Posts for Patashu

Patashu
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Joined: 10/2/2005
Posts: 4025
Is there an .nsf of this game? I searched on zophar.net and did not find one.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
N. Harmonik wrote:
I wonder what other games a "maximum score" or "highest score possible" run can be done on...
A maximum score TAS would be interesting on almost every arcade shmup. Battle Garegga, Dodonpachi DaiOuJou, the list goes on, anything with a scoring system beyond 'you get points when things die'. The problem with making such a TAS is having the huge amount of knowledge (and patience) needed to know how to squeeze out points, all the intricacies and exploits of the scoring system and so on. (Also the fact that a lot of these games can't be TASed properly until a new version of FBA-rr or MAME-rr is released that works well...)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
The Air Ride Never Ends Link to video
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Count me in as one of the many hype for this TAS to be complete! :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
grassini wrote:
totally noob question,but doesn't that affect lag calculations because of more detailed textures?(not that the n64 emulators were decent about it to begin with..)
The game thinks it's still rendering at its native resolution with its normal textures, but the emulator intercepts all drawing-related calls and substitutes in its own versions, so the game runs the same with or without it.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
S3&K is incredibly full of glitches. If you haven't seen it already, I recommend ORKAL's glitchfest playlist, which displays a lot of crashes, softlocks and messy behaviour in general: https://www.youtube.com/watch?v=XEOsmMOc_BA&list=PL01596721403E0594
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
grassini wrote:
i don't get this^,i thought there weren't coins enough for you to get 100 coin star infinitely,or is it just spawning a black star to use for glitches/exploits?
https://www.youtube.com/playlist?list=PL26C61330C297FDF9
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Amateseru wrote:
Is there any other trick that are jap/US only (and useful) for the no A press ?
In JP only you can create the 100 coin star multiple times, because your number of counts wraps around after you get 65535. This used to save an a press in getting to the top of whomp's fortress, but luckily a strategy that doesn't require days of playing straight was discovered. It might be useful elsewhere though?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Beautiful! New TAS inc? :D
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
me and my team are working on a Hard Rest Save Glitch to gain Total Control on PSX, so we could take Total Control on PSX in like less that 1 minute and beat the game in under 3-5... kinda similar to what is done on Pokemon.
Do you have any evidence that this approach might work, or is it an investigation only?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Oh god, no animated gif in your sig plz Plush. That thing is really distracting lol Oh wow, I didn't realize that video by honeysm64 was a new glitch, I'm excited now :O
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
EgxHB wrote:
Scepheo wrote:
MUGG wrote:
You can download them and play them back in media player classic over and over.
jlun2 wrote:
It utilizes gif's loop only once feature. You can download it, then resave it in GIMP with the options "Loop forever" ticked to see it loop over and over. :P
Or, you know, refresh the page.
Is there a reason why Rat didn't set them to loop forever? Data limitations, perhaps? Because, you know, it's a real bummer if you have to refresh the page one time for each GIF that you want to view, since there are several in this thread.
Non looping vs looping gifs are identical size. It's just that a single bit in the gif tells it to be viewed as non looping or as looping.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
mtvf1, there isn't a requirement for starred TASes to be optimal. For example, TheYogWog's S3&K Knuckles Ring Attack is very far from optimized, but it still has a star due to entertainment level: http://tasvideos.org/2593M.html
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Anty-Lemon wrote:
homerfunky wrote:
I would like if this movie is published that the movie link goes to the main upload
I'm not a fan of the idea in this case since it has neither 1440p nor 60fps
60fps? Isn't SM64 30fps anyway?
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
UV and Nightmare are IMO sufficiently different that they both warrant a TAS.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
It took a while, but FF1 has finally joined the elite inner circle of games that are truly broken.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
He/Him
Experienced Forum User
Joined: 10/2/2005
Posts: 4025
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Aren't mupen desyncs notorious for being computer-dependent? Maybe sonicpacker has just the right computer speed and everyone else doesn't.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Very nice work! I was waiting for this day :)
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
Oh god, this TAS is going to be too intense for words :O Again, I hope to see some commentary to go with this run ,l otherwise you can blink and miss what's going on, hah XD
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
TAS input file should end as soon as the game will run to full completion without further input. (Check out the Donkey Kong Country TAS for example - you end input early and the boss kills itself with no further input) Encodes of your TAS will run until credits are complete, so don't worry about that part.
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu
Patashu
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Joined: 10/2/2005
Posts: 4025
I love Chakan TASes and this particular iteration is the best yet!
My Chiptune music, made in Famitracker: http://soundcloud.com/patashu My twitch. I stream mostly shmups & rhythm games http://twitch.tv/patashu My youtube, again shmups and rhythm games and misc stuff: http://youtube.com/user/patashu