Posts for Patashu

Patashu
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feos wrote:
How could a TAS optimization task be done by writing lua scripts? I can write anything you want, or disasm this to death, but I thought it wouldn't help.
Maybe brute forcing? The conditions are easy enough - you want to go overall left until a certain position, then overall right until a certain position, and if either guy dies you load an earlier state and try something different.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
A historical first: A bot has ascended (0 human assistance during play) in Nethack! https://groups.google.com/forum/#!topic/rec.games.roguelike.nethack/TOoX7ptqBEQ
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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It sounds like you guys should frame-war over a simple track/mission until you have the optimal racing lines with quick dashing down pat. The best proof of optimality is a time the other person can't beat, after all!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I guess I should say, content that affects how you interact with the game. So purely visual/audio changes not counting. But if it gets harder, the TAS should stop when the difficulty will never increase again.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I'm more interested in the TAS stopping when there is no new content (difficulty stops increasing). e.g. if there was a Pac-Man [Arcade] TAS, I would want it to stop at the highest difficulty level rather than at the kill screen.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
There are 2^64 (18,446,744,073,709,551,616) possibilities to try, and we have to try them all until one of them produces valid-looking machine code.
When do you think you will finish? If you can test 2^32 possibilities per second, it will take you over a century to finish.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Ridiculous combat and that wrong warp glitch to get to the boss early. I love it!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
ALAKTORN wrote:
There are a lot of things in the submission text I would change/add if I were an editor.
Plush wrote:
since he managed to save ~50s of the 52.24s improvement.
If you got that from my YT comment then that was a wild guess. I have no idea how much I saved by discovering the glitch.
You could quote the submission text, then edit it so it looks like what you'd want, then have an editor edit it in.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
How to assume Total Control of Symphony of the Night: http://castlevania.msnboard.net/t634-true-total-control-taken-on-psx#8372 Apparently this method will work in Saturn SotN too, so I look forward to the first total control TAS on a Saturn console.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
If there's no glitch or other gameplay (e.g. not including text/cutscene changes) difference that makes J faster than U, use U as per the site's guidelines.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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There's no precedent for a TAS on tasvideos being accepted that uses TAS tools built into the game, rather than provided by a separate emulator (or Hourglass). For example, the answer to 'Can a Doom TAS using the in-game demo replay feature be submitted here' has always been 'no'.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Ok, this is a convincing FAQ to me. any% no dcw, let it be!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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IMO the first TAS for the site should be whichever category requires the least amount of effort, but I'm pragmatic like that ;)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Great TAS you two!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Have you tried any 'emulator only' glitches on CEN64 yet? Or is CEN64 not far along enough yet to run Banjo Kazooie?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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I'd compare it to the sprite swap glitch of SMW, myself, where you can get the goal tape or a chuck on Yoshi's tongue because it is in the same slot Yoshi was trying to eat.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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It might be easier to make a LUA script showing the locations of the Mario cart and Luigi cart by drawing rectangles on screen.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Post subject: Re: New to BizHawk, seeking help.
Patashu
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Bizhawk uses for its SNES core lsnes, which is extremely CPU intensive. You can use snes9x 1.5x instead if your computer is too weak. Submissions on this emulator are accepted.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Needs an encode w/ input visualization
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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In that case, will you be timing out any of the stage 5 boss phases in hard, 2 player? EDIT: And what is the criteria for getting the maximum amount of chains at the end of stage 3? You seem to take it rather leisurely.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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sack_bot wrote:
Wait. What?
As usual, blame Cronikeys :) Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Posts: 4025
There is a very large overlap between TASers and speedrunners. To me, it would be like saying someone who composes music in a DAW but can't play a song on an instrument live is not a musician. To me they still are, just a different kind.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu