Posts for Pokota

Post subject: Playaround Competitions?
Pokota
He/Him
Experienced Forum User
Joined: 2/5/2014
Posts: 779
So I've been mucking around with the minigames in Super Mario 64 DS and in New Super Mario Brothers, and I think there's potential there for a playaround competition. The Ghost Catching game in particular could become very artsy. (For speed purposes, we'd want to use NSMB as the base game, as all the minigames are available from initialization) So are playaround competitions already a thing?
Adventures in Lua When did I get a vest?
Pokota
He/Him
Experienced Forum User
Joined: 2/5/2014
Posts: 779
Notes (and I apologize if anyone posted notes like this before): Both A and X can be used to advance text boxes, independent of which set of characters are having the text boxes. It's faster to have Luigi open boxes that you need to go past because he's taller. If you're in a position where you can open two Attack Piece Boxes at the same time (the Trash Pit is a good example), whatever brother hits the box first opens their box. The other box does not open. It may be possible to hit both boxes on the same frame, though I don't know what brother gets priority in that case. Probably Mario. Because the doors in the Trash Pit are locked until you gather the attack pieces, there's no skipping getting Green Shell. Green Shell feels easier for me to do in realtime than at frame-level. Jumping likes this frame best:
Adventures in Lua When did I get a vest?
Pokota
He/Him
Experienced Forum User
Joined: 2/5/2014
Posts: 779
I've started experimenting with frame-by-frame play for the minigames in this game. If we can pull a route planner (and maybe someone who's patient enough to do the battles frame-by-frame) then this can get going again. Of course, that means my playthrough is going to have to start over again since my experimenting started against Wiggler...
Adventures in Lua When did I get a vest?
Post subject: Bowser's Inside Story
Pokota
He/Him
Experienced Forum User
Joined: 2/5/2014
Posts: 779
So I've discovered that playing (the battles at least) at frame-precision is more fun than I thought it would be. Also the Carrot Eating Game (which I dread doing in Realtime) is trivial at Frame Precision. [EDIT] I'm going to edit in my notes and observations as I go.
Adventures in Lua When did I get a vest?