Posts for Dark_Noob

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Dark_Noob
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Thanks for all you members and Nach. I tried this and now this is publishable,the 1st version of a similar and higher game (UMK3) can be published showing some mechanics differences,glitches,limitations and some combos it's amazing thanks for all again.
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Dark_Noob
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@canavar147 oh really thanks to the summary from my text, change some words and writing better than me and you fixed it. This time was my opinion the why I write a long text. In my native language I'm like this too I will improve this don't worry.
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Post subject: Re: #4518: Dark Noob's SNES Mortal Kombat 3 "Playaround" in 22:54.22
Dark_Noob
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derula wrote:
Dark Noob wrote:
canavar147 wrote:
Probably the longest sentence in the world :)
I tried the most possible to simplify sorry if you didn't understand
It's more about the structure. It's a psychological thing really, but individual shorter segments (i.e. sentences) are easier to read. It would also help to have some paragraphs. I zoned out in like line three, but I'm also very tired now, so I'm not sure how much it is the sentence's fault. I was hoping to read some explanation of what is going on, since I don't know much about Mortal Kombat or its glitches. No idea about some parts whether they were supposed to happen or were glitches, and I'm sure I've missed some details completely. About others I'm curious about how they work. But I see that writing all that is boring, and the important part is a fun playaround :) I enjoyed it => yes vote.
You are right,this advice is very important thanks I didn't think about putting the description in paragraphs is what give being on vacation =p. I loved the idea put the sentences in paragraphs sometimes I forgot some little basics about writing I will use this example in my next submission for sure and sorry maybe is difficult read a text instead of paragraphs,the part about the glitches I can't describe with more details why?Fighting Games aren't same Adventure/Puzzle/Speed games,in speed games as Mega Man,Super Mario World,Castlevania and some others you need a RAM addresses to see the X and Y speed to pass the most fast possible. Example SMW you use RAM and Lua script if you don't use you can't have a good result to see when you are with the max speed. Already Fighting Games it isn't necessary because the glitches you should think how can you do,example in this TAS moonwalker is a glitch that occur when your character will pushed to the other side of the corner to hit your enemy or hit by your enemy,to do this just press (forward+run) when your character change the position 1 frame before change the position,so you don't need to save frames or use a RAM/Luas to see how the glitch works you are here to entertain the audience not to see how that this is broken so this is how our work showing how is difficult,how is funny to show the difference of this game to the others,are many things that make up the Fighting Games if you think that "the time doesn't matter the most important here is your work and make the impossible to possible" for me this is the first point to start FG TASing but remember we don't call to the time when you are playarounding or TASing a normal playthrough but it isn't said that we don't need to use frame advanced this tool is essencial in all TASes already done,so hope if you understand how we work is little things that make great works,thanks to your comment is a good advice I will use your advice in my next submissions and sorry if this is long again xD.
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Post subject: Re: #4518: Dark Noob's SNES Mortal Kombat 3 "Playaround" in 22:54.22
Dark_Noob
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canavar147 wrote:
MK3/UMK3 The Similarities and Differences: First starting in the combos,the combos sequence are a little different,a example is the air/junggle combos that some characters can't execute only certain characters as: Kabal,Sindel,Jax,Kano,Sektor,Striker,Nightwolf,Sheeva and Striker,this version blocked some special moves of some character as Striker gun(back,foward,HP) or Kung lão Spinning Shield(foward,down,foward+run) in UMK3 you can do infinite time this move on the corner and making a infinite combo MK3 you can't,in corners you can do several B+HK easily already UMK3 you is pushed back,the glitches called: Eruption,Moonwalker,Later fatalitys,Kabal tug,are in this first version too but isn't the same effects of UMK3,example using Nightwolf the game crashes,the same effect using Striker,Jax,Sonia,the only effect that are the same is using Sub-Zero the char stay the air,Sheeva sometimes change the scenario,sometimes change the pallete but only happens in the corners or in the exact frame (in this I choose change the "pallete" character),as this version have animalitys we have a lot of strange glitches using mercy command,have still a strange glitches using the cheat in "one button fatality" when your enemy are in danger you can use a special move as kung's hat and when hit the enemy press the button fatality and the part of hat will be marked in the scenario here I used the example in the smoke x kabal fight in the last round I used smoke spear and then used the button fatality the effect is strange both chars crash but have other effects,another little and stupid thing for me is that the CPU in this version is bad comparing with UMK3,a example in my run you will see I doing a simple combos as shang's combo> HK,HK,B+HK in the second HK sequence the CPU drop the defense,in UMK3/MKT until the older MK2 and others versions this didn't occour,showing how the CPU isn't perfect,this version didn't have Male or Female Ninjas and have Sheeva as character to choose or morph.
Probably the longest sentence in the world :) To Run: I enjoyed all this glitches, playarounds and Fatalities. I can't vote now but if I could, I would vote Yes.
I tried the most possible to simplify sorry if you didn't understand,thanks same if you can't vote still (cause you are a lurker still you need to post more and have more presence in the site to vote) but is a nice opinion.
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Dark_Noob
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WST wrote:
Heavy glitch abuse Yes vote
Wow you think? for me it's like more balanced glitch abuse this one isn't featured as heavy "glitchfest" instead of UMK3 was, the limitations in this game are terrible and incredible making a playaround not only for glitches all the time but to make new contests, evolutions of the game making to appeal to the grace of the game using other exploits, combos, etc.
Someone who still enjoy playing fighting games ;)
Dark_Noob
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Joined: 8/24/2011
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Location: Brazil
Someone who still enjoy playing fighting games ;)
Dark_Noob
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Joined: 8/24/2011
Posts: 320
Location: Brazil
solarplex wrote:
I enjoyed this TAS, especially at around 21:45 where you finish with the "Mercy" message and then continue playing and get a "ANIMALITY" message.
hahahaha, really is amazing "animality" in this game have a good sense, my favorite part is Smoke x Kabal the first smoke animality really are funny to me, Thanks.
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Dark_Noob
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This TAS is so old...sorry but this game still have a opportunity to be published?I worked a lot in this game and I can do easy a playaround of this game,some points: this game isn't have a lot of glitches,only known glitches as OTG glitch,that can do with Sodom,the mainly glitches are in the combos or something,but have Dan the craziest char,Akuma combos are mainly in this version of Alfa/Zero version,Guy,Rose,Chun-li are other greats characters,what is the opinion about this game?can still have a opportunity or is a bad game?
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Dark_Noob
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Wow,so amazing see you guys trying to bringing Mame-RR to TASing,I love the idea if is this the idea same if the mame version is old,mame have a good games that FBA don't have,as Battletoads (I love play this game in arcade),and some others hope a good work for you guys.I don't know about emulation code and anothers,but a question: MAME-RR currently can't support a TASing because the saves and loads that desync all the time,I remember that the emulator to PS2 TASing (pcsx2-rr?I didn't remember the name now lol) have the same problems when we are trying to TASing,is this the problem with the versions of the emulators?(in the case> pcsx2-rr and mame-rr?because when TASing both emulator desync when load or save and when playback can see the desyncs in recording files with these emulators.
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Dark_Noob
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Of course I still have the smv file,I will post here and send to you in your PM inbox. SMV: http://www.mediafire.com/download/actr3zsmevimiaw/UMK3+SNES+New+Glitched+Game+Over.smv#2 edit: works only in snes 9x 1.52.
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Dark_Noob
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TheReflexWonder wrote:
I came to be thoroughly entertained, and I was not disappointed. As a big fan of all the other assorted MK runs, this one was just as fun.
thanks to your opinion is amazing see more opinions :)
Kurabupengin wrote:
I always wondered if the MK games could have ACE involved in them. I always thought that to myself... that or memory corruption.
Sorry maybe i was outdated I don't understand ACE of you is saying,but I can say that involve memory corruption (I can't show a ram adresses or the scripts) but that involves I can say,some years ago vlack2294 made a "game end glitch" in UMK3 using the glitch called "eruption glitch" using cirax and nightwolf morphs see the video: Link to video I don't know how this is possible,vlack2294 also didn't know how made,but maybe using some knowledge in ram adresses maybe can,sorry if isn't this part of the subject you mentioned.
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Dark_Noob
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My intention in the moment isn't to submit this,but as I said is the 2nd plan,thanks a lot grassini my intention in this TAS is this,show the difference of this version to UMK3,another thing that I didn't added in text,this game isn't a glitchfest as UMK this game isn't a "free to glitches" as UMK,your comment really make a change thanks and sure if i submit this i talk with you about the text.
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Post subject: Mortal Kombat 3 [Playaround]
Dark_Noob
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Well,long time ago I submitted this game was rejected same are Playarounding movie because I missed a lot of things as glitches,combos,new variations and my skills (which was terrible for me),the time passed and today I published the 2nd playaround run using my new knowledge,here's the movie: Link to video What's the difference this to the old?my old submition>http://tasvideos.org/3351S.html in this Playaround I left a lot of glitches,combos and the movimentation with 2 players (terrible),for the first moment,no I don't will submit this why?the MK3 to UMK3 is the same talking about the engine,the run increased,the new system combos,etc.BUT doesn't mean that I will not submit,this game have some differences as: this have sheeva that's is free of glitches,have animallitys,have some other strange glitches using 1 button fatalities (not the same glitches of UMK3),the first impression is to you evaluate this movie,yes you can compare this new with the old you is free to do this,and your opinions about the movie,hope new answers.
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Dark_Noob
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Thanks Nach for judge this (I thought that this run would lead one month to judge as SFA3,lol),well thanks to SDR again to make this run,but it's very similar as my Ultimate Mortal Kombat 3 "All characters" cancelled by me as i've said,use another glitches another things,but here the judges judge by entertainment x entertainment in this example>your playaround x your ryu,ciclops run,same if this run add something different that aren't similar of the other movie why don't add this in another run using more entertainment?(another playaround using the actual glitches found),is the same thing as my UMK3 run,Mothrayas said the differences for me of "Modes" and "Categories",well hope you make more movies SDR this is a powerfull movie,when you do other movie I sure will vote because you are a very nice player. *edit: SDR don't give up,you said this for me and now I say the same for you,Adventure/Puzzle games have really a lot of movies,but don't compare this is fighting game not adventure,the adventure games have any%,100%maybe a "end game glitch" and other categories but is very well judge some movies was rejected same if is "200% completed" the people give to you 30 yes votes it's good guy the people love your movies,but I say to you maybe is difficult to judge a existing movie with a new movie that aren't the same category,I hope this will make you to go ahead and didn't look back,this movie showed how much people love your movies,I said that didn't voted and the public and moderators will judge the movie not me,and as Nach said,it's a excellent feedback and good received by the public,30 yes 1 no and 1 meh isn't are to give up you received more of 90% of yes vote,we pass the same with UMK3 Glitchfest when judged,hope see you more time this movie isn't bad you know this, see you next time you are a great friend,great player (skilled player here),and good at TASing,don't give up,see you next time (sorrr if my english still bad).
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Dark_Noob
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Well,I hope you understand my comment,I really loved your run I also asked you how do some combos as Ryu throwing in the corners,I understand your point in this TAS is show how one or a team can add different entertainmet as using 2players,but I suggested you to create another playaround and adding these glitched that you add,I didn't know if you remember of my Randper Kombat UMK3 Genesis (All Characters) that i submitted too,is the same objetive as this one,show a playthrough/gameplay and showing some different glitches as end glitch or other without adding 2players,the difference of this to my is that I add 2 players fight to show all characters,well my point is that is interesting if this will published but I suggest to add these "new knowledge" of these others glitches in a playaround because you have a lot of potential in this game,well hope the better to you,as I've said this TAS is amazing,crazy combos,good strategy,funny glitches,etc.I understand the point of submitting this but in a playaround this should be make more interesting,I didn't vote the public and the moderators will judge this,hope you understand as my friend.
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Dark_Noob
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sorry I just look at first round and see alll and why you have so much dislikes,first this is a "fantastic" game to TASing see the videos of DevilAzite> https://www.youtube.com/user/DevilAzite And maybe this could be help you in any fighting game TAS,first need more movimentation don't stop to walk with your character,second make more combos it's essencial of all FG games,second add some glitches if the game have if no so only play with combos and try to add entertainment to the TAS maybe toying with cpu,breaking attacks and some others,it's essencial for TAS maybe seeing the videos will help you.
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Dark_Noob
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I think this a good hack mainly for TASing,yeah have a boring parts,but still made a good TAS,I'm thinking about a TAS of this but I'm TASing others hacks so I don't get this now,but is a good hack.
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Dark_Noob
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MRO314 TASe'd this if you ask in youtube you will find the TAS,but he give up.
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Dark_Noob
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I don't need watch the run why?because MK1 is so poorly game,have no entertainment,I regretted introducing me this one once same if is GEN version,but one for this is not the fastest,J.Cage is the fast and in the version GEN,no more to say,my vote is obvious no for the TAS and no for the game choose.
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Dark_Noob
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Yeah I already watched these movies and kof2001 now work with me :),well first I think in 2001,my idea is a playaround but only with 1 addition of 2 players and the rest is vs CPU 2-D say that the most part of glitches are in both 2 players and CPU so I think in only 1 addition to make the movie more funny,KOF2000 and 2002 is a great glitchfests,I don't know when I will work in both but both are will be a glitchfest TAS because the addition of 2 players make the move with more glitches,resets,bugs and etc.
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Post subject: KOF series
Dark_Noob
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Another great games that have a good entertainment to TAS,last year I saw much good TASes of the game 2001 and 2002 is the mainly that have more entertainment,so last year I started a TASing in KOF2002 version and I think the game good for playaround,glitches,combos,etc.2-D a user of youtube is a incredible player of this game and he accepted to work with me in some KOF séries I will share to you the TAS progress of we: Singles: Angel: Link to video Kyo: Link to video Vanessa: Link to video Ryo: Link to video K9999 Link to video Terry: Link to video and for last Kula: Link to video well this is a simple singles using these good characters and what you find with each one. Team Plays is the mainly of the game and the mode that you can abuses of glitches and destroyed combos well this is the progress using Teams: 2-D TEAMS: 1st: Link to video 2nd: Link to video 3rd: Link to video Dark Noob TEAMS (Mine): 1st: This time I sucked (sorry for me this isn't a great TAP) Link to video 2nd: better version :) Link to video well I think that 2002 is a perfect game for TASing now the older versions: 2000 Single: Link to video 2000 TEAM: Link to video 2001 Single: Link to video well 2000 and 2001 for me are also a great games to mainly because have your strikes you can do a funny situations calling simultaneous strikers,I want to work first on 2001 version I only need to correct some errors for TASing well,when we upload more videos I inform or share with you :)
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Dark_Noob
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Someone who still enjoy playing fighting games ;)
Dark_Noob
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Sorry saomoore94 but yes you can beat this run more fast, all I remember 1 minute can be done ,but using 2 players ,I know that this run if is possible to published is for vault,I don't want to create a new run but if the people whether to creat a "glitched" run or "fastest time" I say we can. Vlack founded the way to complete some years ago. No vote!
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Dark_Noob
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[2321] GC Mortal Kombat: Deception "playaround" by AKheon in 13:51.70 funny glitchfest for me. [2411] GC Resident Evil 4 by SoulCal in 1:35:29.67 enjoyable this game is very great since I'm played at first time. [2505] GC Super Smash Bros. Melee "Adventure Mode" by numerics in 10:23.48 of course I'm played this game on Wii very crazzy. [2443] GC 007: Nightfire by gamerfreak5665 & alec kermit in 39:55.45 another great game these are my choose.
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Dark_Noob
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