Posts for CoolHandMike

CoolHandMike
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Joined: 3/9/2019
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nymx Darkman425 eien86 Eric30s arandomgameTASer Challenger lapogne36 cyberpotato g0goTBC IgorOliveira666 keylie jafem LIJI Tuffcracker
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 621
Darkman425 The8bitbeast Tuffcracker Degreezy Riyan ShiningProdigy9000
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 621
eien86 Hetfield90
discord: CoolHandMike#0352
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 621
CoolHandMike
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Joined: 3/9/2019
Posts: 621
EZGames69 Glitchman24
discord: CoolHandMike#0352
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 621
CoolHandMike
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Joined: 3/9/2019
Posts: 621
ikuyo rythin Randomno SpectralPlatypus
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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nymx DigitalDuck enderpal7 Darkman425 Merl_ rythin arandomgameTASer PearlASE Samsara
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Tell me if this is too long pretty much just copied and pasted names I recognized from tases I liked. Merl_ Tuffcracker ShiningProdigy9000 Mikewillplays longbao rodonic01 JHolleworth RetroEdit SJ Takz15x PearlASE Eric30s Gawrit chbld Degreezy fella8 gabraltar jafem Lars_Hendrick passere SBD toastedkat inconsistent
discord: CoolHandMike#0352
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 621
CoolHandMike
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Editor, Experienced Forum User, Judge, Published Author, Experienced player (658)
Joined: 3/9/2019
Posts: 621
CoolHandMike
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Joined: 3/9/2019
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Lol ended up liking this tas of golf.
discord: CoolHandMike#0352
CoolHandMike
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Looks like good improvements all round. Good job!
discord: CoolHandMike#0352
CoolHandMike
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Impressive glitching. Funny that the game ends even before the starting screen.
discord: CoolHandMike#0352
CoolHandMike
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Look at runes to text.
discord: CoolHandMike#0352
CoolHandMike
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Dimon12321 wrote:
CoolHandMike wrote:
Wish there was an encode.
Sorry. Busy Friday Link to video
Not sure why you apologized, but thanks for the encode! Yea this was a great and entertaining tas. I was a fan of the original tas here https://tasvideos.org/4362M , but this was even better! Easy yes vote. Could you explain a little bit more about the various strategies and tricks involved with 2 players?
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Wish there was an encode. Sounds like an interesting idea. Was this usual for gba games to switch characters like this?
discord: CoolHandMike#0352
CoolHandMike
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Dimon12321 wrote:
The firing range mini-game takes at least 35* seconds to complete, which is certainly longer than collecting enough villains and nukes in any level, including any of nuke store sub-levels. Besides, each new visit of the firing range increases the target meter by 10 up to 60 units (40-50-60), which also makes it longer to complete * - maybe TAS can narrow it down to ~30 seconds, but manipulating the spawn of dartboards doesn't have much potential
Yea even 30 seconds does not sound promising. As an aside. The NES booklet has some pretty amusing looking drawings in it too: https://www.thegameisafootarcade.com/wp-content/uploads/2017/03/Robocop-2-Game-Manual.pdf
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
Posts: 621
This game looks unfun to play, but the tas looks good. Looking up the game there is this firing range you could use twice to bypass the collection requirements in two levels of a playthrough. Could using the firing range be faster on a level?
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Nice tas. Favorite level was the Stardust Speedway Zone 2.
discord: CoolHandMike#0352