Posts for HappyLee

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Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
It shocked me greatly because I never thought it would be finished so quickly! I enjoyed the WIPs so much and will watch the final movie in no time. I also think we should give ISM a big hand for his awesome WIP. Edit: FanTAStic run indeed! Definitely YES vote!
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
boct1584 wrote:
OmegaWatcher wrote:
only if the run had a savestate/back rom (not sure if it is the case) starting right after finishing the game 10 times so you can unlock worlds A-D
An IPS-patched ROM with Worlds A-D enabled was one of the approved hacks before that rule was changed.
Or to start with a savestate that used a cheat code which unlocked worlds A-D? I wonder if that's approvable. If it is, I would prefer a warpless run of FDS version using a cheat code rather than SNES version, due to more glitches (I bet there are will be lots of improvements coming on).
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
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Please excuse me for nominating my own run: [1962] NES Super Mario Bros. "warpless" by HappyLee in 18:38.23 It's made with 2 full years' hard work. Every single detail is highly optimized, along with heavy glitch abuse of course. It may not have impressed you that much at this time, since it's published in early February, but it's still the highest rating NES run of last year. I'm absolutely sure that I'm not going to make a movie greater than this, because this might be the highest that I can achieve, but I'll keep on TASing and try my best to impress you with my future runs. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
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Awsome run, nice optimization. Easy yes vote.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
I would say Bernka for his terrific Mega Man runs. He's a very talented Chinese TASer.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
Mister wrote:
I've teamed up with ISM to work on the projects, and we're now at the fourth level. We're using snes9x 1.43 to make this run, but since our first purpose is to provide our work to nico community, there would be no problem perhaps.
Very well, I'm looking forward to seeing that. But pleeeeease do not quit TSRP2 any% TAS, since you've already worked that hard, and I'd really like to see that first.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
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Posts: 822
N. Harmonik wrote:
Can any of these improvements be added to Mario's run if they haven't already and/or the first Super Mario Bros.?
No. All my runs here (except Extra Mario Bros TAS and SMB warped walkathon) are perfect enough that can't be beaten by current-known technologies. The trick in 5-2 used in this movie can improve the SMB2J Mario run for about 10 frames, but can't save any time.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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STBM wrote:
Warp zone to level 8 : http://i.imgur.com/zTCJ3.png
Thank you. The answer is no, the fastest solution is to land as soon as possible, and doing a "wall kick" would simply slow down the landing, so Luigi couldn't speed up well.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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Joined: 12/23/2007
Posts: 822
Oddity wrote:
http://www.youtube.com/watch?v=WZ5ylIIrEVU#t=5m25s Can there be a wall jump, sorry, wall KICK performed around here to save time?
Sorry, I don't know where exactly you're talking about. I can't view YouTube.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
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Odongdong wrote:
Why don't you try Mario vs Airman?
I already did last year.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
andrewg wrote:
I wish my idea to avoid getting any mushrooms could work by making bowser disappear instead of killing him (too many sprites). I think potentially the mario run could be improved this way... but probably not.
Nice idea, it comes to me too all the time, so I've just had a test. It would take at least 5 sprites to make Bowser disappear, so I need 1 shell rolling down the floor at least with 2 Bowser fire (I've proved possible) at the same time. With small Mario, you need to turn twice to adjust and kick the shell, and the best time I can do with small Mario without manipulating 2 Bowser fire is reaching the axe on frame 13244 (2 frames earlier than current Mario run). But with big Mario, it saves one turning movement, but costs time to get a mushroom, and I'll test that out later. Although manipulating 2 Bowser fire at the right time is possible in theory, it's extremely hard. And thank you Sir VG for reporting the link problem. I'll fix it as soon as I can log in Mediafire (unfortunately it's blocked maybe temporarily). Edit: OK, after further testing, I can make it 13230 with big Mario, but even so doesn't mean it can save time, if counting the time cost in 8-4.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
adelikat wrote:
Wow! The improvements in this movie are brilliant ideas. The entertainment choices were amazing. Thank you for this movie, I very much enjoyed watching it.
Thank you. I'm much flattered. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
Looks like nearly all SMB TASes are fully optimized now. Since I've finished this, I may try to TAS other games while making TASes of some SMB hacks.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
ais523 wrote:
HappyLee: with the new tiers, the site admins removed the rules on tier limits; you can have as many goals for one game as you like as long as they're all fun to watch.
OK, thank you for telling me that. This is probably not a good place to talk about the new tier system, but does it supports more interesting hacks as their TASes are fun to watch? And what about former ideas like "minimum score 500" and "minimum press"? There must be some limits stronger than pure "fun", for some movies might interest some while bore the others.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
Posts: 822
feos wrote:
Nah, not vault I think. See: #2136: Saturn's SNES Super Metroid "glitchless low%" in 42:37.13 #2449: NameSpoofer's SNES Super Metroid "glitchless low%, Speedbooster" in 44:18.62
A new section for arbitrary goal movies? Well I'm a little confused. But if you need me then I'll submit the improved warped walkathon after submitting the SMB2J Luigi run. Thanks for your advice. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
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feos wrote:
HappyLee: the current publication system seems to support your Warps Walkathon once you finish it.
Thanks for noticing me that. Do you mean The Vault? Isn't that for pure speedruns with "a minimum set of goals" only? Besides, it's only an 1 frame improvement, although entertainment would be improved as well a little bit.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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TheKDX7 wrote:
Hey the guys I cannot wait any more.
I'm currently at the very last stage in 8-4, so it won't take long. I would probably submit it this week. Please be a little more patient. :)
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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jlun2 wrote:
Max coins kinda imply the max amount of coins in every level. >.>
Not true. Would you believe it if I tell you that this run simply skips world 5? It's one of the incredible ideas of this run (which I put forward). Explaining it too early would probably ruin the fun, so I'll leave you surprised after his WIP's finished.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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There's a Maximum Coins (without death of course) project going on, with GREAT entertainment and lots of extraordinary ideas. The author TEHH_083 is working on 4-1, and I'll post a WIP here till 4-2's finished.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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Spikestuff wrote:
World 1-1 Jump over flagpole with koopa
I think it was proven to be done by Mana many many years ago, nothing new.
Marx wrote:
HappyLee wrote:
That's pretty well-known, and already shown in Hard Relay Mario TAS and my SMB lowest score TAS here.
I haven't watch your movie but getting mushroom add extra score but lowest score is . . . . .
I got an 1-up mushroom using that way in 8-2, which is basically the same as the regular mushroom.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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Marx wrote:
mario can get a falling musroom by jumping upscreen. X position of mario should be same to musroom and timing should be perfect
That's pretty well-known, and already shown in Hard Relay Mario TAS and my SMB lowest score TAS here.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
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Masterjun wrote:
.smv Made with Snes9x That video uses the 4 extra buttons of the SNES controller. A regular controller has 12 buttons but with 16 bits there is place for 4 extra bits, which is currently only possible in Snes9x... I think this would be possible on a console once a custom controller is created...
Whatever you've done, that was amazing! How the heck did you do that?
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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JWinslow23 wrote:
HappyLee wrote:
I don't know what exactly "going through blocks without ceilings" means.
It is the same as "Application: Jump into a solid object below a floor" AND "Application: Jump into a solid wall and walk through it". I can do neither of those glitches, or what applications of these we found for speed, but I know many others! I even know how to recreate the "springboard of death" glitch, the details shown by ThrillaDaMcColdKilla in the embedded video.
Well that's an eye-opener to me. I thought that glitch can only happen in hacks, but it turned out to be possible everywhere you have 4 enemies ahead of the spring. But I doubt that you'll show that glitch in a playaround, because Mario would die painfully and it's boring to watch. Knowing things doesn't mean you can pull all of them off. To make a playaround of SMB, it takes far more than that.
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
Experienced Forum User, Published Author, Expert player (2456)
Joined: 12/23/2007
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Marx wrote:
There's a glitch where mario becomes small luigi when he get fireflower and when he shoot he becomes big again.
You mean the Small fiery Mario? That's not Luigi, isn't it? http://tasvideos.org/GameResources/NES/SuperMarioBros.html#SmallFieryMarioNegativeMushroomSmb1MaybeSmb2jToo
Recent projects: SMB warpless TAS (2018), SMB warpless walkathon (2019), SMB something never done before (2019), Extra Mario Bros. (best ending) (2020).
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