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MESHUGGAH
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- Don't have nor the ROM or the emulator (nor experience of said console), so I'm still just telling my observations from the 3 (+ one public girigiri) save file. - Based on this, and not seeing a checksum in the file, and you saying that Changing the first bolded address has no effect. Changing the other ones you mentioned causes the save file not to work., it really doesn't has a checksum If I were in your place, I would check the trace log around saving a file and loading a file. Since we are just comparing the difference of the result of code applied to store (save) your in game stats, these are all the informations I can give you. edit: I would also probably use a speedhack to get fixed times elapsed to make comparing differences easier. Making the same intervals (0:00:00 time, 0:01:00, 0:02:00) would make it easier to identify the desired addresses. Also using a speedhack would make at least the SRAM more legit instead of manually hex editing values that might not result in the same SRAM as the former one. Also, I saw the columns are editable, didn't tried actually saving it (as I don't have said files). Try to manually change the addresses I written in my last post (which would be the same as doing through the IDE if it would working).
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I'm waiting for the rule being made first so I can list it in the page. Currently arbritrary framerate trick just listed under TODO. But I guess I can add your example already keylie, thanks.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Hmm... sounds a bit silly. So there is this Star TAS being the 3rd fastest way to beat the game, has 2 awards, but the time savers that would reduce that time can't be used there. Same time savers are not saving enough time to be added in the 1st and 2nd fastest way. I sense some disturb. edit: wait a minute, this isn't the thread I've thought I'm at lol. No, this doesn't count for my list. My list is based on various techniques and tricks that can be employed on various consoles and games. The thing you wrote doesn't use any forbidden technique, it just doesn't comply with the rules in the way as I wrote down there.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Did you tried changing the date using the RAM backup parser? 1. Load file 2. SH2, 64 3. Modify date (4th column) 4. Save Your date values for 0, 1 and 2 hours played: 07-11-2018 15:47 01 37 CE AF 07-11-2018 14:47 01 37 CE 73 07-11-2018 20:11 01 37 CF B7 These are bytes 0x135 0x137 0x139 0x13B According to the forum of this tool:
bit 31..23 - year from 1980 (negative years are supported by ssbkm, i accidentally managed to get circa 1720, not sure how they will be interpreted if ssf) bit 22..19 - month (starting from 1, setting 0 sometimes gives a december of the previous year, but i haven't tested this) bit 18..14 - day (starting from 1) bit 13..9 - hour (starting from 0) bit 8..3 - minute (starting form 0)
Also I still don't see checksum in the file nor mentioned on that forum.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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First of all I'm unsure that it's a valid way to create a save file by hex editing (or poking memory values), loading it and then resave it, but let's see: List of the 12 byte difference: 0x13B AF - 73 = 60 (minutes?) 0x16D 18 - C3 = 171 0x16F 7E - 2C = 82 0x17B 00 - 01 0x17D 00 - B8 0x17F 01 - B8 0x18B 00 - 01 0x18D 00 - A8 0x18F 00 - 8B 0x19B 00 - 0E 0x1BF 00 - 0A 0x1BB 00 - 08 0x1DF 00 - 05 0x20B 00 - 01 0x297 00 - 20 0x29F 00 - 50 0x30F 00 - 50 0x357 00 - 01 0x37F 00 - 11 0x40F 00 - 03 At first glance I don't smell any checksums and I guess you actually played with the game, as those values changed from 00 to some higher number seems to indicate it. You should try and first just change the bolded ones one by one, I think the game will only checks one of the address. edit: - There's also a debug mode, did you tried using it? https://tcrf.net/Panzer_Dragoon_Saga - Comparing with a GiriGiri save file found on google first result (different game but similar structure), 0x13B (unknown type), 0x17B (maybe number of hours), 0x17F (unknown type) seems to be more likely the one you want to change.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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YushiroGowa: Luckily there's a PokΓ©mon TAS doing exactly this multiple times in a row, manipulating many different things to get desired RNG. Presented in the GDQx, #6119: TiKevin83's GBC PokΓ©mon: Red/Green/Blue/Yellow Version "game end glitch" in 09:52.81
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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EZGames69 wrote:
ruadath wrote:
@Memory How is swapping discs hardware tampering? I find arbitrarily resetting the system and corrupting save data to be much more "damaging" to the hardware than swapping discs during gameplay.
save data isn't exactly part of the hardware of the system if that's what you mean. unless it's a system like the Wii where it's stored in the console itself, for PSX and GC (or non disc systems like NES) it would more be damage to the memory cards or in the game cart itself.
That's way too general and I disagree about the degree of damaging. I'm open to include facts with links or elaborated explanations, but not like this. Warp: good.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Never played that game or console. So... " For every hour played in Zwei, you will start out Saga with that much Dyne mutiplied by a hundred. For example, if you played Zwei for 8 hours, you will start Saga with 800 Dyne.": - You probably just found the location of the text's string variable or a temporary -integer and that's why it defaults to the original value. - The value probably in a different form. Since you get 100 Dyne for 1 hour, I wouldn't be surprised of a very simple "hours elapsed" kind of counter. You should compare 2 save files, one with 0 hours and one with 1 hours. If you upload it I could spot out the difference.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Alyosha wrote:
@MESHUGGAH: I don't see anything that those memory ranges can access. The only things that do weird stuff are the pokey and high score bios. If you know for sure something that should be accessible there let me know.
Don't have any other informations apart from that link.
Alyosha wrote:
galaxian
Don't know, just tried to verify coleco power on stuffs by looking for other known phenomenons to understand how others get different starting position in Tomarc.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I do and I actually already posted these in the arbitrary framerate thread. And not all of them are hardware quirks if you have read it, just to name a few: passwords, roms, dpcm glitch.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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ruadath: You should ask this question in the Thread #19741: Ask a Judge. My guess is that resetting while something happens (saving) has no real obstacles to implement. This can't be said for discs / various media storages. edit: Updated page with latest informations. edit2: except my post with ~20 submissions
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Nice find, wiΔΊl add this (unplugging controller mid TAS)
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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I went in to the shop and there was no https://mcdonalds.fandom.com/wiki/Super_Size. This game sucks. End of joke post.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Checked SMS, no desync, got slower emulation (2.2.2 turbo: 190~170, latest dev build: 90~70 lmao) Checked Coleco, no desync for 2.3 projects (note: pre 2.3 projects/TASes desyncs),got slower emulation (2.3 turbo: 113~100, latest dev build: 74~70)
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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keylie wrote:
Warp wrote:
(...) ridiculously low framerate might enable some glitches that aren't otherwise. (...)
To me this is not a problem. If the run is not entertaining because of the low framerate, then it will be either rejected or it will go to the Vault.
What? I'm pretty sure this is a problem at least for me. Too many pages, didn't read all posts but I guess the general opinion is "no" and "don't like low framerate", therefore it wouldn't be eligible for Vault as well as Moon movies, so TASes would be rejected for this "experience" which bases on the technique of manipulating frame rate, while this is an already known phenomenon and speedruns already uses this in vastly different forms ranging from simple alt-tabbing to seriously slowing down the computer.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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"What legitimate games/categories have the biggest difference between end of input, and achievment of goal?" Not "legitimate" but #3912: adelikat's FDS Super Mario Bros. 2 in 115:17:46:40.00
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Just stumbled upon this thread. Nice find Koh1fds! I'm even a bit buffled, as I actually did alternate routes for maximizing scores, one of the routes was going to bottom row in level 2 but "lower" hearts equal fewer points. And I didn't see change in heart pattern. Now I also wonder if this glitch is present in other ports, because most Popeye games has the same (but now correctly calling it) "seemingly fixed" heart patterns: Colecovision and C64 (atari 5200/2600/8 bit are more flexible as well as they are more unpopular). Will watch your movie some day.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Too many pages, will read again. My inital idea is based on my life experience on how OS and PC malfunctioning can alter gameplay, from Blur slowly overheating my GPU up to a point that the game logic started changing (apart from ending gameplay with only vertices/white lines were rendered and PC turned off itself). Obviously this is dangerous as fuck, but if I could do it in real life, then.. So nevermind, list of wishes without dangers: I would love the opportunity to able to customize the periherals of PC to 1. Ability to completely freeze cpu (or atleast pause from OS side, similar to J2ME game suspends while KVM wants to do it) 2. Ability to use arbitrary OR at least known manufactured resolutions. 3. Ability to slowdown/fasten up cpu core speeds to manipulate FPS And here we are, there are many hundreds or even thousands of PC gamed that runs as fast as possible, so even the duration of the frames are inconsistent.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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+1 for making this thread. I've got two PMs about my TAS improvements from RTA runners, Silent Assault death warp trick and California Raisins hidden passage. Already started investigating them. Will make a new post about my finds for other TASes.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Somewhat relevant: for collecting examples to my Wiki: MESHUGGAH/ForbiddenTechniques I've semi lightning read the rejected and cancelled judgement notes. While it was probably a week, it should be much more man hour for understanding the full background of a submission. TL;DR: it would take a lot of time to recheck all submissions one by one.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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ruadath: 1. Disc swapping on PSX is a built in feature (ejecting disc and inserting disc). Not to be confused eith Cart swapping on systems where the game actively uses the current media. 2. This page is only maintained by me and there can be errors like misinterpreting rules. 3. Answer to your question: it should be allowed already as a recent TAS did it.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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FCEUX 2.2.3 (probably older versions as well) + TAS Editor savestate bug: Repro steps: - Default config default settings, load up a TAS in TAS Editor. - Poke a memory value using Cheats. - Pause emulation in TAS Editor. - Unpause emulation in TAS Editor. After doing these steps, pressing "Step forward" (1 frame) will load an older state. I believe this is unrelated to settings/configurations. Also I believe this is related to my "once in a year" savestate corruption when dealing with heavy memory corruption. edit: without using any cheats or poking memory values. Examples of the once in a year bug (IIRC...): - In SMB3 any% TAS I've got the princess (end game) room right after starting the level itself and after a while I couldn't get a legit previous state. - In Battletoads any% I could always getaway by going back to the start of the "payload" sequence (start of the level after dying with jet) - In Ninja Gaiden pacifist just simply got a lag frame when this happened, but these places should never yield a lag frame.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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My own opinions for the new terms: - Translaytor is overkill: hard to say and read (Trans + lay + t(e)or??) - Translays is acceptable: easy to say and read (Trans + lays) - Translayer is acceptable: easy to say and read (Trans + layer) While as I said it's unforunate to say it loud (because of the current dramas in real life world regarding sexual identfication and the way the word could be mocked, maked fun of by writing it mispelled as trans slayer), it shouldn't be a real factor for considering the name of the term. This wouldn't be the first case in the world of neologism.
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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CΓ©zΓ‘r (Caesar), Cane Corso, 8yo on this pic. He digs holes on summer, barks at anyone who is over the fence, able to distinguish cars/motors/babystrollers by their sound, prefers petting. https://imgur.com/a/NpDGM4s
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...
MESHUGGAH
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Games that have ONLY been beaten in a TAS: - Yes, the super unpopular games. Either because it's low quality ([2717] NES Silent Assault by MESHUGGAH in 05:26.91) or it was never advertised much ([2795] NES Metal Force by adelikat, Aglar, AntyMew, Aqfaq, Cardboard, Masterjun, MESHUGGAH, MUGG, negative_seven, Noxxa, Scepheo, Denial140 & Truncated in 13:09.60). - Yes, games that were released unwinnable because of various bugs. Refer to my very old post with plenty examples here
PhD in TASing πŸŽ“ speedrun enthusiast ❀🚷πŸ”₯ white hat hacker β–“ black box tester β–‘ censorships and rules...