Posts for feos

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Post subject: now we know who's the ultimate speedrunner. of mysql.
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22:16:08 <Mothrayas> I wonder if there ever has been a movie that's obsoleted by the very next one after it [...] 22:16:42 <adelikat> Mothrayas, I feel like that's happened 22:16:43 <EZGames> wasnt that basically SM all stars SMB2? 22:16:59 <feos> Mothrayas: there would've been, for clock tower 22:17:18 <EZGames> are you trying to summon Spike? 22:17:36 <Mothrayas> EZGames: that's 3644M obsoleting 3634M, so 10 movies between 22:17:39 <feos> he prevented it, no need to summon 22:17:40 <TASVideoAgent> New reply by EZGames69 (OT: Memorable IRC Quotes.): http://tasvideos.org/forum/p/473108#473108 [a:1] 22:17:50 <Mothrayas> (well, not actually 10, but just counting this way ok) 22:18:42 <Mothrayas> actually this should be pretty easy to db search 22:19:12 <arks> query: quickest obsoletion 22:19:53 <adelikat> select * from movies where obsoleted_by = id + 1 22:20:30 <adelikat> +syntax, +correct column names, +correct table names 22:20:42 <arks> though the historic movies might mess with the data a bit 22:24:01 <adelikat> http://tasvideos.org/movies.cgi?id=128,181,242,356,682,1074 22:24:09 <Mothrayas> http://tasvideos.org/Movies-128M-129M-181M-182M-242M-243M-356M-357M-682M-683M-1074M-1075M-RatingV.html 22:24:11 <Mothrayas> dangit adelikat 22:24:16 -*- adelikat wins
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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For levels that are in general bright enough, the filter may be avoided entirely. I don't think there exists a perfect solution though. You either have to pick EVERY little segment by hand, or rely on rare and imperfect tools that need a bit of tweaking, but in the end make it look decent in dark areas at least. In any case, this filter allows to only have to pick major segments and apply it to them. Unless someone has infinite time for perfecting it of course.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Testing a new toy (set AR to 4:3 in the player): https://yadi.sk/d/lJR-nyIy3ZfgKx (291MB)
autolevels(filterRadius=1000, sceneChgThresh=200, gamma=1.1)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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DavidN wrote:
https://www.youtube.com/watch?v=hfOocUkxJ08 - With breathless commentary
Oh wow, the commentary is so intense that I had to take breaks! Awesome job otherwise!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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ThunderAxe31 wrote:
If you're going to just open and close the PlayStation lid, then it's allowed.
Only if it is emulated well and behaves in the emulator the same as with the console.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If the game or its manual do not give you this information explicitly, then both the password provided there, and the button combination, are banned. The footnote on the Rules page explains that codes are not limited to button combinations:
When we speak about codes that are part of a game that we allow for use in certain scenarios, we are talking about passwords that can be entered in a menu, pressing some buttons on the title screen, passing execution parameters or setting environment variables for DOS games, or anything of a similar nature. This excludes things like Game Genie codes or emulator cheating tools.
As written in the chapter I linked, those are only allowed if the game or the manual tell them to us explicitly, or if they unlock unique game content, like new levels, modes, difficulty, etc. If all they do is giving you unfair advantage, like infinite ammo, lives, energy, ability to play any level, etc, they are not allowed. So, is any of that mentioned by the game or the manual?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Where is this image from?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What exactly do you mean by "cheat codes"? TASVideos mostly means secret input combinations that unlock hidden features that give you things like infinite lives. If you access those features without cheat codes, it is okay. If you use cheat codes to access those features, it is not okay. http://tasvideos.org/MovieRules.html#CheatsDebuggingCodesAndArcadeContinuesAreNotAllowed
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know what's happening in your run, might check it out later.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I updated the rules. The very fact that the cheat code is not used means it is allowed to use the features it provides. The rules only ban use of those cheat codes that give unfair advantage. If unfair advantage is gained by legitimate in-game glitches, it makes no sense to ban them just because they also happen to be hidden behind the code.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So I was looking at the manual and the only game explicitly mentioned as a monster source was Monster Rancher 1. If the publisher of this game explicitly encourages using "Official U.S. PlayStation Magazine Demo Disc 14" for this game to grab monsters from, then it is allowed. If not, it is not allowed. We can not possibly handle arbitrary images used in movies, we should only limit ourselves to images that are intended for use with a game. So far this movie looks like it should be rejected. The rules never addressed this, so I'll explain the problems that arise from using arbitrary images in the judgment. Unless someone finds the official encouragement from the publisher of this game to use the CD used here. The fact that the game constantly asks the player to try all the CDs they have doesn't mean we can allow all of them.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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More common means there are more branches that use the technique. For example, for Super Mario World, there's only one branch performing "game end glitch", therefore it's the only one that has it in the label. Some technique that is common for all the branches, like Backwards Long Jump in Super Mario 64 is not mentioned in the branches that have it. Instead, the one avoiding it is called "no Backwards Long Jump".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since we decide this by statistics, we should check which one is more common. If need be, even RTA branches may be considered. Usually avoiding some basic glitch is marked explicitly, because it's more common to have those glitches than to avoid them. Game breaking glitches are rare, so they are highlighted when they are used instead.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You can do that to verify some theories. Overall, it shouldn't be required of course. Not loading the existing states is the key.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Non-determinism means anything can happen. They don't depend on proper savestates, so they don't really use/test them. Otherwise they'd have been fixed years ago. My fix got reverted because some other consoles broke, and fixing them broke the savestates for yet other consoles. It's a mess, and you shouldn't imagine limits to what can happen. Even memory corruption in the app, and this can result in literally anything.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This branch can be considered full completion. In this game, you have to resque the family members to beat it, and you also have a single type of upgrade you can get. Each of these gets awarded to you upon beating the bosses. Using the glitch present in the any% movie also means it is a vaultable goal (not that this movie is going to be vaulted, just documenting the bookkeeping info).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The thing is, the state doesn't update a certain variable, and it changes really often. It changes how much code is executed per frame. Literally EVERY time you load a state is unique, it's impossible to get identical outcome.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have this: [2085] DS Castlevania: Dawn of Sorrow "Julius, in bounds" by Cpadolf in 19:20.63 If avoiding this trick is only present in a single branch, its absence can be called out like this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Crap, the link I needed is dead. I'd have to build mame from source. This won't be soon at all :(
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Impressive job with console verification of the glitch! I'll see what SRAM might mean in this case.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess you're using MAME? Its savestates are non-deterministic, they change the amount of cycles left to be executed basically every time you load them. A certain value doesn't get updated. So if there's some randomness to what you grab, it gets messed up on such state reloads. I had a patch that fixed this, and you could probably try a build with it, but getting around to making it is problematic for me atm. There's a place where interim MAME builds are hosted, if you're willing to look for a commit where this patch is present (if got reverted eventually), I'll give you the clues.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'll just keep bugging Nach until the movie is there. This submission served its goal of defining the policy, so it doesn't really matter what happens to it. It's nicer when the author cancels, that way we don't need to reject it making it look like something bad (to some) :D
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I already explained that plagiarism wouldn't be the reason to reject it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm only aware of such examples when it was more entertaining, and I linked to them. Cases when neither gameplay optimality nor entertainment were improved, I can't recall. I hope at least what the rules say about this is clear now.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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