EDIT
I'm cancelling this because I realized there is actually 2 more loops, as pointed out by Spike.
I also will improve this and actually complete the game (lol)
ZXS Tapper in 8:31.02 by DarkDevil
However, in this port, they didn't promote alcohol.
So, let's start serving some Pepsi™!
Game objectives
- Emulator used: BizHawk 2.3.1 with TAStudio
- Completes a loop
- Easy Difficulty
Comments
Not much to say here, but this is a ~14 seconds (713 frames) improvement over the cancelled submission with some manipulation.
The Improvements (manipulation)
"Wow, a ZXS Game with manipulation!" said nobody.
The manipulation in this game works kind of like the A2600 version in the fact that you can throw drinks at nothing at the end of each round to somewhat manipulate the customers. The customers that stay and drink cannot be manipulated, which believe me I tried. But, the amount of customers that come in can be manipulated, and that's what I did in this movie. The manipulation saves quite a few frames over not manipulating and going-with-the-flow.
The bandit
I'll probably get asked why I didn't avoid getting sprayed by the bandit. All I will answer here is that it takes the same amount of time to not avoid getting hit than it does to just avoid getting sprayed.
Q & A
"Why not hardest difficulty?!?!?!1"
Well, this is my first ""optimized"" TAS of this game, and the original (draft) was made on easiest difficulty. I may make another TAS that completes a loop on the hardest difficulty, I don't know yet. But probably.
"Why so long?!?"
The ZXS has the slowest loading time for any system ever. I still don't know why.
The End.
I honestly don't know what else to put here, so I guess this is the end of the submission text.
...Is Pepsi ok?