Posts for feos

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Nach wrote:
feos wrote:
Nach wrote:
Every single person who read the paragraphs in question agreed to the understanding that Mothrayas and myself have of them, and find our interpretation the obvious one.
Then there're only 2 options: 1. I manipulated the movie rules (the nonexistent ones) to force my decision. 2. All those people may be wrong about how "perfectly" the lack of rule tells you something.
3. Your native language isn't English, and on occasion, you miss some fine details.
4. Whenever Nach is out of arguments and is proven to be "not so right", he runs for the "language barrier" salvation. Is it not obvious how weak it is, when the site is meant to have clear documentation for all the non-English contributers it has?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Fortranm wrote:
It might sound a kind of shameless to say this, but... wasn't that how [2233] DS You Have to Burn the Rope DS by Mro314 in 00:28.65 got accepted?
Judging by how much (bad) feedback it got, it was notable by how bad/unserious of a game it was.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
Every single person who read the paragraphs in question agreed to the understanding that Mothrayas and myself have of them, and find our interpretation the obvious one.
Then there're only 2 options: 1. I manipulated the movie rules (the nonexistent ones) to force my decision. 2. All those people may be wrong about how "perfectly" the lack of rule tells you something.
Nach wrote:
I don't see why a guideline is needed to permit something.
Oh wow. The paragraph does say
Hacked games are allowed for submission
Can I remove it please?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Then add a guideline that would resolve all the issues about homebrews that are simply graphical remakes. Also, the lack of a rule resulted in my case (after applying reading comprehension and thought) in how I interpreted it. Are you saying that it was obviously intended to be understood otherwise? Also2, wasn't the goal of developers making an exact copy of the original engine, with changing only how it sounds and looks?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
If you turn the difficulty way up, have enemies all over the screen, and require some real bashing and tricky maneuvering to complete, I could see it as a moon.
He'd also need to promote it heavily (or request releasing a new version with extra difficulty) so that it becomes famous and notable. Otherwise, I could make hundreds of such games in my spare time and demand for mooning them all once they get a submission. And that's alone, now add an army of Masterjuns...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Hacked and homebrew games Hacked games are allowed for submission. However, they go through more scrutiny than other games. This is because the hack itself also becomes a subject to judgment, so it must be a high quality hack with a strong following. The TAS should be high quality on its own merit, and must also show something interesting compared to other game(s) made on the same game engine. Do not use fan translations for your movies — see above for more on this. This rule is strict. No cosmetic hacks We don't allow hacks that only serve to change the looks of the original game. Hacks must provide unique gameplay. No tampering with the files the game is composed of Some systems, such as DOS, exposes the separate parts of the game to the user. You are not allowed to manipulate game files except as normally done during install, if the game needs to be installed. That means no renaming/copying/deleting/replacing/editing files.
The common header is about hacks and homebrews. In the text (and in the whole page) only hacks are mentioned explicitly. If you want me to assume that the rules for homebrews are somehow different from the rules for hacks (while they are still in one section), mention it explicitly.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is anybody here?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So... what's preventing judgment now?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So are you guys improving it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Please add a note in the description (under ruler) how user can access commentary.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, if it happens (though I hope he tries it out with something more complex and telling in terms of TASability), the only thing left would be to add a parser. We must start somewhere after all!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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jlun2 wrote:
So...does this mean the old run will stay and this glitch be banned from competing against it? :|
That's exactly what "new branch" means to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks like autostitcher.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
Yeah, I'm not sure why tasvideos doesn't accept MAME-RR TASes...
Because right now, there's no proof it can be successfully TASed on. If someone finishes a high quality run, it's obviously such a proof, and as long as it can be used, there must appear a new movie parser. The only question towards MAME is how complete its savestates are, and how deterministic they are. But actual testing automatically resolves that. Exact % of games with officially complete savestates is yet to be found out (not hard at all), but I'm damn sure it's high enough for us. BTW, MAME-rr can be compiled with UI (in future).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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solarplex wrote:
Uploading Temp Encode now
Me too. I've read the article. Gameplay-wise, zero difference is there, we're dealing with a plain copy of Rockman 1.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ports for different platforms are accepted, unless they're 100% identical. Haven't seen this, but I'd say Wily Wars and this one are identical to NES, being copies of those.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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In the judgment note to the old submission, I wrote:
I also can't agree with the difficulty chosen here, because it does not affect the gameplay, it only increases the player's damage. That means you can do much more damage boosts in an Easy run, not losing actual gameplay.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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For homebrews/bootlegs, we determine the game's notability. And yeah, there's not rule for "copies" of existing games made by fans, but I'd rather say the original should be TASed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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He has improved his name by the time the extra letter was taking.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The chart is for the original version, on the NES it's sightly different. Simply watching the above encode tells that wave 41 is when all weaker ostriches stop spawning (except for eggs), and it doesn't seem able to ever spawn more than 7 ostriches, even during the egg waves.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Gamer Maiden Sonia wrote:
So... you guys are also working on PS1hawk? That's great.
Are they? The only related thing I know of is having another mednafen core ported. But no rumors about PS yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is gpgx so far off to test on?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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GO SAD TEAM!!!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You have to "Disable HTML in this post" for code samples containing < and > manually.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That was a real bitch! Glitchy TAS of 2014! Yes vote.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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