Posts for KusogeMan
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the glitched version?
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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well,there are games made on the engine, i have teenage mutant ninja turtles fighter on it dosmugen,for example.I also remember seeing kofzillion and shades of manhattan,the last one being completely original game. http://network.mugenguild.com/seanaltly/
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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god someone pls tas this,this is gonna be great
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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http://tasvideos.org/userfiles/info/31970654381990809 goes up to cheetah 2,will provide encode later cheetah 2 needed weak shoryuken,as both medium and hard were going through her. Link to video http://tasvideos.org/userfiles/info/31973485722958441 14 frames saved on cheetah will move to flash next http://tasvideos.org/userfiles/info/31996860605635372 flash1 and 2 done,the rng for the fastest round1 was good for the round2
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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it would be interesting to have the most iconic characters in a tas movie,but you'd have to provide the mugen set and customizations you're using as well.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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if you're going for astro boy please watch the halfrun on the gruefood delight http://tasvideos.org/1036S.html
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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despero has a few gimmicks,in the first test despero1 i couldn't HK him in the second combo as he was getting knocked down(i've never seen this behavior) from the HK,a move that doesn't have this property. he also gets up faster than other people so it's not worth to jump attack him http://tasvideos.org/userfiles/info/31929324028983358 20339,worth it so far,let's see next round http://tasvideos.org/userfiles/info/31930337497693577 21692,great!
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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Radiant wrote:
That was fun to watch. I'm curious about something... this game and Streets of Rage have a very similar enemy in the punk guy with the bright yellow/orange jacket. Why is that, is one of the games a homage to the other? Is this what thugs look like in Japan? What's up with this?
i believe they are lacking in stereotypes so they tend to repeat itself,one of the enemies also look like duck king from fatal fury series,both games are from the same era https://www.youtube.com/watch?v=oSYdGOX29Os
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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maybe you should do the videos or moviefiles in case someone to gather interest and to show this trick you're talking about
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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already watched on the thread,easy yes vote and nice improvements on everything including the well written submission text
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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if it's speedrunnable,then it should be accepted,but i'm not sure about that
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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lol ok,i believe the normal run gets accepted if you explain hardest mode doesn't make anything more interesting,just slower.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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private video
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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i'm all for more pk stadium runs,but i wonder how categories for these games should be done.I'm not complaining about the acceptance,especially because it's well done and i also agree that it should be accepted. what i mean is that while this run certainly completes a portion of the game,and that portion has an "ending", how do we differ this from kirby super star or megaman battle chip challenge?Their portions must be done as a whole and this doesn't need to. Why can't someone submit a great cave offensive run only,for example?
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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when using exploration glitch in dungeons,how do i find which rooms can be hopped back into? chaos made map for it http://forums.zeldaspeedruns.com/index.php?topic=1441.0
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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Spikestuff wrote:
That is an extremely odd issue. Try using the x264 codec, to see if that solves the playback issue, instead of using Camstudio.
grassini wrote:
people will ask for emulator information too,what is your emulator?
Maybe, if you watched the video you'd know it says "FCEUX 2.1.5", even though the emulator isn't the problem here.
people edit their comments with more info,
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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people will ask for emulator information too,what is your emulator?
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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i'm with pirohiko,accept this,we'll never see the submission of the nico tas anyway.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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neutral reviews, a lot of complainers apparently i kinda loved megaman so everything related to it just shows how much i'll never be able to play a new decent game with my favorite chars again,be a cartoon reboot of the series or something inafune does in another company.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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http://www.thecerebralbore.com/2012/06/tenchu-stealth-assassins-ps1.html Perhaps to its detriment, the game combines Resident Evil-style tank controls in a fully 3D environment with no manual camera control, to create the perfect storm of shitty control schemes. Indeed, Tenchu is one of those early 3D games where you spend more time fighting the controls than the enemy. Bizarrely, the game does make use of the vibration function on the Dual Shock controller, but not the analog! This makes little sense, as the PS1 had an analogue controller before the Dual Shock iteration added force feedback into the mix. Surely a stealth game, where you can slightly incline the sticks to sneak makes perfect sense! And would ideally have been a step up from the control scheme they shipped with. EDIT: i was actually looking for a list of games with analog support,but that's all i found if someone could find it,would be good for other psx tasers.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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http://tasvideos.org/userfiles/info/31748770422452355 superman round 2,a little delay in the round1 finisher gave me a ground punish in round2 http://tasvideos.org/userfiles/info/31755774278075324 arrow 1 and 2,wasted 12 frames(a lot i know)to make sure he would do ice arrow in the start on the second round,arrow kept doin crazy actions that wouldn't help like knockdowns and just running around. http://tasvideos.org/userfiles/info/31775973508301908 16439-ww1 start 16530-perfect limit ww=wonder woman,not world war 16525-airstuffed after teleport weak,(pressing up makes immune to throw)since divekicks don't give me a ground punish opportunity and WW was taking too long to do the divekick in all distances 16962/63-jump punch mash,whiffed jumppunch,teleport and run didn't manipulate WW to take the damage,different timings for the punch will give different rng and the 63 ko made WW divekick really fast on round 2 17887-ww2start better rng,ironically getting close didn't start the divekick earlier like i imagined 17978-perfect limit 18368-ww2 ko,the fastest possible http://tasvideos.org/userfiles/info/31908336944342303 despero1test,hopefully i can find better luck,20362 ko http://tasvideos.org/userfiles/info/31928819960834817 despero2test,will see if i can improve the sum of both rounds.21716 ko
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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nice,isn't there any sort of overflow with this like in pokemon?(in pokemon,you have to avoid exp because the pokemon goes to 100,which is good but not as fast as 250)
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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the description in the submission text would be a good description for the movie as well. "Dottori Kun was a game created to circuvent a Japanese law putting a large fee on JAMMA cabinets if sold without a game in them. As a result, Sega created this game in 1990, a very cheap to produce PCB, most notable for its ridiculously small size"
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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xy2_ wrote:
Sharkey is a madman Link to video
is this a new strat?it seems so obvious but hard to do that i find it odd it wasn't a tas only thing before
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
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it's the fastest we have,i also don't understand why the suggestion..oops,now i get it,but that run wasn't submitted so i still think we should have this one published until someone does the other setup.
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general