Posts for CoolHandMike

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CoolHandMike
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Joined: 3/9/2019
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Considering that a massive amount of games are not even originally English why not also include the original name? A lot of games are difficult to find using the English alphabet anyway. There are multiple different transliterations systems for languages, and some titles are not correct, incomplete due to human error. Also, in some Japanese games in many cases transliteration must be an educated guess since there are no pronunciation guides when they are using kanji in non standard ways. Having the original name as an alternate name would bypass those issues completely.
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CoolHandMike
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Dimon12321 wrote:
CoolHandMike wrote:
Heck yea! Going to have to read all those comments. What exactly was in that custom build though? Is that build public?
It's not public, but unlike all that console instability stuff, Doom replays can be freely played back on all Doom source ports with high Vanilla Doom compatibility: Chocolate Doom, Crispy Doom, PrBoom+, DSDA-Doom and XDRE. almostmatt1 may give additional info on his build, but from what I know, it has a custom interface (all those useful in-game values) for better convenience and a better input brute forcing mechanism.
Ok so the input can be played fine in other all Doom programs. Thanks.
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CoolHandMike
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Really wild tas! Lots of crazy stuff happening all over the place. Kind of wish there were some subtitles or something playing alongside the video. I think the only complaint I have is that it is a bit self indulgent at places, but this is a playaround so that is fine. Will probably watch this in little bits over the next couple weeks.
discord: CoolHandMike#0352
CoolHandMike
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Heck yea! Going to have to read all those comments. What exactly was in that custom build though? Is that build public?
discord: CoolHandMike#0352
CoolHandMike
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When bouncing off enemies can you not get extra height?
discord: CoolHandMike#0352
CoolHandMike
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GMP wrote:
CoolHandMike wrote:
Not sure if this is a bug, but I have an Admin tab when I login to the site? https://puu.sh/IWxr0/ef93eaefe6.png
I assume that's because you have the editor role.
Maybe that was part of the new site and I just never noticed.
discord: CoolHandMike#0352
CoolHandMike
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Joined: 3/9/2019
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Not sure if this is a bug, but I have an Admin tab when I login to the site? https://puu.sh/IWxr0/ef93eaefe6.png
discord: CoolHandMike#0352
CoolHandMike
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Finished watching the whole thing and I have to say it was...extreme. Very entertaining 64 submission and the 100% was a good choice. The Cliffs of Pain, the Veneno Sphere, and the Credulo Sphere all looked particularly painful. Would not want to play this actual game but makes for a good looking tas. "You are extremely addicted to gaming...I mean you are a good player." lol
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CoolHandMike
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This was a lot of fun to watch especially with the commentated Live Atlas encode. One of my favorites tases for this year so far. Looks like a ton of work was put into this. How many hours you think it took you to do this?
discord: CoolHandMike#0352
CoolHandMike
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Move over Tesla, Porche, Dodge, there is a new 0 to 60 king in town. The 1992 Ford Tauros! Can go from 0 to 60 almost instantaneously.
discord: CoolHandMike#0352
CoolHandMike
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Like the sedate pace then suddenly the tas speed drum rolls
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CoolHandMike
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Woah what is wrong with the time and framerate?! https://puu.sh/ISgBh/4f568592ff.png #7419: IAmAnIssue's Linux Undertale "any%" in 10675199:02:48:05.47 Frame Rate 5.390653196207275E-16 Frame Count 9944
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CoolHandMike
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That was amusing! Loved the decapitated mario image in between levels too.
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CoolHandMike
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That made me laugh. gj
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CoolHandMike
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Wikipedia is the worst
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CoolHandMike
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Good ol softlocks!
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CoolHandMike
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EZGames69 wrote:
Not gonna at least get the good ending?
Lol I was thinking about it, but the game is just so terrible. Also been tasing this other game with someone which turned into a MUCH larger project then expected so no time in any case.
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CoolHandMike
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Yes vote despite the problems inherent with rpg speedruns in general (no story really since you cannot read the text, completely focusing on objective). The best fights are the ones earlier on, while the later ones become pretty much a punch fest and just running around.
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CoolHandMike
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Joined: 3/9/2019
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FractalFusion wrote:
CoolHandMike wrote:
Uzebox huh? Long time no see. Could you explain how this game works? All I see are numbers rapidly changing.
It's based on a flash game that went viral in 2014. The best way to learn how it works is to play it here: https://play2048.co/
Thanks I will check it out.
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CoolHandMike
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Uzebox huh? Long time no see. Could you explain how this game works? All I see are numbers rapidly changing.
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CoolHandMike
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A lot of these homebrews that come out for ancient systems are high quality. Makes for a good looking tas too. Yes vote.
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CoolHandMike
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Good looking tas. Another game I will have to try when I get some spare time.
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CoolHandMike
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Good tas. Really like the high speed combined with the stated quirkiness of the game.
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CoolHandMike
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To be honest it was a bit difficult to watch, because I am so unfamiliar with the game. However based on the strats and description I think anyone passingly familiar with the game would like it a lot.
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CoolHandMike
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Ok thank you for the responses. There is not a much of a community since it is a relatively new homebrew so I was thinking more for the tas community. For which I understand that it depends on the content being cut. In this case the content is...mixed. The first half of the cut content is fun to watch imo, but the second half consists of a section with a boring slow character, then having to go through the same exact section yet again with the same character.
discord: CoolHandMike#0352
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