Seriously, is linking it as both No Death and Best Ending such a crime against humanity?
It is indeed a crime against humanity because saying it is "best ending" involves trick, hypocrisy, treachery, lies and thievery.
Ok I am kidding.
For me, the ending sequence start from 1:13:25 and hero has been renamed to THIEF because the bow was stolen. But it is not completely renamed since when you quit the game and load it, you will see hero's real name. If we search carefully, I am sure we can find find the memory address for yes="THIEF". So naming the hero to Thief when starting the game is pointless because we can prove that it is truly a THIEF.
And being THIEF really affects the game.
Xkeeper wrote:
*123520> <Xkeeper2> Based on "No death == Negative", I would assume that it only applies if the author chooses not to die, even if it would save time
*123535> <Xkeeper2> similarly to taking no damage if it would speed the game up
*123548> <Nach> it only applies if the author chose not to die where dieing would save time[/color] was.
As for the "No death" tag. Is "death" saves time? If yes, then aims for fastest time is irrelevent.
Anyway, in both case it is because there's an already faster movie. Imo, "Aims for fastest time" for this movie is not true.
JXQ wrote:
Best Ending implies No Death.
True.
edit: Here's the tags that are currently been used for this game.
- Takes damage to save time It is indeed true.
- Aims for fastest time Like I said it's not true. A faster movie exists.
- Uses a game restart sequence True
- Best ending Imo, it's not true. Oh well...
- Abuses programming errors in the gameTrue
- Manipulates luck Probably true. I have no proof. :P
- Genre: Action True
- Genre: Adventure True
If you are not happy then eat my eggs.
Saying "The GB one has her appear when THE END is on screen, not after." doesn't make much sense either since it's the gbc version.
THIEF is not required to get 100% from what people are saying and proven here. Stop saying that.
Xkeeper wrote:
Also, technically, "No death" in this game does not equal "Best Ending" -- it's possible to die without incrementing the death counter, and thereby keeping the "Best Ending"... (of course, it requires executing an oversight; namely A+B+S+s during the "death spin" and save&quit)
It will be cheating, unless it's mentioned in the game manual.
So "No death" is required to get "Best ending". In other words, "No death" is not needed. Unless you agree it's not best ending.
It's like someone had decided that this game has 2 endings no more no less and I must agree with that. I'd be stupid to agree with that.
Yahoo for conservative people, they are so heroïc.
Another argument is that Marin appears after "THE END" so she is not part of the ending. So it only makes one ending for this game like Zelda ending FAQ claim. :P
That Marin can be compared to High score after "THE END" in some game. A different score doesn't mean a better ending. Exact?
In this case you got a better high score by not dying.
I never said its the "bad ending". Did I say that? No. I say it's not the best ending. Imo, there's 4 endings. The bad ending is the one that you got killed and hero's name unwanted been renamed to THIEF.
But since it's a weak argument and you managed to convinced me with your powerful argument then it's pointless....
I am not offended by "stealing stuff in videogames".
Saying it is the best ending when hero is named THIEF isn't true. That's really not the same thing.
I didn't noticed it because I only posted on some topic using direct link but seriously the way it is now is somewhat "How the hell can we like it!!?" and "Omg that sucks!".
This is my opinion.
That's weak argument to name hero THIEF. I don't consider it the best ending. But since you love thievery, I can't do nothing.
Nintendo wanted to punish you by renaming your character THIEF when stealing something. Is it BAD? YES
Where in the world we're going with people like you!! That's questionable.
Why don't YOU prove that it's NOT the best ending before you start editing stuff?
How about YOU start posting USEFUL post from now on? Stop eating "mush" man.
Inzult: Thx for your useful post.
Morally, being a THIEF is not really good don't you think guys? And I would have some doubt that Nintendo would want people being Thief to have the best ending.
I don't care about guys, which seems to have a lot here, which encourages thievery but I don't like the idea of stealing=good. It's so evident.
You never answered the question Nach told you. Any proof that THIEF is required to get 100%?
And don't remove changes that I have done when you don't show me proof. Until that, it is not the best ending.
The main problem with datacrystal is it doesn't have useful RAM addresses for tasing games like energy bosses, random generator but only ones for game hacking.
Paperboy 2 is nicer. You should really try it. But on Snes.
I think it will be more entertaining since there's more bonuses. And you can make a funnier video.
If the goal of doing the second quest is only having an ending, NO, I am voting NO.
Then if it is published as it is, then all movies of games with 2nd quest such as Castlevania must be removed since THEIR seconds quest is more interesting than the one in GnG. What about SMB last quest instead?