Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The resynced movie is finally up! [3664] GBC Pokémon: Yellow Version by TiKevin83 in 1:36:41.68 I also added a timing table to this submission.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It was really hard, but I found my old test: http://tasvideos.org/forum/viewtopic.php?p=456368#456368
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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BTW, the solution to this was to simply include the extra subtitles into the encode at the dup detection step.
Language: avisynth

pass == 1 ? assrender("subs.ass") : 0
Then every change in the subtitles will have its undedupped frame as an anchor, preserving the timing. Font style and positioning is still only editable through the player for mp4.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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EZGames69 wrote:
[2466] SNES EarthBound "save glitch" by pirohiko in 04:04.35 to vault.
How do you even make these decisions? Even if the cutoff was 6, this movie is still right at 6. But in reality, we account for some people whose entertainment notion is more strict (like myself), so they give Vault votes to what the site considers lower Moons. So even a bit below 6 is still okay in most cases.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Are you using in-game buttons to control emulator behavior? If so, the input library should be used instead, see the bottom of the wiki (anchor link doesn't work for some reason).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Are you sending their names as strings?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't know for sure, but I think the button names for your game can be seen in the input config dialog that you can access by pressing Tab with the game running. Otherwise, here's some wiki originally written by mz and dammit: https://github.com/TASVideos/mame-rr/wiki/Lua-scripting-functions
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wait with what for "Libtas" next stable release? With using it? Then how is the author supposed to get bug reports? And how is it going to be accepted before 2019 if we don't work on it becoming acceptable?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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OH GOD! This looks like it has INSANE potential!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Wait with what? And what's special about 2019?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Good. You have the proper understanding of the situation. Here is an important thing: when someone is not evil in nature, but still acts destructively at times, and this happens unpredictably, it means they deal with some mental hardships. There is something that tortures their soul and they can't help it. Like I said, each of us is weak in something, each of us does things that look reasonable, but end up being something we regret when we see the whole picture (usually years later). The very fact that we don't see this bigger picture initially, having to make mistakes, is related to mistakes made by other people. But here's the key: as long as a person doesn't have malintent, their mistakes must be tolerated. Feeling sorry for people who don't know better ways to behave is not just the only way to become friends with them, it also "magically" teaches us proper actions and reactions that would make their life easier. We may not have control over their bursts of negativity, but if they feel our compassion, they will at least try not to hurt us.indiscriminately. Only understanding each others hardships can return peaceful intentions.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Lua script running in fceux, feeding it all the input the same CPU tick it asks for it. Regular movies wait for frame end, movies like this one feed input at insane rates each frame.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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19:19:23 <arks> I miss the June avatar. 19:19:55 <arks> It did have the effect of making all of Memory´s posts seem to have a hidden malice, though
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ugh, I'm trying to watch KDL3. Currently 30 minutes in. And it's insanely boring. Standard Kirby gameplay and cuteness, not watered with any obviously crazy tricks or glitches. I only noticed something like a couple glitches so far. I don't know this game, but I've enjoyed some Kirby in the past. And it does feel like a glitchless walkthrough, simply using a few special game mechanics, otherwise just flying towards the.exit of the room. If it lasted for 10 minutes, it would at least not get so annoyingly old mid-way. But even then I'd still ask: what is so surprising about this movie that makes you want to rewatch it every once in a while, while still getting surprised over and over? Because I see nothing. And then, it lasts for a whole hour. Maybe it just happens to fit the taste of a lot of people, who simply love watching this game being played. But cuteness of games that are generally just not bad at all doesn't feel like we must explicitly promote their movies. They must be obviously special in something.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It was decided to use "save glitch" instead of "SRAM glitch" in movie branches. SRAM is not only specific to just a few consoles when we mean save data, it even has an entirely different meaning on other consoles. The corresponding movie class does it right by saying exactly "save data", so it includes everything: SaveRAM, save file, memory cards, etc. Note that this branch should only be used if the movie has a Major skip glitch relying on save corruption, and doesn't already have a game specific branch like "item glitch" or "arbitrary code execution".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It can't be submitted, because none of our NES amulators supports subframe input movies.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I'll decide when I watch it. Feel free to keep poking me during the weekend.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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OH GOD!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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You should invest enough effort to make your movie hard to beat. There can't be a clear cut for your case.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I congratulate everyone on the fact that this day has finally come! Especially our good sir Asnivor who made it possible. Games like this are how you get a new TASable system rolling, will watch tomorrow.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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mtvf1, don't be so negative.
SubmissionInstructions wrote:
If you later notice that your movie needs some minor changes, such as a new shortcut that is easy to incorporate, or a few more frames of input to reach the actual ending, you can request the submission file to be updated without having to cancel and submit a new movie.
JudgeGuidelines wrote:
Use this feature only for small improvements and not major changes. Anything that could possibly invalidate the voting results should definitely be a new submission (such as a controversial trick, a major improvement, or anything that might affect the entertainment value of the movie).
When the whole run is redone from scratch (several times), we shouldn't just update the file. It should be a new submission, whenever the framewar ends.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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It is acceptable as a single movie that consecutively unlocks the hidden stuff and completes it. Even if the hidden modes didn't have an ending, completing them can be defined without problems. You can also make 3 movies, one per campaign. Another question is how entertaining it will be. If the game mode requires starting from a save file, the movie playing that mode should be entertaining enough for Moons. If "all campaigns" isn't recognized by the game in any way, nor mentioned in the manual as some sort of full completion, such a movie would also need to be entertaining enough for Moons. The Vault tier, which accepts boring movies, doesn't allow arbitrarily defined goals or starting from a save.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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There's a valid option to switch this entire "save corruption" movie class, where it causes a major skip glitch (which in turn doesn't have a game specific name), from "SRAM glitch" to "save glitch". The movie class was future proof in its name. The branch name apparently wasn't.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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