Posts for Warepire

Warepire
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Samlaptop wrote:
Will the PS1 BIOS be skipped eventually?
Why is everyone obsessed with skipping BIOS everywhere? It's part of the boot-up process for most consoles, so it should technically be skipped LESS.
Warepire
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I'll just leave this one here (still in experimental state):
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Didn't notice this topic until now, so my comment is a little late, but: I noticed a major difference in the GC 007 game screenshot, in the more compressed jpeg the overall clarity is down a lot, and I can hardly see the crosshair, it was almost blended away entirely in the compression. I could not see any such major problems with the other screenshots, but I did notice an overall blurring in all of them, some less than others.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
This is becoming more and more awesome.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
I nominate: Nitrofski Flip
Warepire
He/Him
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
I'll nominate: MrWint arandomgameTASer
Warepire
He/Him
Editor, Experienced Forum User
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
He/Him
Editor, Experienced Forum User
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
He/Him
Editor, Experienced Forum User
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
He/Him
Editor, Experienced Forum User
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
He/Him
Editor, Experienced Forum User
Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
I nominate: randomgameTASer solarplex Tseralith mamuuuut
Warepire
He/Him
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
I nominate: £e Nécroyeur mamuuuut
Warepire
He/Him
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
There should be a link to this emulators website: http://cen64.com/
Warepire
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Location: A little to the left of nowhere (Sweden)
hegyak wrote:
Warepire wrote:
r8568, grabbed from EmuCR. Kingsley's Adventure (USA Disc), SLUS_008.01 checksum as reported by a movie (md5?): 1D669C5525046F3DADFF2D714CD4495A BIOS: scph1001.bin (sha1:10155D8D6E6E832D6EA66DB9BC098321FB5E8EBF) Kingsley cannot be controlled by with the analog sticks, this works on a real playstation when an analog controller is plugged in and is quite mandatory to be able to TAS this game. I TRIED to test this in mednafen, but I was unable to figure out how to use the analog controller. I googled / read the docs for about 2 hours without getting any wiser. If someone can explain how to do it, I will test in mednafen. If more info is needed, let me know and I will try my best to produce!
You need to push the Mode button when you start (get control of the main character) it seems for it to know about Analog sticks.
Boy do I feel really stupid now! Thanks.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
r8568, grabbed from EmuCR. Kingsley's Adventure (USA Disc), SLUS_008.01 checksum as reported by a movie (md5?): 1D669C5525046F3DADFF2D714CD4495A BIOS: scph1001.bin (sha1:10155D8D6E6E832D6EA66DB9BC098321FB5E8EBF) Kingsley cannot be controlled by with the analog sticks, this works on a real playstation when an analog controller is plugged in and is quite mandatory to be able to TAS this game. I TRIED to test this in mednafen, but I was unable to figure out how to use the analog controller. I googled / read the docs for about 2 hours without getting any wiser. If someone can explain how to do it, I will test in mednafen. If more info is needed, let me know and I will try my best to produce! ==================== A suggestion to save checksumming times during movie-game matching: Use the game-id, there's a file on the disc named after the game's release id, if this doesn't match it will be like trying to play a (U) movie with a (E) ROM. So if this file does not match, skip checksumming and error immediately. (Checking the name is enough, in the Kingsley example, the US disc has SLUS_008.01 as that file) ================== This core is gonna be awesome! It's pretty close to Xebra in emulation as far as I can visually tell. And for the LOLs: my computer is awesome enough to run this PSX core at 5 fps.
Warepire
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Joined: 3/2/2010
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Location: A little to the left of nowhere (Sweden)
I'm game if I get some help.
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
I also wish you good luck on this project. A tip: Do head over to byuu.org as he has also tried working on a GBA emulator, perhaps you 2 can share progress and ideas in order to get the emulator even better!
Warepire
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Joined: 3/2/2010
Posts: 2174
Location: A little to the left of nowhere (Sweden)
This will enter the history books! Probably the most epic way to ever discover a memory corruption glitch, ever. I voted yes.
Warepire
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zeromus wrote:
I don't know for a fact, but I would assume their hashes are over the entire disc, and we dont want hashes over the entire disc, as it would take too long to run and be annoying. Exactly what hash we should use is an open question, but I don't think it should be that hash. What we can do though is, once we've decided on a policy, run a hashing tool against that database and a pile of redump discs, in order to produce hashes of our type. I feel like this might be what we end up doing eventually.
Their hashes are for the entire disc yes, and while slow I do think we want it, a bad disc dump can (like any bad dump rom) have the read error anywhere, just testing some sectors / files on the disc is not enough. At least leave it as an option to run a full hash check, that people can do when they report bugs, as they might be using a "false positive" good dump otherwise.