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It lacks a lot of the glitches the DOS port has. For example, you can't skip the guard in level 1.
A good showcase of some of it here: https://www.youtube.com/watch?v=ZvlNppHraWs
effort on the first draft means less effort on any draft thereafter
- some loser
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http://tasvideos.org/userfiles/info/35566506336198317
Here's a testrun I did, which goes up to meeting Ozzie and co. I won't be working on this any further, since I'm....well, doing something else. Feel free to use this as reference if you want.
A few notes:
The fadeout trick can be used to skip pretty much every boss until Kasmir II from here on out, and heck maybe him too if you do save anywhere over the trigger or something.
Ayla is incredibly overpowered, so get her to replace Crono asap.
If you CANT skip Kasmir, just toss an elixer at him with Frog.
First form of final boss fight can't be elixered, but he might be beatable if I had access to Fire-absorbent armor. No idea if any exists in this game though.
....and notes on optimization
I believe the game automatically sets the ATB to Active at the start. Would save a lot of time/attacks to set it to Wait, I would assume.
Doing Start + B to GTFO of the menu saves 2-3 frames each time, which I didn't do.
The Rainbow is practically worthless, since all you'll really use it for is Yaluk and final boss. Best to reduce farming to just getting enough points for the Green Dream. (Which would mean not farming Naginis for exp and just bum rushing straight to joke Dalton) Might even be worth getting two extras of them, but I'm really not sure.
Save the two Speed Tabs I grab for Ayla.
whereistheflameabsorbentarmorisweartogod
Didn't end up needing the Magic Ring I picked up in Lucca/Robo's section.
Holding X (or whatever the menu button is set to) in battle makes your character attack the first available target, even if it's highlighted on Tech or Item. Even better, it leaves the cursor on Tech/Item afterwards. Would save quite a few frames.
effort on the first draft means less effort on any draft thereafter
- some loser
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Voting is based on how entertaining you found a run, yes? I feel that the voices in this version are much more exaggerated and prolonged then the Genesis port, which in my opinion detracts from the run.
Clearly this run is well done from a technical standpoint. I know from experience that making a run with 2 players that does entertaining things during the downtime isn't very easy.
I compared it to the currently published Genesis run because, well, they look pretty similar. Both have 2 players, and only 1 stage is different between them. I'm just a casual viewer, so I wouldn't really understand the subtle differences.
Anyway, apologies if I made anyone angry with my comment. That wasn't my intention.
effort on the first draft means less effort on any draft thereafter
- some loser
Editor, Experienced Forum User, Published Author, Expert player
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http://tasvideos.org/rating.exe/3271/details
Well, it's above the 6.0 entertainment cutoff. Considering how Scrapyard Dog has a far lower rating and yet has Moons, I think this is a decent enough rating to move this to Moons.
I mean, mistakes happen. It's not a huge deal.
Also a segacd TAS would be...interesting.
effort on the first draft means less effort on any draft thereafter
- some loser
Editor, Experienced Forum User, Published Author, Expert player
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Heyo. So, I've been messing with this game for the past few days, and I found some uses for existing CT glitches that can be applied to a run.
Link to video
1) Stutter-stepping, of course, can be used to skip some triggers. The biggest example of this would be skipping the Heckran fight in 1AD, which would save about 7 minutes.
2) In any round of the arena that isn't the final round, the game allows you to move around and open the menu once you select 'Quit'. This is significant since you can combine this with Save Anywhere to save and reset the game after you close the BP box. Once you reload the save, the area resets. Saves on walking time/battles.
On the topic of the arena, the first Hard fight gives 1811 exp if you beat it, which can be easily done with a combination of Glenn's Venom Mist and Lucca's Hypno Wave. It's a far better way to get the exp you need then the 300 exp mobs in the reptile timeline.
3) Fadeout trick to skip the Diablos fight, which saves a minute. I've yet to find other uses for it yet, but hey guess we'll see.
effort on the first draft means less effort on any draft thereafter
- some loser
Editor, Experienced Forum User, Published Author, Expert player
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funny you said that, I just decided to avoid the clip a day ago and proceed onwards.
The shocker clip is a theoretical skip that lets you despawn Shocker's AI. However, in a TAS it would at most save 3-4 seconds from skipping a cutscene since you can just stunlock Shocker with combos.
No desync problems so far, surprisingly. Game is remarkably stable.
effort on the first draft means less effort on any draft thereafter
- some loser
Editor, Experienced Forum User, Published Author, Expert player
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Joined: 8/25/2013
Posts: 1199
You can't seriously tell me that you sat there completely entertained for 4 and a half minutes while Samus killed Mother Brain. Liking the run is completely fine, but come on.
effort on the first draft means less effort on any draft thereafter
- some loser