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Upload your project somewhere.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Have you watched them though? In a pacifist setting the only real difference is bosses, and in the 2p version the pacifist goal itself evolved a bit to use subweapons. In the levels, it's 2 chars jumping over everything instead of 1, which is not substantial imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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40 more frames saved. I don't agree that this submission is acceptable in terms of optimization.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What's the suggested rule change tho?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What I'm saying is, the exact borderline between Standard/Moons rules for publications and Playground submissions is destined to change all the time, because we don't want to consider our rules perfect at any point in time. So it doesn't make sense to point out specific publication rules as being the opposite of Playground. The opposite of Playground is movies that make sense as legitimate speedruns with standard goals and and movies that entertain the audience. To simplify it to the point of stupidity, movies that are not niche. And Playground is for movies that are niche. That's the only substantial difference.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
But different sources assign different statuses to it.
I found it as Mortal Kombat (World) (v1.1).md (the way it's listed in the submission) on some random site that doesn't explain anything.
I found it as Mortal Kombat (UE) (REV01) [c][!].gen in the GoodGen database. [!]means"The game is a verified good dump". [c]means"a cart known to not use Sega's standard checksum routine; emulators with an autofix checksum feature will need to have that feature disabled to run the game".
I found it as Mortal Kombat (USA, Europe) (Rev A) (Beta).md in the No-Intro database, which says"Putative Beta version (maybe not physical release), checksum is bad. Need to prove it existence by real cart dump".
Sega Retro considers this a good dump of v01. The source code of their page has explanations of what means what:
Considering this mess, I wouldn't reject this run for using a bad dump or even a prototype. But switching to v00 in the future would probably be a good idea.
Mortal Kombat (W) (REV00) [!].gen in GoodGen, Mortal Kombat (World).md in No-Intro.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This run is about 2:40 slower than the human record for Cage. Unfortunately it also looks much slower paced. Just like with the other MK submission, it's not obvious from the gameplay that doing things slower is more entertaining in itself. And if this movie is not speed oriented at all, then it would need to do quite a bit more to really work as a playaround. Voted No.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's almost like listing every single Standard and Moons rule and saying "anything that breaks those rules is by definition meant for Playground". The rules are changing, they are meant to be changing. The class division speaks for itself: Standard hosts the most traditional and legitimate goals, Moons hosts anything else that manages to entertain the audience, and Playground hosts the rest as long as it's well done.
The main question we need to have a fundamental answer to is still "What makes something bad for Moons if the audience is entertained?"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ultimate Armor is just getting all upgrades right away? If the result is different from existing branches and entertaining, it may get good enough feedback to go to Moons, so yeah.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's not ever going to become available because, say, with GC/Wii people simply use Gecko instead, and each Gecko code can include a whole bunch of things it changes, so binary patching of the ROM becomes redundant. The blanked ban is regarding how we would refuse to recognize the functional similarity between that and ROM hacking existing on older consoles.
If someone doesn't like a "playaround" submission, they vote No. If most people have voted No, it gets rejected (or sent to Playground instead). If most people liked it, then it goes to Moons. Similar degree of arbitrary variety is available with external cheats. Even then, the suggestion does not include going completely rogue with modifications, so I don't get what's so bad about judging subjectivity subjectively.
If a ROM hack unlocks a feature that's disabled in the game, it's an interesting thing to consider. If it simply adds something out of nowhere, it's not what my suggestions are advocating.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's absolutely a database of codes per game, the menu is at the top. Example:
https://gamehacking.org/game/54640
So how do we solve the situation with consoles where ROM hacking per se is non-existent? Just blanket ban the whole thing from publications?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I see.
The thing with 0% and low% is that one is a subset of another. They both indicate "fewest possible", one of them simply being a case where known minimum is "none".
Same relation is between "maximum" and "all": if it's impossible to collect all of something, it makes sense to aim for maximum.
So since the items are countable and limited, and optional, you can collect all, some, or none. "Maximum", "minimum", "low", and "high" are simply redundant in this case.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Turns out the reason it didn't sync with default SRAM was stereo audio in the BIOS settings. If the stereo flag in SRAM is zero (bit 2 of byte 0x13 in User\GC\SRAM.raw) then this movie syncs. Here's how to clear it from the BIOS menu: Post #515065.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Radiant wrote:
The site only recently added the Playground, and as I understand it, this new area already allows any and all cheats.
And that's fine. It just means that allowing cheats outside the Playground doesn't seem necessary, and I'd say it's changing too many things too quickly.
The point of Playground is keeping movies with esoteric goals that are not entertaining enough for Moons. If something entertains the general audience, why is it bad to publish it?
Fortranm wrote:
The requirement for a hack to be featured on a well-known database effectively sets up canons and categories for the specifics of modifications done to the original game and makes it easy to track them. I doubt something similar can be done for external cheat code usage / RAM modification.
External codes that modify the game are judged as unofficial games if modifications are severe enough. Otherwise, external codes are allowed for Moons only if they unlock gameplay or content that in-game codes can't access.
Also, how would this fit into the game system on the site?
I'd have them as branches of the same (base) game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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HappyLee wrote:
I didn't call it 0% because it still completes the game with all bosses defeated.
Which bosses are optional?
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Would it be correct to call this "no items" and [1839] PSX Mega Man X4 "X, all items" by sparky in 39:45.00 "all items"? If percentage is not present in the game, we prefer to mention which entity constitutes completion. Also if the final item quantity is zero (RTA rules say "No amount of items can be collected for this category"), then low% wouldn't be accurate since it means "minimum but not 0". Same difference as between "all" versus "max/high".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This submission really looks like real-time human play. I never TASed SMB, and I only looked up how you should accelerate at the start of the game, and here's what I came up with:
User movie #637911865548543174 - 00:24.48 seconds faster than this submission.
Link to video
Since I don't know how to do any glitches, that test run is also "glitchless" apparently, so should be a good indication of what a movie of that category needs to look like (at the very least) to be of acceptable technical quality. Still easily beatable by anyone aware of SMB TASing.
It may look like I TASed the whole thing just to reject this run harder, but sorry this game is so much fun, I couldn't stop, lol.
More importantly, "glitchless" is a Moons only category so it has to be entertaining and different enough from Fastest Completion. I think that this category is simply not good enough for Moons, since any% looks much cooler.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Would you like to submit this? We relaxed rules on ROM hacks dramatically, so this would be acceptable.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If this runs aims for entertainment, then [759] N64 Mortal Kombat 4 "playaround" by Xyphys in 09:13.72 is a much better watch: crazy variety, intense action, lots of different weapons and fighter moves, fatalities. It could in theory make sense to have 2 playarounds co-exist if they featured completely different gameplay while still being very entertaining. But regular Endurance mode is almost the same as Arcade (and lacks fatalities I think?), so the difference would have to come from different playing style. And in terms of that, the existing movie surpasses this run as well because it demonstrates abilities of different characters instead of just one.
And if it's meant for speed, then it's surpassed by [4692] N64 Mortal Kombat 4 "Endurance" by KusogeMan in 02:34.02.
What do others think?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Added!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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scrimpeh wrote:
I highly exhibit the purist sentiment mentioned in the OP. I believe that cheats should only be used in exceptional circumstances, and should seriously carry their weight when used. I think that speedrunning (and by extension, TASing) should be a showcase of absolute mastery over the game. Cheats, when used, should be in service of that. This could involve a cheat that makes the game harder, or a cheat that unlocks a level that would not otherwise be accessible, so we can also dunk on that bonus level. What I think cheats should specifically not be in service is of is just getting the fastest possible time by any means necessary. Another valid use of cheats is unlocking a bonus character or something else that drastically changes the gameplay itself.
[...]
That said, let me just take everything I've written so far and throw it into the woodchipper here: TASvideos should be inclusionist if it gets new people on the site. If people like speedrunning some category that involves external or internal codes, and people want to see a TAS of that, I think that TAS should also have a place on TASvideos. It's better in the long term than being all high and mighty about purism.
I think a neat solution to this dichotomy is the very nature of separate branches. Purists still have their maximally legitimate Wiki: FastestCompletion branch, and people who are less pure strict can also have their thing alongside it. Our goal is embracing the good things while annoying the fewest people.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mizumaririn wrote:
I am against external cheats. There are too many possibilities and it is up to the players what codes and how many to use.
Playarounds are also completely arbitrary, and the decision on them is mostly on the audience and depends on how entertained they were. If people dislike certain external code usage, it can't go to Moons, therefore it would not be published.
Mizumaririn wrote:
It also can lead to gamebreaking glitches which in-game codes mostly cannot achieve. I have nightmares of SMB game genie TASes.
If the result is entertaining, at the very least we could obsolete different movies that use external codes with one another if the audience agrees.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.