still loading an image for the same game, not a blank image, nor some other game. As I said, for games that require multiple disks, this is possible and allowed. http://tasvideos.org/Bizhawk/PSX.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The premise here is that you'd have to hack the emulator to strip all the UI from it. This happens in situations when no one did or needed this before you. This is exactly your situation. What I linked is things bizhawk is limited to. A user interested in controlling the emulator remotely usually finds these helpful, especially in situations when headless is not even an option. Props for knowing how to post wikipedia links, this sure is valuable skill not everyone has.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I find myself agreeing with MESHUGGAH. We allow losing HP, lives, even continues to save time (unless it throws the difficulty out of the window, like in most Arcade games). And when your goal is tied to winning all the fights, by definition you can't lose. Otherwise, if the game doesn't really punish you for losing, why not abuse that?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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