Posts for Spikestuff
Spikestuff
They/Them
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Ah youtube how you show us Credits as the thumbnail voting yes as it is owning my childhood... WOO EVERYONE IS CALLED "Seventh Reich Member" April 1st so nice one guys ~Spikestuff
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Spikestuff
They/Them
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WebNations/Sabih wrote:
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Spikestuff
They/Them
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*waits for encode since Isnes is a new emulator* (this will be edited when encode comes)
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Spikestuff
They/Them
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VOTING YES FOR TROLOLOL
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Spikestuff
They/Them
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rog wrote:
You didn't even finish the first level, no vote.
Rog the actual encode is the Unregistered hypercam 2 one not the one you saw... i think? Yea I'm voting Meh I don't even know. also is OmoChao the new Navi cause I don't want to go saying "SHUT UP OmoChao"
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Spikestuff
They/Them
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Saying yes because it's freakin' Touhou Project :D
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Spikestuff
They/Them
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Voting yes on beating the original run by a whole 2 minutes. Yes I was the last one Nice work Rog Welp back to Crash Huge Adventure (starting again to a nice optimization by Cardboard on the intro)
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Spikestuff
They/Them
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Cardboard wrote:
Wait you guys aren't gonna redo the title screen, knowing it's improvable by a bit? I mean I'm not even sure mine is optimal, the game was some laggy mess there.
actually i might restart my run I did see what frames you hit it at so yea I lose 10mins but it's worth it
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Spikestuff
They/Them
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Zavalix wrote:
Spikestuff wrote:
The damage is actually needed to get up to some point or to get past something faster, also that the game makes it look sloppy so I got pissed when I watched it on playback cause I did everything perfectly as I can
Well, yes, maybe I'm being harsh. For now, why you take damage in the plant at 1:15 of the encode?. It appears you can get to that place with just a jump instead of getting hurt.
I attempted jumping over it about 100times holding A tapping it but you always will get hit by the stupid invisible ceiling
Rog wrote:
You can, and it's faster to jump over it than to jump into it.
how could you I tried and failed always
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Spikestuff
They/Them
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Cardboard wrote:
Dudes I half-assed the title screen and improved it by 15 frames versus spiky and 7 frames versus VGR.
yea I see what you mean I just did it like that but what is higher is the gameplay cause you can gain and loose more frames there. I'm not going to worry that much also you got very good timing with that many rerecords
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Spikestuff
They/Them
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rog wrote:
http://dehacked.2y.net/microstorage.php/info/1993427356/Emperor%27s%20New%20Groove.vbm First four levels. I'm currently ahead of your submission by 967 frames. I'm expecting a final time around 8.5-9 minutes or so.
so that explains why you wrote it like you're yelling. It doesn't take long to do the tas max of 8hrs so have fun
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Spikestuff
They/Them
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Zavalix wrote:
Well as some has pointed out, I don't know the game fondly but just by looking at it I can tell it's not optimized enough, there are some sloppy moves (mostly with the spitting) and the health management is not that good (sometimes you take damage with no real use). Voting no, sorry.
The damage is actually needed to get up to some point or to get past something faster, also that the game makes it look sloppy so I got pissed when I watched it on playback cause I did everything perfectly as I can
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Spikestuff
They/Them
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Samsara wrote:
I should also mention this tas was done 100% Blind as I never touched the Gameboy version in my life.
You should really know the game before you run it. It's highly likely this can be improved by a decent amount of time simply based on lack of knowledge about the game.
What I actually did was go through the level blind first then redo it having a better look at it this was actually during the recording times
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Post subject: Re: #3502: Spikestuff's GBC The Emperor's New Groove in 10:07.6
Spikestuff
They/Them
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CoolKirby wrote:
TASVideoAgent wrote:
6999 wasn't a random number I was originaly going for either 7000/9001 or 6789 (that did pop up aswell 6789)
Was 6789 your actual rerecord number? Why would you load 210 more savestates just to get a different number? Glad you finished this. I'll watch the run now.
I actually made afew mistakes at both ezma levels so I redid them. That's why it's 210 more. What I was timing was the ending part as-well where Kuzco goes back into human form I needed the exact fade to stop the recording.
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Post subject: Re: All right, the real run (run #10). It's been a while...
Spikestuff
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VGR wrote:
The impostor can go kill himself. I made a real TAS run. Glad I took spikestuff's advice about a few tricks up his sleeves. here it is, Run #10.
*facepalm* Level 5.... AGAIN you did the stuff I told you NOT to do also there was a part where you actually slide the game does a position glitch and sends you back, I told you not to spin at a certain point and you did there was parts you slew down by the slide-spin I can tell you're using AUTOFIRE DONT USE IT ONLY FOR SWIMMING LEVELS! Dingodile... slow and boring, Lost interest as you could've got first hit on faster
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Spikestuff
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I am so thanking for the boss part Engis2001 even though there was a tad of confusion on what he wrote I did manage to understand and being late I got through 5 levels... The Scary Part is I'm doing this 100% Blind as in I have NEVER finished or STARTED the Gameboy version before only the PS1 hmm.... Link to video
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Spikestuff
They/Them
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yes vote 2 reasons interesting game & fast
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Spikestuff
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Post subject: Disney's: The Emperor's New Groove
Spikestuff
They/Them
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I've decided to start a forum on this game 'cause I'm having issues going on by myself without help and advice. (I want to get this game done 'cause I want to get back to Huge Adventure as I took a break from that due to getting annoyed by repetitive things going on, and also it being 100% run) I will repost in this forum with both Part 1 and 2 and the movie file. feel free to call out stuff ups or when this tas is done feel free to be the next tasser on this game.
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Spikestuff
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I was thinking of a nice kids game under Disney Just 2 to be honest then I had other games on my mind Tarzan The Emperor's New Groove (Which I decided to do) The other 2 were Croc and Croc 2
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Spikestuff
They/Them
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Even though the Encode lacked the audio due to something de-syncing for ffxiRog I liked the tas alot.. and being a Wii game aswell (this goes too if it was GameCube) I am giving it a yes vote :D
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Spikestuff
They/Them
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NitroGenesis wrote:
I wish there were more racing TASes. They look really cool. Good luck Spikestuff.
Thank you for the luck... there is another 3 open choices for this game like 100%
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Spikestuff
They/Them
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Crap you can powerslide in the GBA version it's R then hit A when on Red looks like I'm doing Terra again Damn my memory as a kid EDIT: wait a second never mind drifting looks faster but it's slower for me... damn
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Spikestuff
They/Them
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CoolKirby wrote:
Here is Spikestuff's WIP of this game.
Time: 10min 25secs Rerecord: 700 (to be honest I was going for 1000) Video for the ones who cannot watch on their emulator for some reason -Let's Just Pretend this video doesn't exist anymore.-
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Spikestuff
They/Them
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Hm... okay today I did this (March 5th) I was playing the actual game and I finished I spammed the buttons by accident I got onto the inbuilt other game on it (Dance thing thing) and I restarted the game the race I completed showed up as I started it as clean game it showed as 3% now I wonder... What's faster RESTART or Let it go on
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