Posts for adelikat

adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Great :) 22 seconds is a solid improvement to the previous run.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
adelikat wrote:
Probably already mentioned in this thread but I want amply this: You can't record AVI's properly in this new version! This is a rather large problem in my opinion. It should definately be fixed.
I didn't see this mentioned anywhere, but maybe I missed it.[/quote] Then I am glad I mentioned it :)
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I have thought about and love this idea in theory. But I can't think of what a satisfactory result would look like.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
1) It was my understanding that the new .16 would not have desynch issues with run that were made with previous verions. Because of this I want to point out: http://tasvideos.org/forum/p/78559#78559 This run was made with .12 but desynchs in .16 2) Probably already mentioned in this thread but I want amply this: You can't record AVI's properly in this new version! This is a rather large problem in my opinion. It should definately be fixed.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I guess I am harsher than Arne, I am voting no ;) Some comments: 1) Guybrush's pacifist comment is a very insightful one. If you are determined to make a good run of this game, I would seriously consider it. 2) This game is basically just running (if you can call it that) right and stabbing stuff. Because of this the moments you have to "backtrack" and kill something or stop momentarily are greatly amplified. They look much more unpotimized in a game like this. Sure these are probably unavoidable but see point 5). 3) As mentioned, there is one place where you jump miss the ledge and jump again. This may be unavoidable but again see 5). Also, why is the first jump necessary if you can get on the ledge. Perhaps I don't fully understand that part. 4) The boss fights look unoptimized. You hit them with a knife then backtrack to get it. The problem is that the knife is sometimes further away. In one fight you sometimes had to fall off a ledge to get it which costs time. Surely you can manipulate it so that it is always in the closest spot. If not, see 5) 5) A lot of these problems could be unavoidable and just part of the game. But that doesn't mean that they don't look sloppy. Perhaps then, don't pick a game that makes the author look bad ;) Anyone who would watch this run would certainly see this as an unoptimized run. This makes it a bad game choice. As the guidelines say: It is better to leave your audience asking “how” rather than “why”.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
This is a good game and could be published. Get working on a new version :)
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
looks good & polished and is comparably faster than the current published run. Easy yes.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
An environmentalist run! A truly environmentalist run would be near impossible since killing any of the dragon bosses would not be allowed. They ARE endangered species you know! Also going to level 7 should be avoided to. DRYING UP A LAKE, are you kidding me?! You are completely destroying that eco-system. How many fish have to die for your seflish pursuit of triforces! Killing centuars should be maximized. They are half human and therefore likely destroying the environment (at least halfway). Just look at the areas they are in. It all a bunch of brown, decaying trees and graveyards. Surely they are the cause of this destruction.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
well, a YES vote from me. Luck manipulation is good, looks well planned.
It's also a very unique game, possibly one of a kind.
hmm, seems a lot like a dragon warrior or final fantasy game :s
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
because you use re-records ;p
It's hard to look this good. My TAS projects
Post subject: Re: Contesting judge decision (edit: emphasis)
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Xkeeper wrote:
If nobody says anything, try to ignite discussion.
Fair enough. I will reset it to delayed (assuming I can do this). I'll leave it for 1 week. Perhaps someone can change my mind in that time.
Despite recieving four yes votes over a long period of time, instead of attempting to ignite discussion of this, you simply vote no and reject it based on your feelings of this movie, which is of extreme interest considering all feedback on this movie so far (minus desync issues, which have already been answered) has been positive.
I believe to are misjudging about my reasoning: 1) I am a voter too, in which case it is 4 yes, 1 no. So this is not a unanimous decision. In addition, these are some chilly results being only 4 votes. This is certainly not a major point, but I bring it up because you make it sound like a took a popular, well received movie and rejected it. 2) You make it sound as if I came along and saw a movie that I disagree with and quickly rejected it. I assure you that it was not a hasty decision, but came after watching the run several times and thinking about it for awhile. (I first watched this run sometime after it was submitted but never commented). 3) My feeling had little to do with it. As someone already pointed out, fighter games of this type are poorly suited for TASing and as a result, are it is very difficult to make an impressive TAS. Aside from too SF2 movies they are non-existant on this site. For solid reason. It hard to keep someone entertained by knocking the crap out of a cpu controlled character. The ones that have managed to be published have met high standard in terms of showing off as many combos as possible and having a lot of "style". I think this movie didn't quite match up to this standard. The same combos were used quite frequently and the fights became predictable. I think that this movieRejecting a movie like this is in keeping in within the rules and trends of this site. A few threads that I feel back this opinion up: http://tasvideos.org/forum/viewtopic.php?t=810&highlight=street+fighter http://tasvideos.org/forum/viewtopic.php?t=1826&highlight=street+fighter http://tasvideos.org/forum/viewtopic.php?t=1833&highlight=street+fighter 3) I weighted the opinions that I read into this decision, but I am allowed to disagree with them. Of the posted opinions I got this: (paraphrased of course) a) xkeeper: "yes vote <- not informative, no reason as to why b) xaphan: "these games don't really make good time-attacks, vote yes anyway." and "hard game made easy". Despite a yes vote, this one isn't a very good review in my opinion. He admits that he didn't particularly find such a genre interesting. Also "hard game made easy" is a common yes vote in submission but a poor argument (sorry Xaphan). These are TASes, it is expected that the game look easy. That is not the point. The point is to take it a step further and show something extraordinary. As a result, I will not weigh a comment like this very heavily when making may descicion. c) Fresh Feeling: "Fun to watch" <- fair enough, but I need more of these for it to change my opinion. These types of comment generally help when deciding "popular demand" which currently this movie fails in. d) spocky: "this looked really good and you also brought some variation in your moves (except the first fight)." <- weighted heavily and a pretty informative post. He feels there was enough variation. OK, that helped the runs case, but it was the really the only one. This just wasn't enough to persuade me. Well, perhaps my opinions will ignite the discussion you are looking for.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Do you have the latest FCEU (.16)?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Bisqwit wrote:
I was able to watch this movie (well, part of it anyway) thanks to an AVI recording Dehacked made. (My 3D setup is currently quite broken.) But I'm not impressed. The maneuvers in this movie look too analog and approximate to me. It is completely lacking the accuracy I'm used to seeing in NES and SNES movies. It's as if it was not tool-assisted at all. It would be sad if this were the last submission ever for this game, but based on what I saw, I wasn't entertained by the movie. I'm voting "no".
I agree with all of this. Good game choice, but the run needs more refining. Voting No.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
P.JBoy wrote:
adelikat wrote:
My job as a judge is to follow the rules as closely as possible. If you want an exception to the rules it will require a green light from Bisqwit.
It already has
Rules wrote:
This rule can be bent only by special permission ― you must ask a permission beforehand before going to make a movie of a patched game. Currently these games have special permissions: * Super Demo World version 1.00 * Super Demo World - The Legend Continues version 1.10 * メトロイドレガシー (Metroid Legacy) last update 2005-05-12
[/quote] okay, okay sorry, I got this game confused with Metroid redesign. This one of course could be published in accordance with the rules.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I was asked my opinion on hacks. So I simply quoted the part I agree with.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
moozooh in IRC wrote:
3 seconds??? this guy is nuts.
Indeed :O I admire your persistance and suprised to see this game continuing to be improved. WOW
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Good luck. I will hold off "officially" accepting this movie. I will wait for your new one. If your new one is equal or better than this one I will accept it right away. (when you submit it, go ahead and cancel this one) I look foward to your new work :)
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Well you should get started then because I was planning to accept this movie. How long do you think it would take you to complete a new run?
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
moozooh wrote:
Hmm, that actually gave me an idea. If some hacks eventually get allowed here as an exception, there must be a reason for it, right? I think Bisqwit should add a couple of lines to the rules that would justify the allowed hacks and also give us some space for deciding which of them comply to the defined criteria.
Agreed. Though I still exercise my right to not judge any of them ;)
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
My job as a judge is to follow the rules as closely as possible. If you want an exception to the rules it will require a green light from Bisqwit.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Becuase I agree with the rules of this site.
Rules wrote:
The games must be real The movie should look like it could have been played with an authentic hardware. This makes it more familiar to the audience. This details to the following points: Hacked and homebrew games are not allowed Generally, we only accept hacks which only make the game playable on an emulator. We do not accept hacked games (gfx hacks, level hacks, music/sound hacks, dialog hacks and so on).
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
sad a short publish-worthy game and no one wants to bother perfecting it.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
I am also unqualified to judge this hack: 1) I haven't even played SNES metroid games 2) I am biased against hacks being published on the site (except for bugfixes & possibly translations).
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
Truncated wrote:
Because no judge has looked at it and made a decision. You can pester them in the IRC channel and try to force one to take a look at it.
Or you can pester Truncated.
It's hard to look this good. My TAS projects
adelikat
He/Him
Emulator Coder, Published Author, Site Developer, Site Owner, Expert player (3602)
Joined: 11/3/2004
Posts: 4739
Location: Tennessee
are you planning to finish this wip? :)
It's hard to look this good. My TAS projects