Posts for ViGadeomes

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ViGadeomes
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feos wrote:
After having a look at the manual, difficulty switches are considered fair play, and for a Vault TAS we only need to decide what we prefer, speed or difficulty. Slowing down the player doesn't seem to make it reasonably more difficult to TAS, but just increases the run length, right? And you can't increase the opponent's speed? Sounds like the current run is already fine.
It's not more difficult to TAS just slower and the opponent is at his max speed on this run yes. Maybe I could be more understandable when I edited the submission text on that point after looking Expert mode because I red the manual too...
ViGadeomes
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Here it is : http://tasvideos.org/userfiles/info/47200916892873646 I'm sure it can be improved but the opponent move back before we can punch him with a 2 points hit, after you are too slow to punch him again as fast as the game allows us to so time lost again. If this run needs to be in Expert mode, I'll redo it and try everything to improve this test.
ViGadeomes
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Eaziest yes of the day !
ViGadeomes
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TR2 Offshore Rig by Woops : Link to video TR2 Diving Area by Woops with a 2 mins 26s improvment ! : Link to video
ViGadeomes
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DrD2k9 wrote:
This is one of those games where the added difficulty isn't really going to add any worthwhile new content to the video. I think the easy difficulty is fine. The speed differences aren't going to be that notable for a 1 second (slower) difference in final run times.
ok thanks.
ViGadeomes
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I tried to put my movie in Expert mode. I lose 1 second TAS time and In-Game Time, do I cancel it to put it in Expert Skill? I ask to community and judges.
ViGadeomes
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c-square wrote:
Short and sweet. Too bad about the placement of that last tree, otherwise you could have just skirted the edges of the last flags. I think a downhill version would be cool too.
How could I skirted the edges of the last flags ? Avoiding a gate ? If I do that I'll have a penalty at the end but my goal is In-Game Time.
DrD2k9 wrote:
Hmm... I found the Boxing run more entertaining (and i don't really know how to explain why). Sorry I just can't give this one more than a meh vote.
No problem ! these both submissions will be Vault in any case so... x)
ViGadeomes
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£e Nécroyeur wrote:
This is a good game choice! Though I would have preferred to see it played on Expert Skill.
Hum oups, I didn't figured there were an Expert Skill... I know I have to set the opponent to B for novice, he will have a normal speed and I have to put me to A for expert to be slow down a bit. What is the default setting "True" on BizHawk, is it A or B ? Since I think I have to redo this movie because of this mistake, I would like to try putting some entertainments with useless moves even if I know It'll go to Vault.
ViGadeomes
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I think so in any case because this run is faster than the warpless one and it wouldn't respect Vault rules.
ViGadeomes
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Don't be sorry, it proves that you work on after submitting it but yes most of the time, it's the community who figures out some improvments to let you use this last chance. It's still that we always can do some mistakes during the TASing and thinking all is good but when you watch your run after some days not on the game, you figure out some improvments.
ViGadeomes
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Awesome improvments ! YES vote !
ViGadeomes
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Turtyo wrote:
Bonjour, merci pour cette réponse très rapide. Cela me semblait compliqué au niveau input en effet. C'est dommage car beaucoup de jeu se jouent à la souris, ça donnerai de la matière à TASer. Aurais tu des idées de jeu à TASer pour s'entrainer car je ne sais pas trop par quoi commencer. Comme ça même si ce n'est pas un jeu qui me plait beaucoup ça me permettra tout de même d'être prêt le jour où un jeu qui me plait sera disponible pour un TAS. Bonne journée.
Cela va surtout dépendre de toi parce que le nombre de jeux TASables par les différents émulateurs et Hourglass est presque infini x). Je pense qu'il faut te tourner vers des jeux auquel tu as déjà joué sur un support donc un émulateur/logiciel sur lequel la plupart des jeux sur lesquels tu veux TASer sont. Je suppose donc que c'est Hourglass et il va falloir trouver des jeux sans souris sur lesquels tu as déjà pu réfléchir (si possible) à la mécanique, au routing, la manière de se déplacer la plus rapide etc. Sinon, fait le maintenant parce que tu devra y couper dans tout les cas. Je n'ai aucune idée de jeu car je ne suis pas familiarisé avec le logiciel et les jeux windows récents (steam et autres) qui fonctionne ou non en TAS. Je ne vais pas pouvoir t'aider plus sur l'idée d'un jeu désolé :/. Les seuls jeux que je pourrait te proposer sont ceux déjà publiés sur le site, ne regarde ni les TASes ni les forums et textes de ces TAses, tu peux te mettre en situation que tu es le premier TASer du jeu(tu peux donc regarder les autres videos speedruns etc du jeu !). Une fois que tu pense que tu as un bon temps, compare avec le TAS et vois ce que tu n'as pas trouvé. Il est évident que tu n'aura pas tout trouvé si des glitches sont très précis, Mais tu peux aussi trouvé de nouveaux glitches ! Par la suite, apprend si tu veux améliorer ton TAS les découvertes du TAS et de la communauté et peut-être que tu pourra améliorer la publication. Sinon, regarde les jeux que tu as et teste les sur Hourglass on ne sait jamais ! Je peux te proposer une méthode de TASing mais il en existe autant qu'il existe de TAser x). Aussi, je pense que tu le sais mais chaque jeu est unique et s'entraîner à TASer un jeu ne te servira presque que pour ce jeu xP. Bonne chance à toi ! Bonne soirée.
ViGadeomes
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and a 4 players playaround in credits where the goal is to break all blocks ? of course it needs a verification movie to finish the game but we don't care about how we finish the game with ' players. Also yes vote.
ViGadeomes
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Bonjour à toi, malheuresement il n'existe pas de logiciel permettant de TASer un jeu 64 bits pour le moment. Il existe un logiciel (on ne peut parler d'émulateur dans ce cas) permettant de TASer certains jeux 32 bits voire quelques jeux steams mais la version disponible ne permet pas de TASer un grand panel de jeux et la souris n'est effectivement pas prise en charge.... Une nouvelle version est en cours de développement mais je ne pense pas que la souris sera disponible sur cette version car au niveau du codage, ça pose beaucoup de problèmes et est très compliqué. Le logiciel disponible et venant de TASvideos d'ailleurs est Hourglass : http://tasvideos.org/EmulatorResources/Hourglass.html Beaucoup de jeux 32 bits censé être disponible par le logiciel ne fonctionnent malheureusement pas encore dessus même s'ils n'utilisent pas de souris. Tu peux chercher d'autres jeux même steams à TASer dessus pour t'entraîner mais fais attention, s'il est impossible de le faire, soit le logiciel t'enverra une pop-up te disant que le jeu a crash, soit le logiciel plantera tout ton ordi car le jeu n'aura pas crash et le logiciel essayera de lancer le jeu xD (peut-être aussi parce que je suis sous 64bits). Bonne chance à toi et n'hésite pas si tu as d'autres questions.
Post subject: Re: #5956: Marcio's DS Big Brain Academy DS in 06:37.03
ViGadeomes
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TASVideoAgent wrote:
those levels are ramdoms and there are no glithes in this game.
random doesn't exist. even more in TASes and speedruns. Every game has glitches or bugs or it means program is perfect and human aren't perfect so we can't produce a perfect program. So you didn't find any glitches, it's what you wanted to say. There is a RNG about these levels, even if this RNG is very difficult to understand or manipulate, it's always possible. But I think, seeing this 1 rerecord, you just played the game in normal speed like in a speedrun or a casual play. A TAS means the game has to be played in the lowest speed possible (frames by frames) with the use of tools to understand preciselly what happens in the game. You have to come back on your inputs as many times as necessary to create a run only a superhuman can do. Spikestuff presented gave you advices. I have nothing against you and I hope you'll improve this movie and have fun to do it ! Welcome to TASvideos.
ViGadeomes
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Too fast for my eyes ! YES vote !
ViGadeomes
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I like it ! yes vote.
ViGadeomes
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I made a mistake, the both of them have a max difficulty to round 16 but Asterix(PAL) is more difficult than the other but I think it's because of lower framerates so I'll only do Taz(NTSC-U). Thank you Mothrayas and Nach.
ViGadeomes
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Mothrayas wrote:
If Asterix (PAL) does not add any content over Taz (NTSC-U), nor anything else of value other than just being shorter (while still being slower in action due to framerate differences), then I would recommend TASing Taz. Just skipping out on content (including difficulty additions) is rarely a good reason for a version change (see also difficulty guidelines, which follow a similar concept), so it would be preferable to run the version with the most content. The fact that that version runs faster is also usually a nice bonus for gameplay/watchability.
Ok I'll TAS the both of them and see what I do, I think the 10 rounds difference is more significant than the framerate but we'll see.
Nach wrote:
I would add to what Mothrayas is saying that if the two versions have some different content, I would ask on the game forums if the audience finds the different content significant. If they do, TAS both of them.
I'll see if it's useful because I don't find it significant :).
ViGadeomes
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Hello, I was thinking about TASing Taz A2600 only released in USA, Atari exported the game in Europe with the name of "Asterix" and changed some things : sprites, fps (of course) and the round where difficulty stop increasing (Taz it's round 16 and Asterix it's round 6). My question is "Do I TAS the both of them because they are enough different?, do I TAS Taz(USA) because it's at 60 fps?, or do I TAS Asterix(PAL) because the TAS will be faster? Thank you.
ViGadeomes
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Hello Mario128, I just give you an advice to begin : Don't try to TAS a game ever made especially when his engine is known like this because you'll have to catch up all precedent works. It can be very demotivating (I'll never work on Mario games or Pokemon because a lot of person know these games better than me). Find a game where there is a lower or no knowledge on to train you. You can also play it on casual play before so you could find good stuffs and your routing to your TAS. Search every video and SPEEDRUNS on internet and watch them all (you could find very cool stuffs). If there is speedrunners, try to contact them they could be very helpful and you to them ! After, try to do the first level or stop to the first break, try every way to move in the game even if it seems stupid and see if you improve this first level or not, the way you move is on of the most important thing of your TAS. Every TASer has is own way to prepare/do a TAS so find your way ;). Good luck, I know it's hard at the beginning !
ViGadeomes
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I voted meh because it's only fast and a luck manipulation of the die.
ViGadeomes
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GJTASer2018 wrote:
ViGadeomes, the only game I see the point of using the mouse for is Civilization. King Arthur's World can already be TASed with the standard controller, and the alternate "shoot to destroy opponents" gameplay mode in Lamborghini - American Challenge can also be accessed with the Super Scope. Additionally, mouse control could end up being a very problematic thing to implement correctly - just ask c-square about what he had to do with JPC-rr!
and Mario Paint is only with the SNES mouse controller.
ViGadeomes
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SNES mouse doesn't work on some games like Mario Paint (JU) [!].smc Civilization (U) [!].smc King Arthur's World (U) [!].smc Lamborghini - American Challenge (U).smc Could we add more additionnal controllers on BizHawk's cores or nobody will use them to TAS ? (I would like to but if no coder wants to add them, I can understand) I can try to add them but not for the moment and I'll need some help.
ViGadeomes
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MESHUGGAH wrote:
SNES Jurassic Park 2 also has very good music by Ocean
the first episode too :)
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