Posts for Randil

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Gah, I've been working like crazy trying to solve this. I know that I'm probably just missing something obvious, I've been trying with sine and cosine and stuff like that, as well as analogue triangles. I'd really want to see the solution to this problem, especially if it is a 4th grade polynom :)
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Hey Maximus. I just watched your run and I have some feedback on it: First of all, let me take the good stuff. It looked like you picked a good route, judging by the time you got. I've played this game some, and I think your route looked very good to me. I didn't find any big mistakes in the movie either, so that's good too. Then, I'm afraid I have some complaints about the movie... First of all, I'm almost positive that the menu navigation could be faster. Whenever your scrolling trough menus in a TAS, use frame advance, or at least use really slow speed, like 12% speed or so. I don't know if you did this, but it didn't look like it. I made a test-fcm, and found out that you can move the cursor one square (on the menu) every 3 frames. So you should really consider frame advance whenever you're dealing with menus. By optimizing menu navigation, this movie could possibly be improved by at least 5-10 seconds. Secondly, the fighting could be improved quite a lot. I know that you said in the author's comments that you're aiming for a "take no damage" run, but I think you could save at least 20-30 seconds by taking damage in fights. You also throw a lot of punches without hitting anything. Why do you do that? It just makes the run look sloppy, and whoever watches the movie will think "why does he attack when he doesn't hit the enemy?". You have savestates, if you miss a punch, just reload and redo. The run would look a lot cooler if you don't miss with any attacks. I'm was thinking about voting NO, but I'm going to wait and see if you'll make an improved run. I wouldn't be surprised if it turned out that this movie could be improved by another minute or so, by correcting the flaws in this movie. I think you should consider redoing this run, and think about the feedback I gave you. You seem to be good at this game, but the movie could certainly be faster. If you are to make an improved run of this game, I wish you good luck :) If you have any questions about anything, such as how frame advance works or something like that, feel free to ask, I'll help you the best I can. Here are some good links if you haven't already read them: Guidelines Generic Tips Common Tricks
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Amazingly done. Definite YES. :)
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Great job tool23! The movie looked very well done, and I can see that you improved the route quite a lot. I haven't played this game before, but I've seen the movie (the real movie, not this TAS) twice. I really liked the last boss battle, looked very nice. Definite YES vote from me.
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I've been away for the weekend and this is what I come home to. Yay! :) I can do nothing but bow to you Bisqwit. You totally owned the game. Way to go! Truly a "two star" material if you ask me.
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Thanks for all the good feedback guys :) And to answer your question Highness, I tried using the jump shoes to jump off the elevators faster, but it always turned out to be slightly slower, since you first have to equip them and then de-equip them. It's not that much of a timedifference, just 5-10 frames, but still a little slower.
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Oh my god... I voted YES. Very YES :). I've been following your WIPs for this game, and I'm more than happy with your result. This movie truly deserves a star, in my opinion.
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Very nice. I haven't played this game a lot before, but I remember the funny way the cats ran :) You did a great job with this game, Ferret Warlord, I had no idea it could be beaten this fast. YES.
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I wasn't sure what you meant with "100% run", do you mean that you play every level and that Walker Boh didn't play every level? Let me know if I got something wrong. Anyway, here it is: *Emulator used: FCE Ultra 0.98.12-blip *Length of movie: 98486 frames (27m 21s) *Aims for the fastest time possible *Takes damage to save time *Plays the whole game (100% run) Description of the movie: Two boys try to get Ronald's Bag of magic back because Hamburglar stole it. In every world you have collect at least 4 magic cards to get to the next world. This movie is 6m and 42s slower than Walker Boh's movie because it plays every level of the game. I do a lot of tricks that Walker Boh did in his movie, but I use a lot of new tricks too that saved some time. I collect 6 cards on every world to get to the secret world 7 called "Ronald's Puzzleworld". It's almost impossible to make a fast 100% run of this game, collecting under 100 archs. If you collect 100 archs, you go to a bonus stage. I have to go to a bonus stage on level 5 in world 3. On level 4 in world 5 I have to collect one extra heart because I need that in the later levels.
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Sami, I could write a corrected version of the author's submission for you, if that's okay, like I did with your Gimmick movie. I only enjoy doing it, and I know that you're not very good at English. Would that be ok with you? I could post it here in that case.
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The improvement is 6m and 42 seconds, not 82 seconds. You should change that in the author's comments, Sami. I liked this movie, very well done, and you did some cool stuff in it too. YES vote from me. Good job, Sami :)
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Okay, now I'm following you Gorash :) The solution I have for the problem doesn't use the fact that the sum on the right side can be written as a Riemanns sum (I think it's called that). Here's the solution I got from where I found the problem: "The error here is that in line two our definition of x assumed that x was an integer, non-integer real numbers are precluded by this definition. For that reason the function x2 is not a continuous function and this thus not differentiable."
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Nope, x isn't treated as a constant in the differentiation as far as I can see. That is not what's wrong with that problem. The differentiation is performed correctly according to differentiation rules.
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Although I don't want to drastically change the subject, I do have a 2=1 equation, and this time it has nothing to do with division with zero. Try to find what's wrong with it, here it is: By the common intuitive meaning of multiplication we can see that 4 * 3 = 3 + 3 + 3 + 3 It can also be seen that for a non-zero x x = 1 + 1 + ... + 1 (x terms) Now we multiply through by x x^2 = x + x + ... + x (x terms) Then we take the derivative with respect to x 2x = 1 + 1 + ... + 1 (x terms) Now we see that the right hand side is x which gives us 2x = x Finally, dividing by our non-zero x we have 2 = 1
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CtrlAltDestroy wrote:
Did you load the state by going to File > Load State From?
No, I didn't, I tried doing that now and it worked :) Thanks for telling me about it, I didn't even know you could load a savestate by doing that. Well, you learn something new everyday.
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If someone else doesn't know how to play a movie from a savestate, here's how you do it: 1. Open the correct ROM 2. Press on "Replay movie..." under "File" 3. Choose the moviefile you want to play. 4. Before pressing OK, mark the box named "Open Read-Only". 5. When the movie starts playing, just load the savestate that you wish to play the movie from. However, I couldn't get the savestatefile to work at all. I downloaded it, put it in the fcs folder (I have the moviefile here too) in the FCEU folder. But FCEU doesn't detect the savestatefile at all. Aren't savestatefiles supposed to be named .fc1 and .fc5 and so on, and not .fcq? I tried changing the name of the file to .fc0 too, but the game still didn't detect the savestate. Has anyone else had this problem? Just watched the new WIP too, and I don't really have any comments on it. Looked very good, keep this up, CtrlAltDestroy.
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daniayaw wrote:
Randil wrote: Secondly I don't really agree with daniayaw, I thought this movie was very entertaining i didnt mean to say that the movie was boring.. i.i i liked it alot.. i said that if he played the entire movie with that extra planes it would get boring.. i.i
Yeah, you're right, I read your post too fast before and got it all wrong. Sorry about that. Now that I understand what you were talking about, I agree with you on that point :) This is because CtrlAltDestroy would have to be a lot more careful to make sure that every shot hits, and therefor probably won't be able to keep the entertainment level as high since it's mostly about focusing on getting all the enemies killed without missing a single shot. It could be cool in to have those sideplanes on some stages, but not on every stage. So I think it was a good choise that you got them killed on stage 5, CtrlAltDestroy. I just watched your movie once again, and I would just like to say that I agree with TNSe, I'm very impressed by the way you handled the enemies when you had those sideplanes with you. Amazing. By the way, how long do you think that it will take until you get your plane all maxed out? Somewhere around, I don't know, stage 15? Since it's been a few days since your last WIP, I'm expecting your hand to have healed now, CtrlAltDestroy, so you should give us a new WIP soon! :)
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Wow... I'm impressed by how fast you made your new movie. Keep up this tempo, CtrlAltDestroy! Secondly I don't really agree with daniayaw, I thought this movie was very entertaining, especially on stage 3, I think that was the neatest level. The other levels looked really good too, even level 1, I think it looked as cool as in your previous run. So no complains there :) I still think you should move around some more when there's nothing happening on the screen, it would be enough if you just flew around in a small circle or something for a few frames, anything so you don't stand still. No big thing, just a little detail. You really shouldn't redo anything to implement this, but keep it in mind for future levels. I'm asking the same thing as daniayaw too, why do you upgrade defensive power? Is there no other that can be chosen to improve your plane? I don't really remember what all upgrades do, so maybe there isn't really anything else good to choose. Because you're not planning on getting hit or anything like that, right? ;) Oh, and a quick question about the start of level 5: in the beginning of the stage, your sideplanes die. I didn't see if they got hit by enemy-fire or if they automatically exploded or something. Did you let them die so you would keep 100% accuracy? Other than this, I wish you good luck on continuing this run, and please keep up this tempo! Good luck on getting your hand healed too :)
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Can you give us a status update on this project, Vatchern? A new WIP would be welcome too. :)
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Some questions about item dropping by enemies: First of all, how big is the chance that an enemy will drop an item? Do stronger enemies have a bigger chance to drop an item? And how do you manipulate what item the enemy drops, is this framebased or are there more factors in this? Besides these questions, I think your movie looks amazing. Keep up this tempo, Bisqwit, for everlasting peace! :)
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Thanks a lot Dacicus :D I'll read through that document later today. Although your link didn't work I managed to find that document manually on Gamefaqs. I don't know why, but it's not possible to link directly to a .txt file on Gamefaqs, I've heard of people having problem with this before. I'm thinking about doing a "EXP / Hit" table too, to get a hunch of what enemies that should be killed and who to keep alive. This is of course not perfect measurement in any way, but I think it could prove useful.
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How is your new movie going, CtrlAltDestroy? Are there any major differences compared to the current movie? I want to see a new WIP soon, please! :)
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I couldn't find it. Could you tell me where it is? I hope it's not in the early stages so that you would have to redo much, CtrlAltDestroy...
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Hmm, I watched the movie in slow motion a few times around that frame now, and I think you're right, daniayaw. It looks like CtrlAltDestroy fires one shot too much on the boss plane. It was pretty hard to notice, so it's not a huge deal. But since it is in the end of the movie, perhaps you should redo the last part of the boss battle and make sure that you don't miss that last shot, CtrlAltDestroy?
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Thanks for the damage table, Boco. The spell cost table was all ????? for me, so I didn't understand anything... I'm guessing this is because I don't have japanese (I'm guessing it's japanese) installed on my webbrowser. Is the page available in English too? Good luck finding the HP table too :)