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I love 2-player TASes.
This is a good run, voted yes.
The only contrversy seems to be that is was the genesis version instead of the snes version. But I haven't heard any good reason to prefer the snes version except for the highly subjective argument: snes > genesis. I find no reason to vote no based off of that.
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I was specifically entertained because despite knowing the game I could see that it was expertly played. I saw that the author was taking crazy shortcuts and abusing the game to its fullest.
In most cases, rejected runs where improvable because they made errors (missed shots, sub-optimal jumps). In this case a shortcut was discovered after the author made the run. It seems that runs are submitted in this case, with anticipation of a further improvement sometime in the future. I would like to emphasize that there are no mistakes made in this run.
Also if it is rejected, I hope it is clear whether or not an improved version would get accepted or not. We can assume the author (or someone else) would be waiting for such a decision before attempting the improved version.
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bah, your right. It also occurs to me that the first mike tyson's punchout movie was a tyson only run that was later obsoleted by a full version.
As counter-intuitive as it may seem, I would be less bored by a full run than this 2-minute one. At least then I could see the cool shortcuts that Foda mentioned, and see some variety in the tracks. I'm also giving the benefit of the doubt that this is one of the more "tame" tracks and that others would have more to offer.
From my experience the track/opponent/etc that has the most competition with console WR's is typically the EASIEST (hence more competition and closer to the theoretical limit) therefore the poorest choice for a TAS.
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seems to be an entertaining lolo-type game (and at least as entertaining to watch as that series). I had never seen the game before yet I was able to follow it and be entertained.
Yes vote
and congratulations on being the first GB TAS that I ever watched.
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basically ditto. If this gets published, a full run would have to as well, and then we would have two movies which seems unecessary.
Reject in favor of a full version
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yes the music is high quality and under-rated; easily the best nes music of all time.
Yes the reset trick works on a real nes (just mash it 13 times), I used to do it frequently as a kid.
Yes a huge obsoletion % ;)
and of course the level is not easy at all. Starting on "arer" 12 with only basic weapon and 3 lives is suicide even for the most experienced zanac-ers.
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I just tested and he will in fact trade $1440 for a mortaged mediterranean & boardwalk when he owns baltic. the problem is that it won't bankrupt him since he is required only to pay the interest which adds up to $23 and he can mortgage baltic for $30.
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Computer opponents vary in their ability to handle money. Ollie is the worst. I just tested and if you mortage all 3 orange properties, he will trade all $1500 for them and then go bankrupt on the interest.
That means just buying the 3 properties, minimizing ollie's first turn, then make 1 trade, then watching him self-destruct.
Of course you could optimize that and ask for the minimum amount to make him go bankrupt (which would be slightly less than the 1500)
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I am having this problem too, here is my best explanation:
I record a section of movie, then I toggle to read only mode and load a previous savestate. It plays through what I recorded then at the end it does not stop. Intead it keeps playing indefinately with the last buttons I held continuing to be pushed (for instance it may just play forever with the "right" button held down).
So far it hasn't caused any problems since it doesn't destroy anything I recorded. If I load my last savestate and continue recording everything is fine.
In fact it is actually convenien because it prevent the movie from stopping at the end. So I can just toggle read only mode and loadstate to continue recorded and I don't have to load the file again from the menu.
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really? then make a smb movie 10 frames faster, or doneky kong, or monopoly.
not all runs are improvable by some frames and the ones that are eventually won't if people keep trying. There is a limit; one that will never be reached if competition on this level isn't welcomed.
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YES vote
Donamer, I am very impressed with your work. There are new tricks despite what some have said (although subtle tricks).
Why are so many un-impressed by this improvement. Did anyone here think that phil run could have been improved by so much? I would have been suprised by any amount over 2 frames. Hell, I wouldn't have been suprised if someone proved phil's was frame perfect. In that light, 19 frames is quite the accomplishment.
I hope donamer continues to do TASes, and I wish him good luck and hope that he continues to suprise us :)
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Bisqwit wrote:
I just don't like to welcome the atmosphere where your hard work of making a entertaining 10-minute movie will be forgotten because someone else made a movie that's 0.3 seconds faster than yours.
your hard work is likely to not be forgotten. I think everyone remembers what sleepz contributed (not to mention it being in the movie description)
It depresses authors easily, especially for newbie authors, who are not confident about "frames" and perfect timing. Knowing that someone can easily beat your work by just making it a frame or two faster (which is always a possibility as long as there are uncertainty sources, such as the precise speed the characters walk and jump),
While that might make a good argument to delay publication, but I just want to point out that the obsoleted author in this case is not complaining or expressing any hurt feelings. (people seem to be assuming this due to past experiences).
why make a movie at all?
Because making a good TAS is a fun and rewarding experience regardless of whether it is published (or stays published) on this site. Also, records are meant to be broken, and former record holder still gets his "15 minutes of fame". Surely someone can't expect to make a run and it stay forever. The fact that is by a small margin is merely a consequence of high competition and the eventually perfecting of the game.
AngerFist wrote:
I dont understand. Why didnt you say this when Phil improved Sleepz run by merely 30-35 frames?
Actually he did say he would wait to publish Phil's run, Bisqwit has been consistent in his opinion.
People voting no is a total shock too me. I mean, how dare we say we can accept and publish a run who improves it by 1 frame, 5 frames, 20 frames etc when some of us feel a bit reluctant to accept Donamers run? Because he is a newbie? I gotta say, thats a very bad excuse...
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hero of the day wrote:
While attempting to beat the current monopoly record, I found a different method to bankrupt the computer player. Basically once you obtain a monopoly, the computer is willing to trade all his cash to purchase the monopoly from you. If you mortgage the monopoly and then trade it, the computer cannot afford the tax for the mortgaged properties and he is automatically bankrupted. I found it hilarious to see how stupid the Computer player A.I. is. Anyways here is a frame-perfect movie of it in action, 4 seconds slower than the current record by Phil.
http://dehacked.2y.net/microstorage.php/info/873/Monopoly%20%28U%29.fcm
that freaking hilarious! damn I wish it wasn't slower :(
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Voting NO:
I watched morimoto's run followed by yours. Honestly, I think morimoto's movie is a "meh" at best by todays TAS standards. There are great moments, but it feels like it isn't well planned out. When you watch an excellent quality TAS is feels like the author is superhuman and has everything mapped out and knows exactly what he plans to do. This is not the case with morimoto's run. It feels like he is just "noodling around". Noodling around can be fun and all but certainly a better TAS could be made with better planning.
Mainly what irritatined me was the starting & stopping motions common throughout. An author has an opportunity to push the dodgin enemies + fast motion to a point where it becomes some sort of visual art, transcending the video game itself. Morimoto had an opportunities to pursue this but failed to deliver.
Also, he should have pushed for speed when he had the opportunity. That would make the run all the more impressive.
Honestly, I fell Diman's run is worse than morimoto's run (but not by much). All my reasons are already mentioned by previous authors. But the general summary is that Diman's didn't push the speed & dodging to the extreme.